Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 14525430590340641543 36 corgi the Insei (level 3, 27/27 HPs) Began as a Djinni Transmuter on May 9, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:06:58 (2229 turns). corgi the Insei (Djinni Transmuter) Turns: 2229, Time: 00:06:59 Health: 27/27 AC: 3 Str: 9 XL: 3 Next: 37% Gold: 40 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . g - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles e - 8 boomerangs Armour a - a +0 robe (worn) f - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of berserk rage {unknown} d - a potion of mutation {unknown} h - a potion of lignification {unknown} Skills: + Level 1.6 Fighting + Level 0.2 Short Blades + Level 2.6 Dodging + Level 0.3 Stealth - Level 3.2 Unarmed Combat + Level 2.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 13% 2 c - Spider Form Tmut/Pois 4% N/A 26% 3 d - Ice Form Ice/Tmut 8% N/A 63% 4 e - Hydra Form Tmut 4% N/A 93% 5 f - Summon Small Mammal Summ 32% N/A 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your bat hits the adder but does no damage. The adder closely misses you. Your rat barely misses the adder. Your rat misses the adder. You closely miss the adder. The adder is heavily wounded. Your horns disappear. Your +0 helmet unmelds from your body. The adder misses you. Your rat barely misses the adder. Your bat hits the adder but does no damage. The adder barely misses you. Your rat bites the adder. You hit the adder. The adder is almost dead. Your bat barely misses the adder. Your rat closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Your rat barely misses the adder. You barely miss the adder. The adder is almost dead. Your bat hits the adder. The adder dies! You fly upwards. Your summoned allies are left behind. There is a stone staircase leading down here. You start resting. Your primal bloodlust is almost over. You start resting. Your primal bloodlust has ended. You start resting. HP restored. You fly downwards. There is a stone staircase leading up here. h - a viscous purple potion A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! Casting: Wereblood (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #.# .. # #.# ...#. #.###### .....##.##[<.# ........##...# . .............#####.. .................b# ................#$#. .#.##.#.....@......# #.####.......... # #...###...# #...# #.## !..## ##..# #... ##.. #### You could see a bat. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:2) A ball python (D:1) 3 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corgi the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 519 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 1569 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 1569 | D:1 | Learned a level 1 spell: Summon Small Mammal 2229 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b D:2: layout_loops_ring, shapermc_ecumenical_altar_gd Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.3 Fighting | | 1.6 Short Blades | | 0.2 Dodging | | 2.6 Stealth | | 0.3 Unarmed Combat | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 75 Headbutt || 14 Dagger || 42 Punch || 1 Cast: Beastly Appendage || 22 Summon Small Mamm || 4 Wereblood || 1 Stab: Sleeping || 1 Armor: Robe || 21 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2224 | 2205 | 19 | 943 | 1018 | 2 | 1112.0 | Dungeon | 2224 | 2205 | 19 | 943 | 1018 | 2 | 1112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2189 daAuts D:2: 34 daAuts