Dungeon Crawl Stone Soup version 0.28-a0-1236-gb25a51b929 (webtiles) character file. Game seed: 8045456912499679470 35 croobank the Ducker (level 3, 0/24 HPs) Began as a Merfolk Air Elementalist on Dec 25, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (1483 turns). croobank the Ducker (Merfolk Air Elementalist) Turns: 1483, Time: 00:04:09 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 35% Magic: 1/6 EV: 13 Int: 14 God: Gold: 97 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . SeeInvis . b - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +2 whip of electrocution (weapon) c - a +0 flail d - a +0 mace Armour a - a +0 robe (worn) e - a +0 buckler h - a +0 ring mail Scrolls g - a scroll of identify {unknown} Potions f - a potion of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 3.2 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 1.2 Conjurations + Level 2.6 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 11% 1 b - Static Discharge Conj/Air 7% N/A 16% 2 c - Swiftness Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (68% to hit) The zap misses the orc priest. A rat comes into view. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (68% to hit) The zap hits the orc priest. The orc priest is lightly wounded. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. An orc comes into view. It is wielding a +0 falchion. The orc priest hits you with a +0 whip. The orc shouts! You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. Your magical contamination has completely faded away. You hit the orc priest. The orc priest is severely wounded. An orc comes into view. It is wielding a +0 dagger. The orc priest closely misses you. The rat barely misses you. You barely miss the orc priest. The orc priest is severely wounded. The orc priest looks encouraged for a moment. The rat barely misses you. There is a stone staircase leading up here. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ... ...## .# .. .... #.# .....> .... # # #)#o.##.#.# #.#.#.#........ .......o.$..... .......r....... #.#.#.#o....... .......@......# #.#...#...###.# #...#...# .... ...... #.#.. #...### # #. #...# .. #...# #...# You could see an orc priest, 2 orcs and a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Merfolk Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | Reached skill level 1 in Conjurations 119 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 237 | D:1 | Reached skill level 3 in Dodging 360 | D:1 | Found a faded altar of an unknown god. 655 | D:1 | Reached XP level 3. HP: 10/24 MP: 6/6 1003 | D:1 | Learned a level 2 spell: Static Discharge 1007 | D:1 | Learned a level 3 spell: Swiftness 1483 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_corners, basic_ecumenical_altar D:2: wad_crossroads, layout_basic, basic_altar, serial_shops, nicolae_shop_trees, minmay_misc_feat_four_crosses Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.2 Dodging | 3 | 3.2 Stealth | | 2.7 Spellcasting | | 2.3 Air Magic | | 2.6 Action || total -------------------------++------- Melee: Whip || 60 Cast: Shock || 18 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1488 | 1461 | 27 | 534 | 686 | 2 | 744.0 | Dungeon | 1488 | 1461 | 27 | 534 | 686 | 2 | 744.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1473 daAuts D:2: 15 daAuts