Seeded DCSS version 0.28-a0-823-gb444dcf96d (webtiles) character file. Game seed: 5494768922653061978 (custom seed) 1 croobank the Vexing (level 1, -3/7 HPs) Began as a Felid Enchanter on Nov 9, 2021. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (89 turns). croobank the Vexing (Felid Enchanter) Turns: 89, Time: 00:01:01 Health: -3/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Potions a - a potion of invisibility Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.1 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the goblin. The goblin is moderately wounded. The goblin barely misses you. You scratch the goblin. You kill the goblin! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You scratch the worm. The worm is lightly wounded. You scratch the worm. The worm is moderately wounded. The worm completely misses you. You scratch the worm. The worm is moderately wounded. The worm misses you. You scratch the worm. The worm is heavily wounded. You scratch the worm. You bite the worm, but do no damage. The worm is heavily wounded. The worm closely misses you. You barely miss the worm. The worm is heavily wounded. You scratch the worm. The worm is severely wounded. The worm closely misses you. You barely miss the worm. You bite the worm, but do no damage. The worm is heavily wounded. The worm misses you. You scratch the worm. The worm is severely wounded. You scratch the worm. The worm is severely wounded. The worm closely misses you. You scratch the worm. Your bite misses the worm. The worm is severely wounded. You completely miss the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #w# #@# #######.# ........##### .######.....# #####.# You could see a worm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 89 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, bh_walls_and_bars, uniq_terence, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 14 Bite || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 21 | 2 | 37.0 | Dungeon | 74 | 74 | 0 | 0 | 21 | 2 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts D:2: 13 daAuts