Seeded DCSS version 0.28-a0-1286-g6bde065e89 (webtiles) character file. Game seed: 4200142385990743409 (custom seed) 70 croobank the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Dec 26, 2021. Slain by a gnoll (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:33 (1597 turns). croobank the Conjurer (Octopode Conjurer) Turns: 1597, Time: 00:07:33 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 22% Magic: 0/8 EV: 13 Int: 22 God: Gold: 29 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 mace c - a +0 rapier e - a +0 short sword Missiles f - 21 arrows h - 18 stones Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} g - 2 scrolls of acquirement {unknown} Potions i - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.7 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The frilled lizard is heavily wounded. The frilled lizard misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The frilled lizard bites you. The gnoll hits you from afar with a +0 spear. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! The frilled lizard closely misses you. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! The gnoll is severely wounded. The frilled lizard bites you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! The frilled lizard closely misses you. The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. The frilled lizard barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The frilled lizard misses you. The gnoll hits you with a +0 club. You die... ...............# ##########..#..#.# #.....#.# #.....#.# ##....#.# #.#..#.# #.#..#.# #.#..#l# ###########..#.#@# ...........#.#.#g# )..........+....g# ...........##...## ...........##...# ...........#....# ...........#....# .###########....# .# ########....# You could see 2 gnolls and a frilled lizard. Vanquished Creatures Jessica (D:2) A gnoll (D:2) 2 endoplasms (D:1) 3 giant cockroaches 5 goblins (D:1) 5 hobgoblins 2 kobolds 2 quokkas (D:1) 2 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 89 | D:1 | Found a faded altar of an unknown god. 196 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 601 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1287 | D:2 | Noticed Jessica 1293 | D:2 | Killed Jessica 1432 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1597 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, nicolae_ecumenical_lake_church, chequers_mini_garden D:2: layout_basic, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.7 Spellcasting | | 2.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | 3 || 12 Constrict | 2 | || 2 Cast: Magic Dart | 58 | 5 || 63 Searing Ray | | 2 || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 7 | 7 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1596 | 1551 | 45 | 0 | 1339 | 2 | 798.0 | Dungeon | 1596 | 1551 | 45 | 0 | 1339 | 2 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1232 daAuts D:2: 364 daAuts