Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 8123557247388520859 2203 croobank the Conjurer (level 8, 0/67 HPs) Began as a Demigod Conjurer on Jan 24, 2023. Slain by a two-headed ogre ... wielding a +0 giant club (17 damage) ... on level 7 of the Dungeon. The game lasted 00:39:14 (9911 turns). croobank the Conjurer (Demigod Conjurer) Turns: 9911, Time: 00:39:14 Health: 0/67 AC: 5 Str: 8 XL: 8 Next: 88% Magic: 10/17 EV: 13 Int: 34 God: Gold: 277 SH: 0 Dex: 12 Spells: 5/15 levels left rFire . . . SeeInvis . y - +5 halberd (freeze) rCold + . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . G - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.21/turn r - +6 ring of intelligence MPRegen 0.15/turn i - ring of protection from cold @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 301 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons h - a +0 short sword k - a +0 dagger x - a +2 falchion y - a +5 halberd of freezing (weapon) F - a +1 morningstar of holy wrath Armour a - a +0 robe (worn) G - a +2 helmet (worn) Magical Staves v - a staff of fire Jewellery i - a ring of protection from cold (right hand) n - a ring of flight p - a ring of fire r - a +6 ring of intelligence (left hand) Wands w - a wand of roots (13) B - a wand of flame (37) H - a wand of light (6) Scrolls e - 2 scrolls of summoning f - 2 scrolls of fear o - a scroll of vulnerability t - 2 scrolls of amnesia z - a scroll of teleportation I - a scroll of immolation {unknown} Potions b - 3 potions of magic c - 3 potions of haste d - a potion of attraction g - 2 potions of brilliance j - 2 potions of lignification l - 4 potions of degeneration m - 2 potions of resistance q - 5 potions of curing {unknown} s - a potion of ambrosia {unknown} u - 2 potions of flight {unknown} A - a potion of cancellation {unknown} C - a potion of mutation {unknown} D - 2 potions of heal wounds {unknown} E - a potion of might {unknown} Skills: + Level 4.5 Fighting + Level 4.5 Dodging + Level 4.9 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations + Level 3.7 Hexes * Level 3.0 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Dazzling Flash Conj/Hex 76% N/A 2% 3 d - Fulminant Prism Conj/Hex 19% 3d11 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Summon Guardian Golem Hex/Summ 30% N/A 3% 3 Apportation Tloc 14% N/A 4% 1 Beastly Appendage Tmut 14% N/A 4% 1 Necrotise Necr 28% 1d5 4% 1 Call Canine Familiar Summ 28% N/A 4% 3 Wereblood Tmut 7% N/A 8% 2 Ozocubu's Armour Ice 7% N/A 14% 3 Spider Form Tmut/Pois 7% N/A 14% 3 Swiftness Air 7% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Airstrike Air 3% 2d(1-17) 43% 4 Metabolic Englaciation Hex/Ice 9% N/A 54% 5 Starburst Conj/Fire 13% 6d5 93% 6 Simulacrum Ice/Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Shops: D:4 * D:5 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray misses the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The two-headed ogre is dazzled. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Reach: y) +5 halberd (freeze) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, blind, about 26% to evade your +5 halberd of freezing) You reach to attack! You puncture the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. x2 The two-headed ogre is no longer blind. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre is blinded. You hit the two-headed ogre. You freeze the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! You die... ##### #...######### ######### #............ ...?...!# #..'######### ........# #..#.#######. ........# #..#......... ........##########..##.