Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 17166645236664900115 102 croobank the Conjurer (level 4, -2/32 HPs) Began as a Demonspawn Conjurer on Nov 29, 2022. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:09:13 (2211 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 2211, Time: 00:09:14 Health: -2/32 AC: 3 Str: 11 XL: 4 Next: 50% Magic: 1/8 EV: 12 Int: 20 God: Gold: 117 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . h - +0 scimitar rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: ignite blood 1, demonic touch 1, strong 1, teleportitis 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +0 scimitar (weapon) l - a +1 halberd of flaming Armour a - a +0 robe (worn) i - a +2 chain mail of cold resistance k - a +0 helmet (worn) Scrolls e - a scroll of identify {unknown} m - a scroll of summoning {unknown} n - a scroll of enchant armour {unknown} o - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic c - a potion of mutation f - a potion of brilliance {unknown} g - a potion of degeneration {unknown} j - a potion of curing Skills: + Level 1.0 Fighting + Level 2.5 Dodging + Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 14% 1 Conjure Flame Conj/Fire 11% 6-21 17% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Stone Arrow Conj/Erth 22% 3d8 17% 3 Passwall Tmut/Erth 1% N/A 22% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Sticky Flame Conj/Fire 11% 2d3 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Your touch may inflict minor irresistible damage on your foes. Your muscles are strong. (Str +4, Int/Dex -1) You are occasionally teleported next to monsters. You passively dampen the noise of your surroundings. Message History Terence barely misses you. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray misses Terence. Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence drinks a potion. Terence is healed! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray misses Terence. Terence hits you with a +0 mace. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Your punch misses Terence. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel your surroundings grow quieter. You feel stronger. You feel weirdly uncertain. Terence hits you with a +0 mace! You die... #..........##.....# #..........##.....# #..........##.....# #(.........##.....## +..........'........ #..........##.....## #..........##.....# #..##..........##.....# #>....@@.....########## ############.# #.# #.. #### You could see Terence. Vanquished Creatures 5 gnolls A worm (D:2) 2 dart slugs 6 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) 2 quokkas 5 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 263 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1013 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1866 | D:2 | Reached XP level 4. HP: 17/31 MP: 7/7 2027 | D:2 | Reached skill level 1 in Fighting 2192 | D:2 | Noticed Terence 2211 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 2211 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 2211 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2211 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_bayou_pond_d, minmay_misc_feat_diagonals, dreamdust_wishing_well D:2: layout_basic, uniq_sigmund, uniq_terence D:3: layout_basic, nicolae_dithmenos_through_a_glass_darkly, hellmonk_ecumenical_altar_dog_temple, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.5 Fighting | 1 | 1.0 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | || 14 Touch | 5 | 4 || 9 Scimitar | 9 | 17 || 26 Cast: Magic Dart | 43 | || 43 Searing Ray | 7 | 5 || 12 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 20 | 22 || 42