Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff69a (webtiles) character file. Game seed: 6880143447798067927 18 crimsonchili123 the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Mar 13, 2024. Slain by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:10:10 (992 turns). crimsonchili123 the Conjurer (Octopode Conjurer) Turns: 992, Time: 00:10:13 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 1/5 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . g - staff of air rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons b - a +0 club i - a +0 sling j - a +0 dagger k - a +1 dagger of freezing l - a +0 dagger Missiles e - 12 stones Armour c - a +0 pair of gloves f - a +0 leather armour h - a +0 leather armour m - a +0 plate armour n - a +0 leather armour o - a +0 robe Magical Staves g - a staff of air (weapon) Potions a - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.7 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder hisses angrily. The endoplasm quivers. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. The adder bites you. x2 You closely miss the adder. Your grab misses the adder. The adder is severely wounded. The adder bites you. You hit the adder but do no damage. Your grab misses the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You hit the adder but do no damage. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... #.##.##..##.. #.#...#..##.# ..# .........##.# ..# #.#...##....# ..# #.##.######.# ..### #.##.# #...#####..... #.##.# #.#........# ..##.# #.###.#....##... ####.# #.......@S...... ..# #.###.#..J###.$. #.##.## #.##.# .....# #..... .....# ###.## You could see an adder and an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crimsonchili123 the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 588 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 754 | D:1 | Learned a level 2 spell: Searing Ray 992 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_ring, minmay_misc_feat_diagonals, hangedman_decor_opposing, serial_bayou_pond_a, nrook_mini_backslash Action || total ---------------------------++------- Melee: Club || 6 Staff || 13 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 20 Searing Ray || 2 Use: Scroll || 1 Armour: Skin || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 994 | 994 | 0 | 47 | 0 | 2 | 497.0 | Dungeon | 994 | 994 | 0 | 47 | 0 | 2 | 497.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 922 daAuts D:2: 72 daAuts