#####.# ........).<.O@.......#.......# ..).....###########..##.###.## ......... #.).#.....# .......... #...##.#.##. ........### #....#...##. ######### #....##)##.# ####..#.#+yy ##.##.## #.##..# You could see a two-headed ogre (blind). Vanquished Creatures A water moccasin (D:7) A black bear (D:5) 3 ice beasts A sky beast (D:6) 2 ogres A centaur (D:5) A phantom (D:7) Blork the orc (D:5) 4 bullfrogs 3 scorpions 4 wights (D:7) A killer bee (D:7) 3 hounds 2 jellies 3 orc priests 4 iguanas 2 orc wizards 9 adders A white imp (D:6) 2 ufetubi 4 dart slugs 2 worms (D:2) 9 orcs 6 ball pythons 2 endoplasms 4 giant cockroaches 4 goblins A hobgoblin (D:2) 3 quokkas A bat (D:2) 4 frilled lizards 7 kobolds 8 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 478 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 545 | D:1 | Learned a level 2 spell: Searing Ray 1429 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1433 | D:2 | Learned a level 3 spell: Dazzling Flash 2808 | D:3 | Reached skill level 4 in Conjurations 3149 | D:3 | Reached skill level 1 in Fighting 3149 | D:3 | Reached XP level 4. HP: 35/35 MP: 7/10 4216 | D:4 | Found Giaj's General Store. 4221 | D:4 | Bought a scroll of identify for 24 gold pieces 4327 | D:4 | Found a staircase to the Ecumenical Temple. 4772 | D:5 | Entered Level 5 of the Dungeon 4786 | D:5 | Noticed a centaur 4789 | D:5 | Noticed Blork the orc 4790 | D:5 | Reached XP level 5. HP: 16/40 MP: 5/11 4797 | D:5 | Reached skill level 1 in Hexes 5318 | D:5 | Reached XP level 6. HP: 43/50 MP: 4/13 6230 | D:5 | Found Plog's Armour Shop. 6236 | D:5 | Reached XP level 7. HP: 57/57 MP: 8/14 6240 | D:5 | Killed Blork the orc 6363 | D:5 | Learned a level 4 spell: Fulminant Prism 6399 | D:5 | Identified the +0 cloak of Surprise {Rampage} 7291 | D:6 | Reached skill level 5 in Conjurations 7991 | D:6 | Reached XP level 8. HP: 66/66 MP: 8/16 8196 | D:6 | Reached skill level 1 in Summonings 8466 | D:7 | Noticed a kobold demonologist 8468 | D:7 | Noticed a hornet 9781 | D:7 | Noticed a purple ugly thing 9781 | D:7 | Noticed a two-headed ogre 9895 | D:7 | Noticed a two-headed ogre 9911 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: layout_loops_cross, nicolae_kite_square_tiling_tiny, minmay_misc_feat_rows, hangedman_feature_mirror, serial_bayou_pond_a, grunt_ministairs_10 D:3: layout_basic, nicolae_wu_jian_wuxing_cycle, ebering_ecumenical_altar_petrified, minmay_fountain_box D:4: layout_cave_pods, minitemple, minmay_temple_entry_hall, serial_shops, shop D:5: layout_layer_cave, mainiacjoe_overflow_concentric_impassable, serial_shops, shop_fountains, uniq_blork_the_orc D:6: minmay_recursive_quarters, layout_basic, mainiacjoe_overflow_tiny_flanked, minmay_hedge_maze D:7: minmay_the_grid_triangle_9x9_recursive_2 [minmay_the_grid_triangle_9x9_prize_top_heavy, minmay_the_grid_triangle_9x9_steps, minmay_the_grid_triangle_9x9_wacky_v, minmay_the_grid_triangle_9x9_swiss_cheese], layout_rooms, mainiacjoe_overflow_paths, grunt_ogre_cave Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.9 Dodging | 2 3 4 | 4.5 Spellcasting | 2 3 4 | 4.1 Conjurations | 4 5 | 5.6 Fighting | 1 2 3 4 | 4.5 Hexes | 1 2 3 | 3.7 Summonings | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Short sword | 6 | 5 | 12 || 23 Halberd | | | 14 || 14 Cast: Magic Dart | 36 | 15 | 37 || 88 Searing Ray | 19 | 24 | 37 || 80 Dazzling Flash | 1 | 3 | 4 || 8 Evoke: Wand | | | 1 || 1 Use: Scroll | 8 | 3 | 6 || 17 Potion | | 1 | 1 || 2 Stab: Sleeping | 4 | | 3 || 7 Invisible | 1 | | 1 || 2 Armor: Robe | 6 | 11 | 10 || 27 Dodge: Dodged | 19 | 48 | 51 || 118