Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 10409288576768403519 2335 croobank the Conjurer (level 9, -14/58 HPs) Began as a Demonspawn Conjurer on Dec 21, 2022. Was an Initiate of Gozag. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (21 damage) ... on level 8 of the Dungeon. The game lasted 00:21:05 (10202 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 10202, Time: 00:21:06 Health: -14/58 AC: 6 Str: 7 XL: 9 Next: 19% Magic: 9/17 EV: 14 Int: 24 God: Gozag Gold: 795 SH: 0 Dex: 12 Spells: 9/19 levels left rFire + . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . I - +1 hat of Going Fast {Rampage} rElec . Harm . E - +0 cloak rCorr . Rampage + (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.19/turn x - ring of protection from fire MPRegen 0.15/turn (no ring) @: mighty, very slightly contaminated A: antennae 2, powered by pain 1, sharp scales 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 853 gold pieces. You paid 58 gold pieces to Gozag. Inventory: Hand Weapons c - a +0 flail e - a +0 dagger (weapon) k - a +0 short sword v - a +4 hand axe of freezing A - the +9 long sword "Cadekk" {vorpal, rElec rF+++ rC+ Stlth-} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. Missiles n - 2 javelins y - 4 curare-tipped darts z - a throwing net Armour a - a +1 robe (worn) l - a +0 ring mail r - an orb of guile D - a scarf of resistance E - a +0 cloak (worn) I - the +1 hat of Going Fast (worn) {Rampage} (You found it on level 7 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. Jewellery o - a ring of positive energy x - a ring of protection from fire (left hand) Wands t - a wand of flame (38) Scrolls d - 2 scrolls of silence q - 2 scrolls of immolation B - a scroll of fog {unknown} F - a scroll of fear G - a scroll of enchant armour Potions b - a potion of magic f - a potion of resistance g - 2 potions of mutation h - 2 potions of attraction i - 3 potions of haste {unknown} m - a potion of brilliance {unknown} p - 2 potions of flight {unknown} s - a potion of lignification {unknown} u - 2 potions of curing {unknown} w - 3 potions of might {unknown} C - a potion of berserk rage {unknown} J - 2 potions of heal wounds {unknown} Skills: * Level 0.5 Fighting + Level 5.8 Dodging + Level 6.3 Stealth + Level 5.8 Spellcasting + Level 7.3 Conjurations + Level 0.2 Hexes + Level 0.2 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 9% 1 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Hailstorm Conj/Ice 24% 3d7 19% 4 Inner Flame Hex/Fire 7% N/A 22% 3 Frozen Ramparts Ice 14% 1d3 24% 3 Cause Fear Hex 4% N/A 58% 4 Summon Forest Summ/Tloc 3% N/A 91% 5 Summon Mana Viper Hex/Summ 7% N/A 91% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Wu Jian Xom Yredelemnul Shops: D:3 * Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You sometimes gain a little power by taking damage. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History There is an open door here. Found a whip. You see here a +0 whip. You sense a monster nearby. You open the door. There is an open door here. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. You rampage towards the two-headed ogre! The helpless two-headed ogre fails to defend itself. You impale the two-headed ogre!! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant spiked club! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre closely misses you. The two-headed ogre misses you. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel very mighty all of a sudden. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The two-headed ogre hits you with a +0 giant spiked club!! You die... Your body crumbles into a pile of gold. #.#.#)# #.#...# #.##### #.#...# #.#.#.# # #.#.#.# ###.####.#.#.# #....O.#...#.# #@#####'# #.......