Dungeon Crawl Stone Soup version 0.28-a0-779-g3d1f99b579 (webtiles) character file. Game seed: 10249400727924974825 45 croobank the Grave Robber (level 3, 0/28 HPs) Began as a Deep Dwarf Necromancer on Nov 2, 2021. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:11:57 (2301 turns). croobank the Grave Robber (Deep Dwarf Necromancer) Turns: 2301, Time: 00:11:58 Health: 0/28 AC: 2 Str: 12 XL: 3 Next: 42% Magic: 1/6 EV: 12 Int: 15 God: Gold: 117 SH: 0 Dex: 13 Spells: 1/6 levels left rFire . . . SeeInvis . c - +1 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons c - a +1 mace (weapon) d - a +0 dagger Missiles b - 69 stones f - 16 arrows Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon Potions h - a potion of cancellation Skills: + Level 0.2 Maces & Flails + Level 2.2 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 5.2 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 2% 1 b - Animate Skeleton Necr 34% N/A 2% 1 c - Vampiric Draining Necr 17% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 8% N/A 24% 4 Agony Necr 17% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The worm writhes in agony! Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to affect: 82%) The worm barely resists. The worm bites you! You barely miss the worm. The worm is moderately wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Found a scroll of enchant weapon. Press: ? - help, v - describe, . - travel The floor. You see here a scroll of enchant weapon. e - a scroll of enchant weapon Okay, then. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (chance to affect: 82%) The worm barely resists. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (chance to affect: 82%) The worm writhes in agony. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! A kobold comes into view. It is wielding a +0 club. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (chance to affect: 82%) The worm writhes in agony. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, chance to affect: 82%) The worm writhes in agony. You hit the worm but do no damage. The worm is moderately wounded. The worm bites you! You die... #.....# #...### * ##.## ## * , #w# .., * #.# .#* * #.# ,.# . #.###### **.###... , * #......########......., ######...w@..g.K...... ###############.# * You could see a worm, a goblin and a kobold. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins 3 jackals (D:1) 3 quokkas 3 bats 3 frilled lizards (D:1) 5 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 211 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/4 473 | D:1 | Found a faded altar of an unknown god. 799 | D:1 | Reached skill level 5 in Necromancy 1469 | D:1 | Reached XP level 3. HP: 19/28 MP: 4/6 2207 | D:2 | Learned a level 3 spell: Vampiric Draining 2301 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_corners, serial_glass, glass_columns_c, glass_columns_a, feat_on_display, minmay_strange_pillars, ebering_ecumenical_altar_mist, serial_park_tiny_1, chequers_serial_rivers_room_a, serial_park_tiny_pond D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Spellcasting | 2 | 2.2 Maces & Flails | | 0.2 Dodging | | 2.2 Stealth | | 2.6 Action || total -------------------------++------- Melee: Mace || 35 Cast: Pain || 53 Animate Skeleton || 2 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2313 | 2282 | 31 | 991 | 965 | 2 | 1156.5 | Dungeon | 2313 | 2282 | 31 | 991 | 965 | 2 | 1156.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2151 daAuts D:2: 162 daAuts