Dungeon Crawl Stone Soup version 0.28-a0-1510-gd0f6b136d3 (webtiles) character file. Game seed: 2438711116764197322 36 croobank the Caller (level 3, -4/21 HPs) Began as an Octopode Summoner on Jan 15, 2022. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (1145 turns). croobank the Caller (Octopode Summoner) Turns: 1145, Time: 00:04:50 Health: -4/21 AC: 1 Str: 9 XL: 3 Next: 37% Magic: 2/6 EV: 13 Int: 17 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: brilliant, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) i - a +0 mace l - a +0 dire flail Missiles d - 23 stones f - 18 bolts k - 2 poisoned darts (quivered) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of silence {unknown} Potions j - a potion of might {unknown} m - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 3% 1 b - Call Imp Summ 24% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 24% N/A 10% 3 Summon Guardian Golem Hex/Summ 13% N/A 24% 3 Summon Lightning Spire Summ/Air 13% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your crimson imp hits the worm. Your bat barely misses the worm. The worm bites your crimson imp. Your crimson imp hits the worm. Your bat hits the worm but does no damage. Your crimson imp barely misses the worm. Your bat hits the worm but does no damage. The worm misses your crimson imp. Your crimson imp hits the worm. Your bat hits the worm. Your crimson imp blinks! Your bat barely misses the worm. Your bat hits the worm but does no damage. Your bat barely misses the worm. Your bat completely misses the worm. Your crimson imp blinks! The worm bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! The worm bites your crimson imp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your crimson imp hits the worm. It was a potion of curing. You feel better. The worm misses your crimson imp. The worm misses your quokka. Your crimson imp hits the worm. You swap places. The worm bites your crimson imp. Your crimson imp barely misses the worm. You hit the worm but do no damage. You grab the worm. You squeeze the worm. The worm is severely wounded. You constrict the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the worm. You completely miss the worm. The worm is severely wounded. You constrict the worm. The worm barely misses your crimson imp. Your crimson imp hits the worm. The worm bites you! You die... #.≈≈≈......## # #≈≈≈≈≈..##.# ....∩≈≈#.##.####.). ##≈≈≈≈≈#.##........ #.≈≈≈.#†##w####... #.##.#....5# #. #.#.#.#r# # #.#.#.#.# #.#..w@.# #.......# ♣≈♣....## ♣♣≈♣≈#.## #♣♣P≈≈♣≈.# #♣P≈P≈)≈♣.# #≈≈P≈≈†PPP# #♣♣P≈≈P♣≈≈≈♣# ♣≈≈≈P≈PP≈P♣≈# You could see 2 worms, a friendly crimson imp (summoned) and a friendly quokka (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) A goblin (D:1) 5 hobgoblins 2 ball pythons (D:2) 2 frilled lizards (D:1) 3 kobolds 15 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms 2 goblins (D:1) A quokka (D:2) A bat (D:2) A frilled lizard (D:1) 2 kobolds (D:1) 9 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 40 plants (D:2) 41 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 356 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 496 | D:1 | Learned a level 2 spell: Call Imp 1052 | D:2 | Reached XP level 3. HP: 15/21 MP: 3/6 1087 | D:2 | Found Weabresh's Armour Emporium. 1145 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, minmay_misc_feat_roman, lemuel_old_faithful D:2: layout_loops_ring, serial_shops, nicolae_shop_waterfront, dreamdust_ecumenical_altar_grove, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_lagoon_a, basic_altar, chequers_jeans, serial_bayou_pond_e, minmay_misc_feat_tiny, minmay_misc_feat_columns, minmay_tetromino_l4 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.5 Spellcasting | | 2.4 Summonings | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 13 Tentacles || 11 Short sword || 37 Punch || 1 Cast: Summon Small Mamm || 22 Call Imp || 3 Use: Potion || 3 Stab: Sleeping || 4 Armor: Skin || 3 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1147 | 1113 | 34 | 0 | 832 | 2 | 573.5 | Dungeon | 1147 | 1113 | 34 | 0 | 832 | 2 | 573.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 224 daAuts