# ######### You could see a two-headed ogre. Vanquished Creatures A komodo dragon (D:7) A steam dragon (D:7) A water moccasin (D:8) 4 black bears 2 ice beasts 2 sky beasts (D:6) An ogre (D:5) 3 phantoms A kobold brigand (D:6) A bullfrog (D:6) 2 scorpions A gnoll sergeant (D:5) 2 orc priests 4 hounds An iguana (D:4) Terence (D:2) Robin (D:2) 11 gnolls 4 adders A white imp (D:6) 4 ufetubi 3 dart slugs 13 orcs 4 ball pythons 10 endoplasms 4 giant cockroaches 12 goblins 8 hobgoblins 2 jackals (D:3) A quokka (D:2) 4 bats 5 frilled lizards 13 kobolds 6 rats 134 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:7) 4 plants (D:3) 8 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 318 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 318 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 321 | D:1 | Learned a level 2 spell: Searing Ray 401 | D:1 | Noticed a golden eye 586 | D:1 | Found a faded altar of an unknown god. 589 | D:1 | Noticed a golden eye 589 | D:1 | Noticed a golden eye 589 | D:1 | Noticed a shining eye 1419 | D:2 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 1419 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1423 | D:2 | Learned a level 3 spell: Dazzling Flash 1504 | D:2 | You fall into a shaft and drop 2 floors! 1535 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1743 | D:3 | Found Lulucs's Assorted Antiques. 1836 | D:3 | Noticed a scorpion 1843 | D:3 | Killed a scorpion 1844 | D:3 | Reached XP level 4. HP: 18/30 MP: 1/8 2078 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2351 | D:2 | Noticed a scorpion 2356 | D:2 | Killed a scorpion 2357 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/9 2548 | D:2 | Noticed Terence 2553 | D:2 | Killed Terence 2709 | D:2 | Noticed Robin 3074 | D:2 | Killed Robin 3409 | D:3 | Reached skill level 5 in Conjurations 3753 | D:4 | Found a staircase to the Ecumenical Temple. 3798 | Temple | Entered the Ecumenical Temple 3836 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3963 | D:4 | Noticed a phantom 3970 | D:4 | Killed a phantom 3971 | D:4 | Reached XP level 6. HP: 40/41 MP: 0/11 4267 | D:4 | Found a hazy altar of Hepliaklqana. 5058 | D:5 | Entered Level 5 of the Dungeon 5415 | D:5 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 5415 | D:5 | Reached XP level 7. HP: 16/46 MP: 1/12 6640 | D:5 | Reached skill level 6 in Conjurations 7322 | D:5 | Identified the +9 long sword "Cadekk" {vorpal, rElec rF+++ | rC+ Stlth-} 7445 | D:5 | Found an ornate altar of the Wu Jian Council. 7621 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7631 | D:6 | Reached XP level 8. HP: 34/52 MP: 4/14 7755 | D:6 | Reached skill level 5 in Stealth 7999 | D:6 | Reached skill level 5 in Spellcasting 8107 | D:6 | Reached skill level 5 in Dodging 8766 | D:7 | Noticed a komodo dragon 8803 | D:7 | Killed a komodo dragon 8804 | D:7 | Reached skill level 7 in Conjurations 9154 | D:7 | Identified the +1 hat of Going Fast {Rampage} 9179 | D:7 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 9179 | D:7 | Reached XP level 9. HP: 53/57 MP: 10/17 9844 | D:8 | Found a stormy altar of Qazlal. 10196 | D:8 | Noticed a two-headed ogre 10202 | D:8 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_corners, hellmonk_ecumenical_altar_watching_god D:2: layout_basic, uniq_terence, uniq_robin D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_surrounded_room, marbit_many_paths, serial_shops, nicolae_shop_overgrown_old_shop D:4: layout_loops_cross, nicolae_hepliaklqana_hazy_memory, minmay_temple_entry_overgrown D:5: layout_loops_corners, pdpol_wu_jian_five_deadly_venoms D:6: layout_gridville D:7: layout_rooms, dreamdust_gnoll_farm D:8: layout_basic, grunt_qazlal_clouds, roderic_serpentine_path Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 5 | 5.8 Stealth | 2 3 4 6 | 6.3 Spellcasting | 3 4 5 | 5.8 Conjurations | 5 6 7 | 7.3 Fighting | | 0.5 Hexes | | 0.2 Translocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 11 | 20 | 13 || 44 Hand axe | | 6 | || 6 Cast: Magic Dart | 15 | 32 | 30 || 77 Searing Ray | 23 | 34 | 49 || 106 Dazzling Flash | | | 2 || 2 Evoke: Wand | | | 1 || 1 Use: Scroll | 2 | 8 | 3 || 13 Potion | | | 1 || 1 Stab: Sleeping | | 5 | 5 || 10 Invisible | | | 2 || 2 Armor: Robe | 8 | 13 | 16 || 37 Dodge: Dodged | 16 | 46 | 65 || 127