Seeded DCSS version 0.28-a0-1087-gf3fc490d9d (webtiles) character file. Game seed: 16008875487339432128 (custom seed) 6 croobank the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Dec 10, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:36 (233 turns). croobank the Conjurer (Octopode Conjurer) Turns: 233, Time: 00:02:36 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 26 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of see invisible rCorr . Rampage . c - +6 ring of intelligence Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles e - 25 stones f - 6 sling bullets Jewellery a - a ring of see invisible (left tentacle) c - a +6 ring of intelligence (right tentacle) d - an amulet of reflection Scrolls b - 2 scrolls of identify {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Sandblast Erth 4% 2d4 11% 1 Dazzling Flash Conj/Hex 26% N/A 13% 3 Stone Arrow Conj/Erth 26% 3d8 13% 3 Passwall Tmut/Erth 1% N/A 16% 2 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History e - 25 stones You see here a +1 cloak of preservation. Found a leather armour and a scroll labelled YNADIL ZOJOH. Found a scroll labelled YLORHO YTHYZXI. Found a faded altar of an unknown god. A dart slug comes into view. You see here a book of Geomancy. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Passwall and Stone Arrow to your library. An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. You see here 6 sling bullets. f - 6 sling bullets You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ... ##..# ... ....# ._. ....# ##### ... .[.# #...#### ... #..# #......# ... #..# #..@...### ...###..# #..J....... ........######.......... ........................ ........................ ................######## ...###[.........# ... #..........# ### #..........# You could see an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 208 | D:1 | Noticed a shining eye 209 | D:1 | Found a faded altar of an unknown god. 233 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hellmonk_ecumenical_altar_watching_god Action || total -------------------------++------- Melee: Unarmed || 18 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 4 Armor: Skin || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 232 | 232 | 0 | 0 | 143 | 1 | 232.0 | Dungeon | 232 | 232 | 0 | 0 | 143 | 1 | 232.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 232 daAuts