Dungeon Crawl Stone Soup version 0.29-a0-364-g921d912d32 (webtiles) character file. Game seed: 5386981901510645604 4 croobank the Firebug (level 1, -1/11 HPs) Began as an Octopode Fire Elementalist on Apr 30, 2022. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (324 turns). croobank the Firebug (Octopode Fire Elementalist) Turns: 324, Time: 00:00:57 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 17 God: Gold: 4 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . d - staff of earth rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons e - a +0 dagger of speed Missiles f - a stone Armour b - a +0 hat (worn) Magical Staves d - a staff of earth (weapon) Scrolls c - a scroll of immolation {unknown} Potions a - a potion of magic g - a potion of berserk rage {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Conjure Flame Conj/Fire 8% 6-21 24% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The foxfire hits the frilled lizard. You kill the frilled lizard! The endoplasm quivers. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the endoplasm but does no damage. The foxfire hits the endoplasm. The endoplasm is lightly wounded. An endoplasm is nearby! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your magical contamination has completely faded away. A frilled lizard comes into view. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard hisses angrily. The endoplasm freezes you. You are frozen. You die... ################ .....lv@J......######. .......v####.......... ........# #.#.######## ........# #.#....†.... .###########....######## ................ #######.######## #.# #.# You could see an endoplasm (ally target) and a frilled lizard (ally target). Vanquished Creatures A ball python (D:1) A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 324 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh Action || total -------------------------++------- Melee: Staff || 7 Constrict || 1 Tentacles || 1 Cast: Foxfire || 4 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 324 | 0 | 0 | 259 | 1 | 324.0 | Dungeon | 324 | 324 | 0 | 0 | 259 | 1 | 324.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 324 daAuts