Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 3348587944321969474 24 croobank the Conjurer (level 2, -1/17 HPs) Began as a Demonspawn Conjurer on Dec 28, 2022. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (1225 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 1225, Time: 00:03:41 Health: -1/17 AC: 3 Str: 4 (7) XL: 2 Next: 79% Magic: 0/5 EV: 12 Int: 17 (19) God: Gold: 37 SH: 0 Dex: 10 (11) Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: on berserk cooldown, slowed, very slow A: demonic touch 1, frail 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) d - a +0 spear Missiles g - 21 stones (quivered) Armour a - a +0 robe (worn) f - a +0 helmet (worn) k - an orb of guile Scrolls c - a scroll of noise {unknown} h - a scroll of fog {unknown} i - a scroll of vulnerability {unknown} l - a scroll of poison {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 2% 1 b - Searing Ray Conj 24% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 14% N/A 21% 3 Fulminant Prism Conj/Hex 3% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. You are frail. (-10% HP) Your spells are a little easier to cast, but a little less powerful. Message History There is a stone staircase leading up here. m - a smoky black potion Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Okay, then. You are confused. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of mutation. You feel extremely strange. You feel frail. Your connection to magic feels subdued. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. You bump into the rock wall. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You bump into the rock wall. You feel less confused. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you. The searing ray hits something but does no damage. Something hits you! You die... ##...##.### #..><#.# # ####.#.### #.#.#.. #.#.#.# ########.#.#.# .........#.#.# ###############.#.... #...@.# #....... #.###.########.####.# #.{.............# ##########.###### #.# #.# #.# #.# .{......# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 447 | D:1 | Found Tofusmosh's Antique Weapon Shop. 514 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 514 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 924 | D:1 | Learned a level 2 spell: Searing Ray 1202 | D:2 | Noticed Sigmund 1217 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1217 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1225 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, serial_shops, shop D:2: layout_basic, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Dagger || 12 Unarmed || 3 Throw: Stone || 2 Cast: Magic Dart || 25 Searing Ray || 2 Use: Potion || 5 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 13