Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 4539410945672253765 204 croobank the Conjurer (level 5, 0/37 HPs) Began as a Demonspawn Conjurer on Jan 4, 2023. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:53 (3130 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 3130, Time: 00:09:53 Health: 0/37 AC: 2 Str: 7 XL: 5 Next: 52% Magic: 2/9 EV: 12 Int: 24 God: Gold: 132 SH: 0 Dex: 13 Spells: 3/9 levels left rFire + . . SeeInvis . b - +7 sling "Killer Klown's Curse" {speed, rElec rCorr Dex+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn q - ring of protection from fire MPRegen 0.11/turn g - ring of wizardry @: very slightly contaminated A: ignite blood 1, big brain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - the +7 sling "Killer Klown's Curse" (weapon) {speed, rElec rCorr Dex+2} (You found it on level 2 of the Dungeon) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. h - a +0 mace l - a +0 short sword o - a +0 hand axe s - a +0 long sword y - a +2 flail of protection A - a +1 vorpal morningstar Missiles t - 5 javelins Armour a - a +0 robe (worn) k - a +0 leather armour Jewellery g - a ring of wizardry (right hand) q - a ring of protection from fire (left hand) Scrolls j - a scroll of enchant weapon {unknown} m - a scroll of torment {unknown} n - 4 scrolls of identify {unknown} p - a scroll of amnesia {unknown} v - a scroll of enchant armour {unknown} Potions c - a potion of lignification {unknown} d - a potion of might {unknown} e - 2 potions of curing {unknown} f - a potion of haste {unknown} i - a potion of invisibility {unknown} r - a potion of brilliance {unknown} u - a potion of magic w - a potion of mutation {unknown} x - a potion of heal wounds {unknown} z - a potion of attraction {unknown} Skills: + Level 1.5 Fighting * Level 1.2 Ranged Weapons + Level 2.6 Dodging + Level 2.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations + Level 1.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Dazzling Flash Conj/Hex 34% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 13% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 16% 4 Summon Ice Beast Ice/Summ 3% N/A 38% 4 Summon Mana Viper Hex/Summ 6% N/A 65% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You have an unusually large brain. (Int +2) Message History Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated paralysis! You can move again. You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Grinder closely misses you. Casting: Dazzling Flash (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (moderately wounded, 77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder hits you. You writhe in agony. Grinder hits you! You writhe in agony. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 77% to hit) Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 77% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #..# #..# #..# #..# #..# #..# #..#### #..†..# ### ##.##@# ..# ###.##5# ..# #####...##.# ..# ##.....####.# ..# ##..##### #.# ..###..## #.# ..##).## #.# ..#..#### #.# ........# You could see Grinder. Vanquished Creatures Jessica (D:2) Terence (D:3) An orc wizard (D:3) A gnoll (D:1) 3 adders A worm (D:2) 2 dart slugs (D:1) 3 orcs (D:3) 4 ball pythons 6 bats 5 endoplasms 7 giant cockroaches 4 goblins 12 hobgoblins 5 jackals (D:2) 6 kobolds 4 quokkas 3 frilled lizards (D:1) 8 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 464 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 464 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 467 | D:1 | Learned a level 2 spell: Searing Ray 761 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 761 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/6 1054 | D:1 | Reached skill level 1 in Fighting 1445 | D:2 | Learned a level 3 spell: Dazzling Flash 1622 | D:2 | Noticed Jessica 1634 | D:2 | Killed Jessica 1635 | D:2 | Reached XP level 4. HP: 24/32 MP: 3/7 1795 | D:2 | Found an ornate altar of the Wu Jian Council. 1962 | D:2 | Identified the +7 sling "Killer Klown's Curse" {speed, | rElec rCorr Dex+2} 2209 | D:2 | Found a faded altar of an unknown god. 2392 | D:3 | Noticed Terence 2402 | D:3 | Killed Terence 2403 | D:3 | Reached skill level 1 in Hexes 2403 | D:3 | Reached XP level 5. HP: 37/37 MP: 3/9 2572 | D:3 | Reached skill level 1 in Ranged Weapons 3117 | D:3 | Noticed Grinder 3121 | D:3 | Paralysed by Grinder for 5 turns 3130 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, minmay_pentomino_w4 D:2: layout_loops_ring, basic_altar, dreamdust_ecumenical_altar_statues, grunt_decor_cap, hangedman_decor_diamond_cutter, uniq_jessica D:3: wad_crossroads, layout_basic, amcnicky_mini_pool_small, uniq_grinder, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.7 Dodging | 2 | 2.6 Fighting | 1 | 1.5 Hexes | 1 | 1.3 Ranged Weapons | 1 | 1.2 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 8 | || 8 Short sword | 7 | || 7 Flail | | 5 || 5 Fire: Sling | | 68 || 68 Cast: Magic Dart | 36 | 7 || 43 Searing Ray | 10 | 6 || 16 Dazzling Flash | | 1 || 1 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 17 | 10 || 27