Seeded DCSS version 0.28-a0-1117-g0bdd5ba030 (webtiles) character file. Game seed: 16008875487339432128 (custom seed) 187 croobank the Conjurer (level 5, -1/35 HPs) Began as an Octopode Conjurer on Dec 11, 2021. Slain by an ice beast (13 damage) ... on level 6 of the Dungeon. The game lasted 00:14:47 (3805 turns). croobank the Conjurer (Octopode Conjurer) Turns: 3805, Time: 00:14:47 Health: -1/35 AC: 1 Str: 6 XL: 5 Next: 66% Magic: 5/10 EV: 13 Int: 27 God: Gold: 78 SH: 5 Dex: 10 Spells: 1/9 levels left rFire . . . SeeInvis + n - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + d - amulet of reflection rElec . Harm . a - ring of see invisible rCorr . Rampage . c - +6 ring of intelligence Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, high mp 1, robust 1, weak 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons i - a +0 dagger n - a +0 falchion (weapon) Missiles e - 106 stones f - 23 sling bullets l - 2 throwing nets Magical Staves j - a staff of conjuration Jewellery a - a ring of see invisible (left tentacle) c - a +6 ring of intelligence (right tentacle) d - an amulet of reflection (around mantle) Scrolls b - 3 scrolls of identify {identify} h - 2 scrolls of blinking {blink, unknown} m - a scroll of enchant weapon {enchant weapon, unknown} o - 2 scrolls of fear {fear, unknown} r - 2 scrolls of amnesia {amnesia, unknown} s - a scroll of summoning {summoning, unknown} Potions g - a potion of curing {curing, unknown} k - a potion of heal wounds {heal wounds, unknown} p - a potion of attraction {attraction, unknown} q - a potion of flight {flight, unknown} t - a potion of might {might, unknown} u - a potion of invisibility {invisibility, unknown} Skills: + Level 0.7 Fighting * Level 1.8 Long Blades + Level 1.1 Staves + Level 2.5 Dodging + Level 3.6 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 5.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Passwall Tmut/Erth 2% N/A 14% 2 d - Dazzling Flash Conj/Hex 34% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 9% 1 Stone Arrow Conj/Erth 34% 3d9 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 1 transporter, RancidPinata's ghost, amateur GrDe Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You have an increased reservoir of magic. (+10% MP) You are robust. (+10% HP) You are weak. (Str -2) Message History (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you! The searing ray hits the iguana! The iguana is almost dead. The iguana closely misses you. The searing ray hits the iguana! You kill the iguana! You finish channelling your searing ray. Your Conjurations skill increases to level 5! You start resting. Magic restored. You start resting. HP restored. Found 13 stones. e - 106 stones (gained 13) There are no items here. Okay, then. You see here a +0 pair of gloves. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, 100% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! You die... ##### #......# ....# #......# ...# ....# #......# ....# ....# #......# ....# ....# ......##....# ....# ######..........# ....####....#..........# .........##.#...Y......# ...###...##.#...@...# ....................# ....#............#### .........#.......# ...............#[######### #### ..#......................# #.. ###..##.#...##.#########.# #.# ###..##.#..###.# #.#####.# .##........# #<# #.......# You could see an ice beast. Vanquished Creatures A bullfrog skeleton (D:6) An iguana (D:6) Jessica (D:3) 3 adders 2 worms (D:3) 4 dart slugs 3 orcs (D:3) 3 endoplasms 4 goblins 6 hobgoblins 4 jackals (D:2) 2 quokkas 8 ball pythons 6 bats 4 frilled lizards 5 kobolds 9 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 8/17 MP: 3/5 442 | D:1 | Noticed a shining eye 444 | D:1 | Found a faded altar of an unknown god. 446 | D:1 | Noticed a golden eye 446 | D:1 | Noticed an eye of devastation 446 | D:1 | Noticed an eye of devastation 1150 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1242 | D:2 | Learned a level 2 spell: Searing Ray 1245 | D:2 | Learned a level 2 spell: Passwall 1505 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2376 | D:3 | Noticed Jessica 2385 | D:3 | Killed Jessica 2386 | D:3 | Reached skill level 1 in Long Blades 2466 | D:3 | Noticed RancidPinata's ghost (amateur GrDe) 2478 | D:3 | Found a transporter. 2487 | D:3 | Learned a level 3 spell: Dazzling Flash 2776 | D:3 | Reached XP level 5. HP: 29/32 MP: 4/8 3277 | D:3 | Found an ornate altar of the Wu Jian Council. 3347 | D:3 | You fall into a shaft and drop 3 floors! 3347 | D:6 | Noticed an ice beast 3365 | D:6 | Reached skill level 1 in Staves 3633 | D:6 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 3633 | D:6 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3633 | D:6 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 3633 | D:6 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 3649 | D:6 | Reached skill level 5 in Conjurations 3805 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: layout_basic D:3: minmay_inner_zag, layout_basic, nzn_wu_jian_council_hall, gammafunk_ghost_stat_death, kennysheep_jessica_study, uniq_jessica D:6: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Long Blades | 1 | 1.8 Staves | 1 | 1.1 Conjurations | 5 | 5.0 Fighting | | 0.7 Dodging | | 2.5 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Tentacles | 7 | 6 || 13 Constrict | 14 | 10 || 24 Dagger | 3 | || 3 Staff | 28 | 16 || 44 Falchion | | 28 || 28 Cast: Magic Dart | 33 | 26 || 59 Searing Ray | 1 | 3 || 4 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Stab: Sleeping | 3 | 3 || 6 Armor: Skin | 7 | 1 || 8 Dodge: Dodged | 36 | 29 || 65 Block: Other | 18 | 4 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3816 | 3758 | 58 | 682 | 2447 | 4 | 954.0 | Dungeon | 3816 | 3758 | 58 | 682 | 2447 | 4 | 954.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1167 daAuts D:1: 1144 daAuts D:3: 1047 daAuts D:6: 458 daAuts