Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 12962227439549350699 14 corgi the Magician (level 2, 0/22 HPs) Began as a Djinni Hedge Wizard on May 10, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (814 turns). corgi the Magician (Djinni Hedge Wizard) Turns: 814, Time: 00:01:27 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 41% Gold: 33 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 2.4 Dodging + Level 1.8 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc N/A N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 d - Slow Hex 11% N/A 9% 2 e - Conjure Flame Conj/Fire 11% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! The jackal closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The jackal bites you but does no damage. A jackal comes into view. The jackal bites you. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp says, "You called?" The jackal barks! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses your crimson imp. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Your crimson imp hits the jackal but does no damage. Something closely misses your crimson imp. Something misses your crimson imp. Your crimson imp blinks! The jackal closely misses you. The jackal bites you. You die... # #.....# #.....5.# #.##.## ###.##### #.#### #h# # #.# #5# ## #.# #.# .## #.# #.### ..## ##.## #.#.## ...####...##########....#### ...'......>.....@hh........+ ...####...##########....#### ..## #..## #.#.## .## #.## #.### #### #.# #.# ...## #.# #.# ###.###.# #.. # #.....# ##. ###(##### You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corgi the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 329 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 814 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_corners, shapermc_ecumenical_altar_venn, minmay_misc_feat_plants Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 35 Blink || 1 Call Imp || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 814 | 814 | 0 | 86 | 666 | 1 | 814.0 | Dungeon | 814 | 814 | 0 | 86 | 666 | 1 | 814.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts