Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8842927735361338198 35 croobank the Conjurer (level 3, -3/14 HPs) Began as a Felid Conjurer on Mar 24, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:04 (891 turns). croobank the Conjurer (Felid Conjurer) Turns: 891, Time: 00:04:05 Health: -3/14 AC: 1 Str: 9 XL: 3 Next: 17% Magic: 0/7 EV: 17 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn b - +6 ring of strength MPRegen 0.10/turn (no ring) @: about to teleport, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a +6 ring of strength (left paw) Scrolls a - a scroll of teleportation Skills: + Level 3.4 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 3.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 20% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History An endoplasm comes into view. A hobgoblin comes into view. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The hobgoblin shouts! You hear an angry hiss. A ball python comes into view. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. x2 Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The hobgoblin closely misses you. The hobgoblin hits you. Without enough magic to sustain it, your searing ray dissipates. The hobgoblin hits you. A ball python comes into view. The hobgoblin closely misses you. As you read the scroll labelled VOANEGOLOM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The endoplasm jiggles. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin completely misses you. You aren't carrying any potions. The ball python hisses angrily. You scratch the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... ##.## #....≈≈ #...# #...≈≈≈ ####...##########. #....≈≈ #.................. #...#.≈ #.#......J.....J##. #.#.##.. #..)...r......... # #..### ###...##?J....## ##..#. #...###g##.## ##... ###.# #@# # ##.. #.# #g# #.. .. #S# .#.####.. #.# ........# #S# ##.####.# #.. #.. ##. #.#####. . ........ ..#####. You could see 2 endoplasms, 2 hobgoblins, 2 ball pythons and a rat. Vanquished Creatures 5 dart slugs (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 218 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 221 | D:1 | Learned a level 2 spell: Searing Ray 700 | D:1 | Reached XP level 3. HP: 14/14 MP: 2/7 704 | D:1 | Learned a level 3 spell: Dazzling Flash 891 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, minmay_box_of_dots Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | 3 | 3.4 Spellcasting | | 2.4 Conjurations | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 4 Bite || 1 Cast: Magic Dart || 40 Searing Ray || 4 Dazzling Flash || 1 Use: Scroll || 1 Armor: Skin || 1 Dodge: Dodged || 18