Seeded DCSS version 0.28-a0-1286-g6bde065e89 (webtiles) character file. Game seed: 4200142385990743409 (custom seed) 132 croobank the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Dec 26, 2021. Slain by a crimson imp (3 damage) ... summoned by Eustachio ... on level 4 of the Dungeon. The game lasted 00:19:36 (3618 turns). croobank the Conjurer (Octopode Conjurer) Turns: 3618, Time: 00:19:37 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 15% Magic: 1/9 EV: 13 Int: 22 God: Gold: 93 SH: 0 Dex: 11 Spells: 3/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 short sword f - a +0 rapier h - a +0 mace p - a +1 dagger of venom q - a +0 whip Missiles b - 43 stones d - 21 arrows r - 16 sling bullets Magical Staves n - a staff of air Scrolls c - 2 scrolls of acquirement {acquirement, unknown} e - 2 scrolls of identify {identify, unknown} g - a scroll of enchant weapon {enchant weapon, unknown} k - a scroll of torment {torment, unknown} l - a scroll of enchant armour {enchant armour, unknown} m - a scroll of fog {fog, unknown} Potions i - 2 potions of curing {curing, unknown} j - a potion of ambrosia {ambrosia, unknown} o - a potion of resistance {resistance, unknown} s - a potion of attraction {attraction, unknown} t - a potion of degeneration {degeneration, unknown} u - a potion of brilliance {unknown} Skills: + Level 3.1 Dodging + Level 4.3 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Frozen Ramparts Ice 6% 1d2 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Ice Form Ice/Tmut 3% N/A 77% 4 Summon Ice Beast Ice/Summ 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - Eustachio Aim: Eustachio, wielding a +0 falchion of electrocution and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits Eustachio! Eustachio is moderately wounded. Eustachio shouts! (Press . to maintain the ray.) The goblin shouts! Eustachio drinks a potion. Eustachio seems to speed up. The searing ray misses Eustachio. You finish channelling your searing ray. Eustachio hits you with a +0 falchion of electrocution! Eustachio casts a spell. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +0 falchion of electrocution and wearing a +0 leather armour (moderately wounded, fast, 69% to hit) The searing ray hits Eustachio but does no damage. Eustachio is moderately wounded. (Press . to maintain the ray.) The ufetubus disappears in a puff of smoke! Eustachio hits you with a +0 falchion of electrocution. The crimson imp closely misses you. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The goblin completely misses you. Okay, then. Okay, then. The searing ray hits Eustachio. Eustachio is moderately wounded. The searing ray hits the crimson imp! The crimson imp is heavily wounded. Eustachio closely misses you. Eustachio hits you with a +0 falchion of electrocution. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The crimson imp hits you. You die... . ... ######..# #$......# #.@5!..)# #g@5....# #.5.....# #.......# #.......# .)........ .......... ##....>.... You could see Eustachio (fast), 2 crimson imps, a shadow imp (summoned) and a goblin. Vanquished Creatures Jessica (D:2) 3 gnolls (D:2) An adder (D:2) A worm (D:2) A dart slug (D:2) An orc (D:3) 7 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins 4 jackals (D:2) 4 kobolds 2 quokkas (D:1) 2 ball pythons 4 bats (D:1) 4 frilled lizards 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 89 | D:1 | Found a faded altar of an unknown god. 185 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 789 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1312 | D:2 | Noticed Jessica 1315 | D:2 | Killed Jessica 1353 | D:2 | Learned a level 2 spell: Searing Ray 1371 | D:2 | Reached XP level 4. HP: 22/27 MP: 2/7 2512 | D:2 | Reached XP level 5. HP: 31/31 MP: 0/9 3550 | D:3 | Learned a level 3 spell: Frozen Ramparts 3611 | D:4 | Noticed Eustachio 3618 | D:4 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, nicolae_ecumenical_lake_church, chequers_mini_garden D:2: layout_basic, uniq_jessica D:3: layout_basic, chequers_decorated_corner D:4: layout_rooms, vehumet_crystals, minmay_misc_feat_pillars, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.3 Dodging | 3 | 3.1 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 17 || 33 Tentacles | 3 | 1 || 4 Constrict | 2 | 4 || 6 Cast: Magic Dart | 56 | 54 || 110 Searing Ray | | 6 || 6 Stab: Sleeping | 1 | || 1 Armor: Skin | | 3 || 3 Dodge: Dodged | 16 | 23 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3617 | 3540 | 77 | 659 | 2436 | 4 | 904.2 | Dungeon | 3617 | 3540 | 77 | 659 | 2436 | 4 | 904.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1515 daAuts D:1: 1224 daAuts D:3: 870 daAuts D:4: 6 daAuts