Dungeon Crawl Stone Soup version 0.28-a0-1429-gf3d713df7a (webtiles) character file. Game seed: 16633358231830806730 9 croobank the Magician (level 2, -2/17 HPs) Began as an Octopode Hedge Wizard on Jan 8, 2022. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (870 turns). croobank the Magician (Octopode Hedge Wizard) Turns: 870, Time: 00:01:37 Health: -2/17 AC: 1 Str: 9 XL: 2 Next: 12% Magic: 1/6 EV: 13 Int: 16 God: Gold: 8 SH: 0 Dex: 11 Spells: 5/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 21 stones h - 15 sling bullets Armour b - a +0 hat (worn) Scrolls d - a scroll of noise {unknown} g - a scroll of immolation {unknown} i - 3 scrolls of fog {unknown} Potions c - a potion of flight {unknown} f - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 3.0 Spellcasting + Level 1.2 Conjurations + Level 1.2 Summonings + Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Slow Hex 8% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Call Imp Summ 6% N/A 17% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Spider Form Tmut/Pois 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +0 club (chance to affect: 45%) The gnoll resists with some effort. Casting: Slow (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 45%) The gnoll resists with some effort. Casting: Slow (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 45%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Slow (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. A hobgoblin comes into view. The hobgoblin shouts! You hit the gnoll but do no damage. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll barely misses you. You hit the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club! You hit the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. You die... #.#.....# #.#.##### #.#.# #.#.# #.#.# # #.#.# #. #.#.# #.#.#.# #..@#.# ##.g#.# #.>#.# ##.#.# #g#.# #.#.# #.#.# #.#.# #.# You could see a gnoll and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) A goblin (D:1) 3 ball pythons (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 2 | D:1 | Learned a level 1 spell: Slow 683 | D:1 | Reached XP level 2. HP: 14/17 MP: 6/6 870 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, hangedman_abyss_or_decor_lesser_grid Action || total -------------------------++------- Melee: Dagger || 21 Constrict || 6 Tentacles || 5 Punch || 1 Cast: Slow || 6 Magic Dart || 3 Armor: Skin || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 870 | 870 | 0 | 322 | 467 | 1 | 870.0 | Dungeon | 870 | 870 | 0 | 322 | 467 | 1 | 870.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts