Dungeon Crawl Stone Soup version 0.28-a0-793-g31680bbd8b (webtiles) character file. Game seed: 951590328267173872 10 croobank the Magician (level 2, -1/15 HPs) Began as a Deep Elf Hedge Wizard on Nov 4, 2021. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (781 turns). croobank the Magician (Deep Elf Hedge Wizard) Turns: 781, Time: 00:03:16 Health: -1/15 AC: 3 Str: 7 XL: 2 Next: 10% Magic: 5/9 EV: 12 Int: 24 God: Gold: 61 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn d - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 2 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 pair of gloves (worn) Jewellery d - a +6 ring of intelligence (left hand) Wands l - a wand of flame (18) Scrolls i - a scroll of enchant weapon {unknown} Potions e - a potion of attraction {unknown} f - a potion of brilliance {unknown} h - 2 potions of degeneration {unknown} j - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 4.8 Spellcasting + Level 1.1 Conjurations + Level 1.1 Summonings + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 20% N/A 9% 1 c - Shock Conj/Air 32% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 9% 2 Call Imp Summ 11% N/A 9% 2 Searing Ray Conj 22% 2d5 9% 2 Static Discharge Conj/Air 8% N/A 11% 2 Conjure Flame Conj/Fire 8% 6-21 22% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 22% 3 Sticky Flame Conj/Fire 8% 2d3 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Found 5 gold pieces. The endoplasm quivers. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .####..........# ....#..........# #### #.............# .... ...#..........# #### #............# <.# #.)........# #.##########..........# #..............J@.$...# ###########...........# #...........# #.######.#### ...# .# ..### .# ..# # #. You could see an endoplasm. Vanquished Creatures 2 bats A goblin (D:2) 2 hobgoblins 3 ball pythons A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 51 | D:1 | Learned a level 1 spell: Slow 199 | D:1 | Got the Handbook of Attacks 202 | D:1 | Learned a level 1 spell: Shock 684 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/9 781 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms D:2: layout_rooms, basic_altar Action || total -------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 19 Shock || 2 Slow || 1 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 780 | 778 | 2 | 0 | 675 | 2 | 390.0 | Dungeon | 780 | 778 | 2 | 0 | 675 | 2 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 651 daAuts D:2: 128 daAuts