Dungeon Crawl Stone Soup version 0.30-a0-618-gd6c86c23d0 (webtiles) character file. Game seed: 1170474659533693596 90 crescentfresh the Conjurer (level 4, -3/25 HPs) Began as a Tengu Conjurer on Jan 9, 2023. Succumbed to Ijyb's poison ... on level 3 of the Dungeon. The game lasted 00:04:34 (1938 turns). crescentfresh the Conjurer (Tengu Conjurer) Turns: 1938, Time: 00:04:35 Health: -3/25 AC: 2 Str: 7 XL: 4 Next: 56% Magic: 1/9 EV: 12 Int: 21 God: Gold: 85 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . n - scarf {shadows} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn l - ring of positive energy MPRegen 0.11/turn r - ring of see invisible @: brilliant, lethally poisoned (-3 -> -27) A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) n - a scarf of shadows (worn) Jewellery l - a ring of positive energy (left hand) r - a ring of see invisible (right hand) Wands q - a wand of flame (19) Scrolls c - 3 scrolls of magic mapping {unknown} g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} m - a scroll of noise {unknown} o - a scroll of enchant armour {unknown} p - a scroll of enchant weapon {unknown} s - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of brilliance f - a potion of might i - a potion of haste {unknown} j - 2 potions of lignification {unknown} k - a potion of cancellation {unknown} Skills: + Level 1.5 Fighting - Level 2.4 Dodging + Level 2.9 Stealth + Level 2.7 Spellcasting + Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 12% 3 Scorch Fire 8% 2d5 21% 2 Flame Wave Conj/Fire 23% 2d8 36% 4 Fulminant Prism Conj/Hex 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 36% 4 Inner Flame Hex/Fire 4% N/A 38% 3 Cause Fear Hex 2% N/A 80% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: Ijyb, wielding a +1 dagger of venom, wearing a +0 ring mail and carrying a wand of paralysis (8) (lightly wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb! Ijyb is heavily wounded. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb hits you with a +1 dagger of venom. You are poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +1 dagger of venom, wearing a +0 ring mail and carrying a wand of paralysis (8) (heavily wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) You feel very sick. Ijyb closely misses you. The searing ray hits Ijyb! Ijyb is almost dead. You feel very sick. Ijyb hits you but does no damage. You are lethally poisoned! Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. Ijyb drinks a potion. Ijyb seems to grow stronger. * * * LOW HITPOINT WARNING * * * You feel very sick. Ijyb hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of brilliance. You feel clever all of a sudden. You die... ........ #.......# #.......# ........# # #.......###... ........g....# .......@# <....†..# .#+#+###'## .........# ..†....### .# .......#####.#####... ##.#+#.#............ ##..)..............####### #............).....#..(... You could see Ijyb (strong). Vanquished Creatures 5 adders A ball python (D:3) 3 endoplasms 5 goblins 5 hobgoblins 3 jackals (D:1) 8 kobolds A quokka (D:1) 2 bats 3 frilled lizards 9 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crescentfresh the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 566 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/7 749 | D:1 | Found Urphaeha's Jewellery Emporium. 974 | D:2 | Reached skill level 1 in Fighting 1287 | D:2 | Upgraded the game from 0.30-a0-613-gdd512c7efb to | 0.30-a0-618-gd6c86c23d0 1309 | D:2 | Learned a level 2 spell: Searing Ray 1555 | D:3 | Reached XP level 4. HP: 12/25 MP: 2/8 1912 | D:3 | Reached skill level 6 in Conjurations 1928 | D:3 | Noticed Ijyb 1938 | D:3 | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_shops, nicolae_shop_waterfront D:2: layout_rooms, dreamdust_mushroom_princess D:3: layout_basic, hellmonk_ecumenical_altar_run_dry, gammafunk_ghost_grave, uniq_robin, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Conjurations | 6 | 6.0 Dodging | | 2.4 Stealth | | 2.9 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Peck | 3 | 1 || 4 Kick | 3 | || 3 Dagger | 17 | 4 || 21 Cast: Magic Dart | 52 | 13 || 65 Searing Ray | 1 | 3 || 4 Use: Potion | | 1 || 1 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 21 | 3 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1936 | 1891 | 45 | 145 | 1485 | 3 | 645.3 | Dungeon | 1936 | 1891 | 45 | 145 | 1485 | 3 | 645.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts D:2: 557 daAuts D:3: 443 daAuts