Dungeon Crawl Stone Soup version 0.26-a0-662-g8b9c6dab81 (webtiles) character file. Game seed: 9790187203702344725 96 corevian the Caller (level 4, -1/32 HPs) Began as a Merfolk Summoner on Oct 9, 2020. Shot with an arrow by a centaur (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:06 (2111 turns). corevian the Caller (Merfolk Summoner) Turns: 2111, Time: 00:06:07 Health: -1/32 AC: 3 Str: 8 XL: 4 Next: 67% Magic: 2/7 EV: 12 Int: 15 God: Gold: 70 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: about to teleport A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 spear (weapon) m - a +0 halberd Armour a - a +0 robe d - a +0 leather armour (worn) k - a +0 scale mail Scrolls e - 2 scrolls of amnesia h - a scroll of enchant weapon {unknown} j - 2 scrolls of identify l - a scroll of teleportation n - a scroll of remove curse {unknown} Potions f - 2 potions of curing g - 3 potions of flight {unknown} i - a potion of mutation {unknown} Skills: + Level 1.1 Fighting * Level 2.2 Polearms + Level 1.1 Armour - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.8 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Call Imp Summ ###..... 6% 2 b - Summon Small Mammal Summ ###. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Canine Familiar Summ ###..... 12% 3 Summon Guardian Golem Hex/Summ #....... 32% 3 Summon Ice Beast Ice/Summ #....... 73% 4 Summon Lightning Spire Summ/Air #....... 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Message History A centaur is nearby! As you read the scroll labeled BOGASM AQASCH, it crumbles to dust. It is a scroll of identify. e - 2 scrolls of amnesia The centaur shoots an arrow. The arrow hits your shadow imp! Your shadow imp dies! The centaur shoots an arrow. The arrow hits your white imp. The goblin hits your crimson imp with a cursed +0 dagger. Your crimson imp hits the goblin. The goblin dies! The centaur shoots an arrow. The arrow misses you. It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your crimson imp hits the centaur. As you read the scroll labeled JYBLIR PEMOOMN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The centaur shoots an arrow. The arrow barely misses your white imp. The arrow hits you. You die... ..###.#.# ##.#### #.# #.#.# #.# ################### '..#[.#..#..##l(5g# ##.##.##...##5c##)..# .#..#..#..##...(#..## .##.##...##....5##.c. ..#..#..##.......#.l## ..##†).##.......@##.# ...#..##......#...#.. ...####......##...##.# #...##......####..(# #...#......## #...## ##........## ##...# .#.......## #...## .##.....## ##...# ..#....## #...## You could see a centaur, a frilled lizard, a friendly crimson imp (summoned) and a friendly white imp (summoned). Vanquished Creatures 2 adders (D:2) An ooze (D:1) 2 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 3 bats A rat (D:2) 12 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:2) 3 gnolls (D:2) A worm (D:2) 2 giant cockroaches (D:1) 2 goblins (D:2) 2 hobgoblins 5 bats 2 frilled lizards 5 kobolds 2 rats (D:1) 25 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corevian the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 875 | D:1 | Learned a level 2 spell: Call Imp 1041 | D:2 | Found an opulent altar of Gozag. 1221 | D:2 | Reached XP level 3. HP: 21/24 MP: 2/6 1412 | D:2 | Noticed an ogre 1426 | D:2 | Killed an ogre 1426 | D:2 | Reached skill level 1 in Fighting 1426 | D:2 | Reached skill level 1 in Polearms 1426 | D:2 | Reached skill level 1 in Armour 1426 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/7 2096 | D:2 | Noticed a centaur 2111 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: minmay_razor_zed, layout_loops_ring, overflow_temple_1_default Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.1 Polearms | 1 2 | 2.2 Armour | 1 | 1.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 40 | || 40 Unarmed | 5 | || 5 Spear | 18 | 21 || 39 Cast: Summon Small Mamm | 30 | || 30 Call Imp | 13 | 15 || 28 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Stab: Distracted | 1 | || 1 Armor: Robe | 26 | || 26 Leather armour | 4 | 3 || 7 Dodge: Dodged | 89 | 22 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2113 | 2043 | 70 | 0 | 1660 | 2 | 1056.5 | Dungeon | 2113 | 2043 | 70 | 0 | 1660 | 2 | 1056.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1144 daAuts D:1: 968 daAuts