Dungeon Crawl Stone Soup version 0.28-a0-1002-gf00fe891ef (webtiles) character file. Game seed: 6677898503211023393 1 croobank the Magician (level 1, 0/21 HPs) Began as a Demigod Wanderer on Dec 7, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (59 turns). croobank the Magician (Demigod Wanderer) Turns: 59, Time: 00:01:26 Health: 0/21 AC: 20 Str: 10 XL: 1 Next: 13% Magic: 6/6 EV: 2 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, high mp 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (melded) Scrolls d - 2 scrolls of noise {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing * Level 0.0 Armour * Level 0.0 Dodging + Level 1.0 Stealth * Level 1.1 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.0 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 10% 1 Magic Dart Conj 8% 1d3 21% 1 Slow Hex 8% N/A 21% 1 Passwall Tmut/Erth 3% N/A 22% 2 Blink Tloc 4% N/A 30% 2 Call Imp Summ 2% N/A 30% 2 Swiftness Air 7% N/A 30% 3 Stone Arrow Conj/Erth 8% 3d7 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Conjure Flame Conj/Fire 2% 6-21 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The bat hits you but does no damage. The bat hits you. The bat barely misses you. The bat hits you. You barely miss the bat. The bat closely misses you. The endoplasm jiggles. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. The endoplasm hits you. The bat barely misses you. The bat completely misses you. The bat closely misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Really quaff the potion of lignification? You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The endoplasm freezes you. You are frozen. You die... #...........####...# ###......##...##..... #.>......###†........ ..##................. ##.#....#.##...... . #.#..#...###..... #.. #....##.......... #..########...##.##....... #>.....bJ♣.......##....... .(........#####............. ....#.....#...#...##.#.#...# ........###.♣.###......###.# ........#.......#...#..# .# ........+.♣.<.♣.'.#......... ........#.......#.##..####.> ...###..###.♣.###.# ..# #...# ..# #... You could see an endoplasm and a bat. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Wanderer began the quest for the Orb. 0 | D:1 | croobank set off with the following items: a +0 dagger, a | +0 robe, a potion of lignification; and the following | spells available to memorise: Sandblast, Magic Dart, Slow, | Blink, Call Imp, Stone Arrow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 59 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms, minmay_ruptured Action || total -------------------------++------- Melee: Dagger || 10 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 14 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 14 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts