Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (webtiles) character file. Game seed: 8089085911031435837 1096 croobank the Firebug (level 8, -1/57 HPs) Began as a Black Draconian Fire Elementalist on Jan 24, 2022. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:25:24 (4327 turns). croobank the Firebug (DrFE) Turns: 4327, Time: 00:25:25 Health: -1/57 AC: 7 Str: 13 (16) XL: 8 Next: 10% Magic: 5/14 EV: 13 Int: 16 (18) God: Gold: 251 SH: 0 Dex: 10 (11) Spells: 8/15 levels left rFire . . . SeeInvis . o - +11 rapier of Revolt {pain, *Noise rN+++ Str+5 Stlth-} rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . x - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (-1 -> -25), very slightly contaminated A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded a: Breathe Lightning You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 251 gold pieces. Inventory: Hand Weapons a - a +1 short sword of venom c - a +0 battleaxe l - a +1 mace of protection n - a +0 war axe o - the +11 rapier of Revolt (weapon) {pain, *Noise rN+++ Str+5 Stlth-} (You found it on level 6 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Stlth: It makes you less stealthy. r - a +2 dagger of holy wrath s - a +2 morningstar t - a +3 battleaxe Missiles e - 37 bolts h - 72 stones i - 79 arrows k - 8 poisoned darts Armour x - a +0 cloak (worn) Jewellery b - an amulet of magic regeneration d - the amulet "Ihafucok" {Acrobat Fly Regen+} (You found it on level 2 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Fly: It grants you flight. Regen: It increases your rate of health regeneration. Scrolls g - a scroll of fog {unknown} m - a scroll of identify p - a scroll of blinking {unknown} w - a scroll of amnesia {unknown} Potions f - a potion of magic j - 2 potions of haste u - a potion of might {unknown} v - a potion of cancellation {unknown} Skills: + Level 4.2 Dodging + Level 4.5 Stealth + Level 4.3 Spellcasting + Level 4.1 Conjurations + Level 5.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 40% 2d7 3% 2 c - Flame Wave Conj/Fire 18% 2d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 18% 6-21 7% 3 Sandblast Erth 6% 2d5 17% 1 Inner Flame Hex/Fire 11% N/A 17% 3 Stone Arrow Conj/Erth 20% 3d8 22% 3 Passwall Tmut/Erth 2% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Xom Shops: D:4 ( D:6 = Annotations: D:3 Sigmund D:6 1 runed translucent door, croobank's ghost, novice DgAE Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is heavily wounded. The water moccasin's fire resistance burns away. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin bites you but does no damage. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin barely misses you. x2 Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ##...#.....# . ##..#.....# .. . #........##.# ##.#........# ###........# #....#...# #...##...# ##..# .. ##@# #S# ........# ..####... #.### .. ... ... .... You could see a water moccasin (combustible). Vanquished Creatures A black bear (D:6) A necrophage (D:5) A centaur (D:6) Blork the orc (D:4) 4 wights (D:6) 2 hounds A bullfrog skeleton (D:6) A gnoll shaman (D:4) 9 orc wizards 12 gnolls 4 adders A white imp (D:6) 3 worms 3 dart slugs 15 orcs 8 endoplasms 5 giant cockroaches 8 goblins 5 hobgoblins 2 jackals (D:4) 2 quokkas (D:2) 9 ball pythons 4 bats 2 frilled lizards (D:1) 6 kobolds 8 rats 118 creatures vanquished. Vanquished Creatures (others) 159 foxfires 159 creatures vanquished. Grand Total: 277 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 152 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 155 | D:1 | Learned a level 2 spell: Scorch 692 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1300 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 1312 | D:2 | Learned a level 4 spell: Flame Wave 1566 | D:2 | Identified the +5 chain mail "Visoil" {Dex+4} 1571 | D:2 | Identified the amulet "Ihafucok" {Acrobat Fly Regen+} 1934 | D:3 | Noticed Sigmund 1979 | D:4 | Found an opulent altar of Gozag. 1992 | D:4 | Noticed Blork the orc 2009 | D:4 | Killed Blork the orc 2010 | D:4 | Reached XP level 5. HP: 22/38 MP: 1/9 2249 | D:4 | Found Horghige's Antique Weapon Emporium. 2306 | D:4 | Reached skill level 4 in Fire Magic 2330 | D:4 | Reached XP level 6. HP: 40/45 MP: 1/10 3185 | D:5 | Entered Level 5 of the Dungeon 3208 | D:5 | Noticed an ice beast 3247 | D:5 | Noticed a sky beast 3262 | D:6 | Identified the +11 rapier of Revolt {pain, *Noise rN+++ | Str+5 Stlth-} 3265 | D:6 | Found a runed translucent door. 3265 | D:6 | Found a shimmering altar of Xom. 3265 | D:6 | Noticed croobank's ghost (novice DgAE) 3265 | D:6 | Noticed a +2 short sword of chaos 3275 | D:6 | Found Okhim's Jewellery Shop. 3283 | D:6 | Your scales start taking on a glossy black colour. 3283 | D:6 | Reached XP level 7. HP: 50/50 MP: 0/12 3283 | D:6 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 3313 | D:6 | HP: 1/50 [gnoll sergeant (2)] 3917 | D:6 | Reached skill level 5 in Fire Magic 4176 | D:6 | Reached XP level 8. HP: 54/57 MP: 9/14 4327 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, serial_glass, glass_columns_b, glass_columns_a D:2: layout_basic, kennysheep_generic_room_13 D:3: wander_river, layout_rooms, glass_columns_c, kennysheep_boxes, uniq_sigmund D:4: layout_loops_ring, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_window_shopping, kennysheep_opposing_triangles, uniq_blork_the_orc D:5: layout_basic, minmay_temple_entry_junction_2, minmay_a_box_with_orc_wizards_in_it D:6: minmay_flawed_box, layout_rooms, ebering_ghost_xom, serial_shops, nicolae_inconvenience_store Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.5 Dodging | 2 3 4 | 4.2 Conjurations | 2 3 4 | 4.1 Spellcasting | 3 4 | 4.3 Fire Magic | 4 5 | 5.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Tailslap | 3 | 7 | 7 || 17 Dagger | 2 | | || 2 Short sword | 5 | 78 | || 83 Rapier | | 1 | 46 || 47 Punch | | 1 | || 1 Cast: Foxfire | 44 | 44 | 22 || 110 Scorch | 18 | 32 | 24 || 74 Abil: Breathe Lightning | | | 1 || 1 Use: Scroll | | 7 | || 7 Potion | | 2 | 4 || 6 Stab: Sleeping | 1 | | || 1 Armor: Skin | 7 | 17 | 20 || 44 Dodge: Dodged | 19 | 64 | 42 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4327 | 4241 | 86 | 523 | 2669 | 6 | 721.2 | Dungeon | 4327 | 4241 | 86 | 523 | 2669 | 6 | 721.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1235 daAuts D:6: 1063 daAuts D:2: 944 daAuts D:1: 647 daAuts D:3: 366 daAuts D:5: 69 daAuts