Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16825304590064243871 57 croobank the Conjurer (level 3, -1/26 HPs) Began as a Demonspawn Conjurer on Jan 22, 2023. Killed from afar by Natasha (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:35 (2595 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 2595, Time: 00:04:36 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 73% Magic: 3/6 EV: 12 Int: 21 God: Gold: 77 SH: 0 Dex: 11 Spells: 0/6 levels left rFire . . . SeeInvis . k - +0 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons d - a +0 whip e - a +0 dagger k - a +0 short sword of flaming (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions f - 2 potions of might {unknown} g - 2 potions of heal wounds {unknown} i - a potion of mutation {unknown} j - a potion of attraction {unknown} l - a potion of curing {unknown} Skills: * Level 1.1 Fighting + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations + Level 0.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The hobgoblin is dazzled. The bat closely misses you. Natasha mumbles some strange words. Casting: Dazzling Flash (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (66% to hit) The searing ray hits Natasha. Natasha is moderately wounded. The searing ray hits the bat. The bat is severely wounded. (Press . to maintain the ray.) Natasha claws you! The crimson imp blinks! The searing ray hits the bat. You kill the bat! The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. A bat comes into view. Natasha barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The hobgoblin misses you. Natasha zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate The hobgoblin is dazzled. x2 The hobgoblin shouts! Natasha zaps a wand. The puff of flame hits you. You die... .5.......#### ............ ........^.. .........w# ..........# ..........# ......hg.# #...g†@.######### #...##..........### ... ##..######...# ..#### ##..# ###.# ....####.#######.# #...##.....#...# #..##......### ####....##.### ##......###..# You could see a worm, Natasha, a crimson imp (summoned) and 2 hobgoblins. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 ball pythons 6 bats 3 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) 6 hobgoblins 3 quokkas A frilled lizard (D:1) 6 kobolds (D:1) 5 rats (D:1) 41 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Discovered your monstrous ancestry. 211 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 211 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 865 | D:1 | Learned a level 2 spell: Searing Ray 1333 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 1337 | D:1 | Learned a level 3 spell: Dazzling Flash 2198 | D:2 | Reached skill level 1 in Fighting 2524 | D:2 | Found Jaampuum's Weapon Shop. 2586 | D:2 | Noticed Natasha 2595 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, minmay_pentomino_w4 D:2: layout_rooms, serial_shops, nicolae_shop_trees, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Fighting | 1 | 1.1 Spellcasting | | 2.4 Conjurations | | 4.3 Hexes | | 0.4 Action || total -------------------------++------- Melee: Whip || 22 Dagger || 23 Headbutt || 7 Punch || 1 Short sword || 14 Cast: Magic Dart || 33 Searing Ray || 13 Dazzling Flash || 2 Use: Potion || 1 Stab: Sleeping || 3 Armor: Robe || 14 Dodge: Dodged || 67