Seeded DCSS version 0.28-a0-1087-gf3fc490d9d (webtiles) character file. Game seed: 16008875487339432128 (custom seed) 266 croobank the Conjurer (level 6, -2/37 HPs) Began as an Octopode Conjurer on Dec 11, 2021. Slain by Edmund (3 damage) ... on level 4 of the Dungeon. The game lasted 00:24:42 (4019 turns). croobank the Conjurer (Octopode Conjurer) Turns: 4019, Time: 00:24:43 Health: -2/37 AC: 1 Str: 9 XL: 6 Next: 20% Magic: 8/11 EV: 13 Int: 26 God: Gold: 362 SH: 5 Dex: 10 Spells: 8/12 levels left rFire . . . SeeInvis + v - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + h - amulet of reflection rElec . Harm . a - ring of see invisible rCorr . Rampage . c - +6 ring of intelligence Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: invisible, unable to read A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, inability to read while threatened, noise suppression a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 362 gold pieces. Inventory: Hand Weapons e - a +0 dagger v - a +0 falchion (weapon) y - a +0 vorpal hunting sling Missiles d - 23 sling bullets g - 7 arrows i - 112 stones m - 2 throwing nets Magical Staves f - a staff of conjuration Jewellery a - a ring of see invisible (left tentacle) c - a +6 ring of intelligence (right tentacle) h - an amulet of reflection (around mantle) Scrolls b - 7 scrolls of identify {identify, unknown} j - 2 scrolls of blinking {blinking, unknown} k - a scroll of noise {noise, unknown} n - a scroll of enchant weapon {enchant weapon, unknown} q - 2 scrolls of amnesia {amnesia, unknown} s - a scroll of summoning {summoning, unknown} u - 2 scrolls of fear {fear, unknown} x - 3 scrolls of vulnerability {vulnerability, unknown} Potions l - a potion of curing {curing, unknown} r - a potion of flight {flight, unknown} t - a potion of might {might, unknown} w - 2 potions of attraction {attraction, unknown} Skills: + Level 0.5 Fighting - Level 0.4(1.1) Short Blades * Level 1.5(1.6) Long Blades + Level 2.3 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 3.5 Spellcasting + Level 5.3 Conjurations + Level 0.4 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Sandblast Erth 12% 2d6 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Stone Arrow Conj/Erth 38% 3d9 9% 3 Passwall Tmut/Erth 4% N/A 12% 2 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Wu Jian Annotations: D:3 2 transporters, Zonian's ghost, weakling DsNe D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You sometimes lose the ability to read scrolls when taking damage. You passively dampen the noise of your surroundings. Message History Edmund the Younger comes into view. He is wielding a +0 vorpal flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +0 vorpal flail and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray misses Edmund. Edmund misses you. The searing ray misses Edmund. Edmund hits you with a +0 vorpal flail! The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +0 vorpal flail! You feel threatened and lose the ability to read scrolls! It was a potion of heal wounds {heal wounds}. You feel much better. Edmund hits you with a +0 vorpal flail! You hit Edmund. Your grab misses Edmund. Edmund is moderately wounded. Edmund hits you with a +0 vorpal flail! You hit Edmund but do no damage. You grab Edmund. You squeeze Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund hits you with a +0 vorpal flail. * * * LOW HITPOINT WARNING * * * x2 You release your grip on Edmund. Edmund barely misses you. Found a stone staircase leading down. Edmund says, "I might not be good at magic, but I can still kill you!" You can read scrolls again. Edmund clears his throat. There is a stone staircase leading down here. It was a potion of invisibility {invisibility}. You fade into invisibility! Edmund hits you with a +0 vorpal flail! You feel threatened and lose the ability to read scrolls! * * * LOW HITPOINT WARNING * * * You die... ........####.........# .......## ##.......## .#.##.## ##.....## ...#### ##...## . ##..8# ##+## #. ###.# #.# .. #.# #.# .# #.# ##.## .# #.# ##.@@######### .# #.# #............###.# #.# ##...#.##........# #.###########.##.##.##.##### #..........#####.##.##.# ##########..........##.# #######.......# ######### You could see Edmund. Vanquished Creatures An elf zombie (Ossuary) Jessica (D:3) An iguana (D:4) 2 mummies (Ossuary) 3 adders 2 worms (D:3) 4 dart slugs 3 orcs (D:3) 3 endoplasms A giant cockroach (D:4) 3 gnoll zombies (Ossuary) 5 goblins 6 hobgoblins 4 jackals (D:2) 2 quokkas 8 ball pythons 6 bats 4 frilled lizards 5 goblin zombies (Ossuary) 6 kobolds 5 orc zombies (Ossuary) 9 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 373 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 557 | D:1 | Noticed a shining eye 558 | D:1 | Found a faded altar of an unknown god. 565 | D:1 | Learned a level 2 spell: Searing Ray 565 | D:1 | Noticed a golden eye 565 | D:1 | Noticed an eye of devastation 565 | D:1 | Noticed an eye of devastation 965 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1175 | D:2 | Learned a level 1 spell: Sandblast 1396 | D:2 | Reached skill level 5 in Conjurations 1396 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2372 | D:3 | Found a transporter. 2372 | D:3 | Noticed Zonian's ghost (weakling DsNe) 2728 | D:3 | Found an ornate altar of the Wu Jian Council. 2892 | D:3 | Found a transporter. 3000 | D:3 | Noticed Jessica 3006 | D:3 | Killed Jessica 3007 | D:3 | Reached XP level 5. HP: 27/32 MP: 2/9 3387 | D:4 | Found a sand-covered staircase. 3396 | Ossuary | Entered an ossuary 3506 | Ossuary | Reached skill level 1 in Long Blades 3506 | Ossuary | Reached XP level 6. HP: 14/37 MP: 2/11 3954 | D:4 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 3954 | D:4 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 3997 | D:4 | Noticed Edmund 4019 | D:4 | HP: 1/37 [Edmund (9)] 4019 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: layout_basic D:3: minmay_inner_zag, layout_basic, nzn_wu_jian_council_hall, gammafunk_ghost_stat_death, kennysheep_jessica_study, uniq_jessica D:4: layout_loops_corners, hellmonk_ghost_happy_afterlife, lightli_ossuary_entry_decrepit_ruins, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.3 Spellcasting | 3 | 3.5 Long Blades | 1 | 1.5 Fighting | | 0.5 Short Blades | | 0.4 Dodging | | 2.3 Shields | | 0.2 Unarmed Combat | | 0.2 Earth Magic | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 19 | 26 || 45 Constrict | 5 | 13 || 18 Tentacles | 3 | 13 || 16 Falchion | | 27 || 27 Cast: Magic Dart | 46 | 76 || 122 Sandblast | 2 | 1 || 3 Searing Ray | 2 | 1 || 3 Use: Potion | | 3 || 3 Stab: Sleeping | 2 | 1 || 3 Armor: Skin | 2 | 3 || 5 Dodge: Dodged | 11 | 28 || 39 Block: Other | 3 | 12 || 15 Reflection | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4023 | 3876 | 147 | 530 | 2656 | 5 | 804.6 | Dungeon | 3491 | 3344 | 147 | 184 | 2614 | 4 | 872.8 | Ossuary | 532 | 532 | 0 | 346 | 42 | 1 | 532.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1261 daAuts D:3: 1155 daAuts D:1: 937 daAuts Ossuary: 532 daAuts D:4: 136 daAuts