Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 10083090963709866676 44 croobank the Conjurer (level 3, -8/26 HPs) Began as a Demonspawn Conjurer on Dec 27, 2022. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:24:35 (2005 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 2005, Time: 00:24:35 Health: -8/26 AC: 5 Str: 6 XL: 3 Next: 41% Magic: 1/6 EV: 12 Int: 25 God: Gold: 150 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn o - ring of see invisible MPRegen 0.10/turn (no ring) @: no status effects A: sharp scales 1, clever 1, sense surroundings 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling c - a +0 club j - a +0 hand axe Armour f - a +0 robe (worn) g - a +0 pair of boots (worn) l - a +0 pair of gloves (worn) Jewellery o - a ring of see invisible (left hand) Scrolls e - a scroll of butterflies {unknown} h - a scroll of silence {unknown} m - 2 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} Potions d - 3 potions of mutation k - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting * Level 2.1 Dodging + Level 2.1 Stealth - Level 0.9 Unarmed Combat + Level 2.2 Spellcasting + Level 4.2 Conjurations + Level 0.1 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Dazzling Flash Conj/Hex 26% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Your mind is acute. (Int +4, Str/Dex -1) You passively map a small area around you. You have hidden genetic potential. Message History Terence hits you with a +0 flail. Magic courses through your body. Terence hits you with a +0 flail! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. A bat comes into view. Terence drinks a potion. Terence is healed! The bat moves out of view. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded) Okay, then. It was a potion of mutation. You feel extremely strange. You feel clever. You feel a strange attunement to the structure of the dungeons. You feel a hidden potential growing inside you. Terence hits you with a +0 flail! You die... # #........# , , # #. ### #....<...++. .... *#.###. ..####+##....##. ... , #..... †........######. ... , ##+##.. ..##.###.# #.*.. , #...... ..##.# #.# #. .# * +# +...... ####.# #.######.#.# ###. ,#...... #.# #.......b..# #.. .#...... #.. ... #..@@####.###.(...... ### ##.# #.##...##.#.........# .# #.........#######.# * * #######..#..#.....# *#................#. ,#.######....#.##... * ###.<#.###.> #.##.# ### * , * #....# You could see Terence and a bat. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 endoplasms 2 giant cockroaches A goblin (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 5 ball pythons 4 bats A frilled lizard (D:2) 6 kobolds 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D:1 | Found a faded altar of an unknown god. 233 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 233 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 604 | D:1 | Learned a level 2 spell: Searing Ray 1223 | D:1 | Reached skill level 1 in Fighting 1223 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1394 | D:1 | Learned a level 3 spell: Dazzling Flash 1995 | D:2 | Noticed Terence 2005 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2005 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 2005 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2005 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_loops_ring, ebering_ecumenical_altar_webs D:2: layout_basic, chequers_serial_rivers_micro_b, minmay_bisected, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | 1 | 1.1 Unarmed Combat | | 0.9 Spellcasting | | 2.2 Conjurations | | 4.2 Hexes | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 10 Cast: Magic Dart || 37 Searing Ray || 13 Use: Potion || 3 Stab: Sleeping || 4 Armor: Robe || 5 Dodge: Dodged || 24