Dungeon Crawl Stone Soup version 0.29-a0-270-g1586fc07ea (webtiles) character file. Game seed: 16596691569509992143 83 croobank the Sneak (level 4, -9/27 HPs) Began as an Octopode Fire Elementalist on Mar 7, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:12 (1625 turns). croobank the Sneak (Octopode Fire Elementalist) Turns: 1625, Time: 00:05:13 Health: -9/27 AC: 1 Str: 7 XL: 4 Next: 44% Magic: 2/7 EV: 13 Int: 19 God: Gold: 122 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . a - +4 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . o - +4 ring of slaying rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +4 flail (weapon) h - a +0 short sword n - a +0 long sword Missiles d - 42 stones q - 3 boomerangs Jewellery o - a +4 ring of slaying (left tentacle) Scrolls b - a scroll of teleportation j - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} Potions c - a potion of curing g - 2 potions of flight {unknown} i - a potion of brilliance {unknown} k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} p - a potion of magic Skills: + Level 2.6 Dodging + Level 3.8 Stealth + Level 2.5 Spellcasting + Level 1.9 Conjurations + Level 3.4 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 30% 2d7 6% 2 c - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 16% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Reactivating autopickup. You feel a bit more experienced. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. The foxfire hits something but does no damage. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. The orc wizard casts a spell. The orc wizard flickers and vanishes! Something hits you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Okay, then. You feel better. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #####....###################### ###.........).............. ######.################## #...##### # ######.....# # #.......##.# # #.......##.############ ##### #.......##..<........## ....##### #.....@o############.## ###.....###....{..# #... # #####..##.......# #### ### ##.....####.##### ##. ..# ####..####.....## ###.. #.#######......######..### ##..<. #......#..####.....###...###..#.# ######...### #####...###.....##.# ######.....### ###..#####..##.# You could see an orc priest (combustible). Vanquished Creatures 2 adders (D:2) A worm (D:2) 5 orcs (D:3) 3 ball pythons (D:1) 5 bats 6 endoplasms 3 giant cockroaches 4 hobgoblins 2 jackals (D:1) 2 kobolds 2 quokkas 2 frilled lizards 8 goblins 5 rats 50 creatures vanquished. Vanquished Creatures (others) 86 foxfires 86 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 77 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 84 | D:1 | Learned a level 2 spell: Scorch 437 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1145 | D:2 | Reached XP level 4. HP: 25/27 MP: 4/7 1150 | D:2 | Learned a level 4 spell: Flame Wave 1622 | D:3 | HP: 1/27 [orc priest/divine providence (13)] 1625 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_rooms D:3: layout_rooms, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.8 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.9 Fire Magic | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 7 | 1 || 8 Tentacles | 2 | || 2 Short sword | 6 | 3 || 9 Cast: Foxfire | 32 | 17 || 49 Scorch | 7 | 4 || 11 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armor: Skin | 4 | || 4 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1624 | 1586 | 38 | 0 | 1185 | 3 | 541.3 | Dungeon | 1624 | 1586 | 38 | 0 | 1185 | 3 | 541.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 713 daAuts D:3: 130 daAuts