Dungeon Crawl Stone Soup version 0.28-a0-1002-gf00fe891ef (webtiles) character file. Game seed: 15728213520080158961 5 croobank the Magician (level 1, -1/14 HPs) Began as a Demigod Hedge Wizard on Dec 7, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (66 turns). croobank the Magician (Demigod Hedge Wizard) Turns: 66, Time: 00:01:18 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 53% Magic: 3/6 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.3 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 1.7 Dodging + Level 1.7 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.6 Spellcasting + Level 0.8 Conjurations + Level 0.0 Hexes + Level 0.8 Summonings + Level 0.0 Necromancy + Level 0.8 Translocations + Level 0.3 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 8% N/A 21% 2 Call Imp Summ 4% N/A 21% 2 Conjure Flame Conj/Fire 3% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... #♣..#.# #...#.# #..##.## #......# ##.....# #.....# #.....# #.....### ##....@.# ######h# #.# #g# ######.# #..††..# .....###### ... . You could see a jackal and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 66 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic Action || total -------------------------++------- Melee: Dagger || 26 Cast: Magic Dart || 5 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 24 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 24 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts