Seeded DCSS version 0.28-a0-1286-g6bde065e89 (webtiles) character file. Game seed: 4200142385990743409 (custom seed) 51 croobank the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Dec 26, 2021. Slain by a gnoll (9 damage) ... on level 2 of the Dungeon. The game lasted 00:11:05 (1814 turns). croobank the Conjurer (Octopode Conjurer) Turns: 1814, Time: 00:11:05 Health: -4/21 AC: 1 Str: 8 XL: 3 Next: 81% Magic: 0/6 EV: 13 Int: 26 God: Gold: 931 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . c - ring of Koodd {Fly rElec Int+6} rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 931 gold pieces. Inventory: Hand Weapons a - a +0 short sword f - a +0 rapier h - a +0 mace j - a +0 scimitar Missiles b - 6 stones d - 21 arrows Magical Staves i - a staff of air Jewellery c - the ring of Koodd (left tentacle) {Fly rElec Int+6} (You acquired it on level 1 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Fly: It grants you flight. Scrolls e - 2 scrolls of identify {identify, unknown} g - a scroll of enchant weapon {enchant weapon, unknown} k - a scroll of torment {torment, unknown} l - a scroll of enchant armour {enchant armour, unknown} n - a scroll of fog {fog, unknown} Potions m - a potion of curing {curing} Skills: + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You fly up into the air. c - the ring of Koodd (left tentacle) {Fly rElec Int+6} You can't go up here! You fly downwards. The gnoll barely misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The gnoll hits you from afar with a +0 spear. Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a gnoll, wielding a +0 spear (chance to dazzle: 63%) The gnoll shouts! The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * It was a potion of curing {curing}. You feel better. The gnoll barely misses you. The gnoll misses you. Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is dazzled. x2; The gnoll barely misses you. The gnoll completely misses you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 spear! You die... #.#.# #..........# #.#.#### #..........# #.#....# #.......)..# #.####.# ####..........# #.####.#####.............# ..............>..........# .......####..#...g<......# ###########..#.gg........# .........@....w...# #####.#.#######.### #.#.# .. #...# .# #...# # #...# #...# #...##### #####.......# You could see 3 gnolls and a dart slug. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 6 hobgoblins 4 jackals (D:2) 2 kobolds 2 quokkas (D:1) 2 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 41 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 327 | D:1 | Identified 2 scrolls of acquirement {acquirement} 327 | D:1 | Acquired 892 gold pieces 439 | D:1 | Learned a level 2 spell: Searing Ray 577 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1806 | D:1 | Learned a level 3 spell: Dazzling Flash 1806 | D:1 | Acquired the ring of Koodd {Fly rElec Int+6} 1814 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, nicolae_ecumenical_lake_church, chequers_mini_garden D:2: layout_basic, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 26 Tentacles || 9 Constrict || 6 Cast: Magic Dart || 63 Searing Ray || 3 Dazzling Flash || 2 Use: Scroll || 2 Potion || 1 Armor: Skin || 6 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1815 | 1761 | 54 | 327 | 1117 | 2 | 907.5 | Dungeon | 1815 | 1761 | 54 | 327 | 1117 | 2 | 907.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 603 daAuts