Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 13613545664550779715 195 croobank the Conjurer (level 5, -3/34 HPs) Began as an Octopode Conjurer on Dec 22, 2022. Slain by Edmund ... wielding a +2 vorpal flail (14 damage) ... on level 4 of the Dungeon. The game lasted 00:10:02 (4217 turns). croobank the Conjurer (Octopode Conjurer) Turns: 4217, Time: 00:10:03 Health: -3/34 AC: 1 Str: 6 XL: 5 Next: 74% Magic: 6/9 EV: 13 Int: 22 God: Gold: 273 SH: 0 Dex: 11 Spells: 3/9 levels left rFire + . . SeeInvis . a - +0 dagger (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . h - ring of poison resistance rCorr . Rampage . q - ring of flight Will ..... u - ring of protection from fire Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 273 gold pieces. Inventory: Hand Weapons a - a +0 dagger of chaos (weapon) b - a +0 sling Missiles e - 5 boomerangs t - a boomerang of dispersal Magical Staves j - a staff of poison m - a staff of cold Jewellery h - a ring of poison resistance (left tentacle) q - a ring of flight (right tentacle) u - a ring of protection from fire (on tentacle) Scrolls c - a scroll of vulnerability {unknown} g - 4 scrolls of fog i - a scroll of magic mapping r - 4 scrolls of identify v - 2 scrolls of enchant armour w - a scroll of poison {unknown} x - a scroll of torment {unknown} y - a scroll of noise {unknown} Potions d - a potion of magic f - a potion of ambrosia k - a potion of might {unknown} l - 6 potions of curing {unknown} n - a potion of heal wounds {unknown} o - a potion of degeneration {unknown} p - a potion of flight {unknown} s - a potion of brilliance {unknown} z - 2 potions of mutation {unknown} Skills: + Level 2.1 Fighting + Level 3.1 Dodging + Level 4.3 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations + Level 0.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Necrotise Necr 12% 1d4 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Call Canine Familiar Summ 3% N/A 36% 3 Portal Projectile Hex/Tloc 6% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Leda's Liquefaction Hex/Erth 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Fedhas Shops: D:1 [ D:3 [ Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Dazzling Flash (quite dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate Edmund is dazzled. You hit Edmund but do no damage. Edmund seems to speed up. You grab Edmund. You constrict Edmund. Edmund misses you. x2 You hit Edmund. Edmund seems to grow stronger. Edmund is lightly wounded. You constrict Edmund. Edmund hits you with a +2 vorpal flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. You squeeze Edmund, but do no damage. Edmund is lightly wounded. You constrict Edmund. Edmund misses you. Edmund barely misses you. Casting: Dazzling Flash (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 vorpal flail and wearing a +0 leather armour of fire resistance (lightly wounded, constricted by you, fast, strong, blind, 100% to hit) Okay, then. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Edmund Aim: Edmund, wielding a +2 vorpal flail and wearing a +0 leather armour of fire resistance (lightly wounded, constricted by you, fast, strong, blind) Okay, then. Okay, then. You hit Edmund but do no damage. Edmund is lightly wounded. You constrict Edmund. Edmund barely misses you. You hit Edmund but do no damage. Edmund is poisoned. You squeeze Edmund. Edmund is lightly wounded. You constrict Edmund. Edmund is no longer blind. Edmund hits you with a +2 vorpal flail! You die... ...#####........ .............. .#..# #.<........ ..#.....#..... .#.#####.........######......##.. .#....##..##......## ##......#... ##.#.....###.......##............ ...#...####...)........#........# ....#...# #............###......# ....##.##.#....@...?.# ##...### .......# ...>...@....# ####..### ........ ...##.......# #......## ......#.....#..###...# ##....###. ...............##....###.....# #. .....#................####..####. .. ##.........#####..###...###.. .. ##...........# ##..........#.# .# #......#.....###..##.......... ..###.....##.....#...#....##..... You could see Edmund (fast, strong, very poisoned). Vanquished Creatures 2 hounds (D:3) An orc wizard (D:4) 4 adders 3 dart slugs 4 orcs (D:4) 11 bats 6 endoplasms A giant cockroach (D:2) 4 hobgoblins 4 jackals (D:1) A quokka (D:1) 6 ball pythons 4 frilled lizards 3 goblins 9 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 9/18 MP: 0/5 464 | D:1 | Learned a level 2 spell: Searing Ray 710 | D:1 | Found Rycwaima's Antique Armour Shop. 771 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 859 | D:1 | Reached skill level 1 in Fighting 1280 | D:1 | Found a faded altar of an unknown god. 2249 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 2460 | D:3 | Found Dulavi's Armour Emporium. 2765 | D:3 | Reached XP level 5. HP: 23/34 MP: 0/9 3362 | D:3 | Found a blossoming altar of Fedhas. 3363 | D:3 | Found a snail-covered altar of Cheibriados. 3934 | D:4 | Found a white marble altar of Elyvilon. 4203 | D:4 | Noticed Edmund 4210 | D:4 | Learned a level 3 spell: Dazzling Flash 4217 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, ebering_ecumenical_altar_hall D:2: minmay_chambers_of_twos, layout_loops_cross, minmay_misc_feat_encased D:3: layout_basic, minitemple, serial_shops, shop_fountains D:4: layout_cave_pools, elyvilon_altar_1, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.3 Fighting | 1 2 | 2.1 Dodging | 3 | 3.1 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 9 | 7 || 16 Tentacles | 8 | 5 || 13 Dagger | 22 | 29 || 51 Cast: Magic Dart | 38 | 5 || 43 Searing Ray | 14 | 11 || 25 Dazzling Flash | | 1 || 1 Use: Scroll | 2 | 4 || 6 Stab: Sleeping | 10 | 8 || 18 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 19 | 25 || 44