Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 8466634855171509791 22 croobank the Caller (level 2, 0/18 HPs) Began as an Octopode Summoner on Oct 4, 2022. Succumbed to a goblin's curare-tipped dart ... on level 2 of the Dungeon. The game lasted 00:03:57 (1453 turns). croobank the Caller (Octopode Summoner) Turns: 1453, Time: 00:03:58 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 91% Magic: 2/5 EV: 13 Int: 17 God: Gold: 37 SH: 0 Dex: 12 Spells: 2/5 levels left rFire + . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -4), resistant, flying, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Scrolls d - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of flight Skills: + Level 0.4 Fighting + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 1% 3-4/arc 28% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Confusing Touch Hex 1% N/A 50% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Lightning Bolt Conj/Air 0% 1d11 99% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 99% 5 Enfeeble Hex 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The goblin throws a curare-tipped dart. The curare-tipped dart barely misses your rat. The curare-tipped dart completely misses you. The goblin throws a curare-tipped dart. The curare-tipped dart hits your rat. Your rat is poisoned. Your rat convulses. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat misses the goblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The goblin throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. Ouch! That really hurt! You feel yourself slow down. Your rat closely misses the goblin. You feel very sick. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin throws a curare-tipped dart. The curare-tipped dart hits your shadow imp. Your shadow imp gestures at the goblin. The goblin barely resists. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You die... ###.#. #. #...... ##..... ..# #...... ..$.... ##.# ...... ....... ...g. ..... ..... #.##<# .... rg.##.# #.# ... #5..# #.########.# #.##@#####).........# #.##................# #.############..†.... #.#............###### #.#.############ #.#.# #.#.# #<#.# #.#.# You could see a goblin (ally target), a friendly shadow imp (summoned) and a friendly rat (summoned). Vanquished Creatures A bat (D:2) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms 4 goblins 2 kobolds (D:1) 2 quokkas (D:1) 2 rats (D:1) 15 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 812 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 815 | D:1 | Learned a level 2 spell: Call Imp 1453 | D:2 | Succumbed to a goblin's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, minmay_misc_feat_tiny D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 0.4 Dodging | | 2.3 Spellcasting | | 2.2 Summonings | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 2 Tentacles || 1 Cast: Summon Small Mamm || 35 Call Imp || 5 Use: Potion || 2 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 7