Seeded DCSS version 0.34-a0-30-g971400571d (webtiles) character file. Game seed: 8289330599013029073 (custom seed) 6 creater34 the Grave Robber (level 1, -2/13 HPs) Began as a Human Necromancer on May 2, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (460 turns). creater34 the Grave Robber (Human Necromancer) Turns: 460, Time: 00:01:34 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 15 God: Gold: 20 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery h - a ring of magical power Scrolls e - a scroll of butterflies {unknown} Potions c - a potion of magic d - a potion of curing {unknown} g - a potion of attraction {unknown} Baubles f - 2 flux baubles Skills: + Level 0.2 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The rat is moderately wounded. The rat bites you. You hit the rat. You kill the rat! You start resting. HP restored. You start waiting. Done waiting. You open the door. There is an open door here. You open the door. Found a marble ring and a dagger. Found a stone staircase leading down. There is an open door here. h - a ring of magical power You open the door. You open the door. There is an open door here. You open the door. A quokka comes into view. You hit the quokka. The quokka is heavily wounded. The quokka bites you. x2 You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You completely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... #.#############...##.# ...⌠.. #.# ########....#.# .#...⌠ #.. .......'......# .###.. ### ....####...##... ...### ................ .....# ........#######. ##.... ####....####### .).... +..........# #.#... #...@#####.# +....r.# #....#.# #....#.# #....# # ...... ####### You could see a quokka. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | creater34 the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 460 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_clump_large, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_ Action || total ---------------------------++------- Melee: Dagger || 32 Stab: Sleeping || 5 Armour: Robe || 20 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 460 | 460 | 0 | 134 | 218 | 1 | 460.0 | Dungeon | 460 | 460 | 0 | 134 | 218 | 1 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 460 daAuts