Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 10862368961162318502 33 croobank the Chiller (level 3, -4/25 HPs) Began as a Gnoll Ice Elementalist on Feb 10, 2023. Killed from afar by a white imp (8 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:03:14 (1661 turns). croobank the Chiller (Gnoll Ice Elementalist) Turns: 1661, Time: 00:03:14 Health: -4/25 AC: 6 Str: 7 XL: 3 Next: 29% Magic: 7/9 EV: 13 Int: 16 God: Gold: 66 SH: 0 Dex: 12 Spells: 8/12 levels left rFire . . . SeeInvis . f - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons f - a +0 war axe (weapon) m - a +0 short sword Armour a - a +1 robe (worn) d - a +2 pair of boots (worn) g - a +0 ring mail Scrolls e - a scroll of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of teleportation {unknown} o - a scroll of magic mapping {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} h - a potion of brilliance {unknown} j - a potion of mutation {unknown} l - a potion of heal wounds {unknown} n - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 52% 1d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 26% N/A 2% 3 Hailstorm Conj/Ice 16% 3d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You barely miss the white imp. The white imp is lightly wounded. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp hits you but does no damage. You hit the white imp. The white imp is moderately wounded. The white imp resists. The wall freezes the white imp. The white imp gestures at you. The puff of frost misses you. You closely miss the white imp. The white imp is heavily wounded. The wall freezes the white imp but does no damage. The white imp hits you. The white imp freezes you. The white imp resists. The wall freezes the white imp. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * You completely miss the white imp. The white imp is heavily wounded. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp closely misses you. You completely miss the white imp. The white imp is heavily wounded. The wall freezes the white imp but does no damage. The white imp barely misses you. The wall freezes the white imp but does no damage. The white imp gestures at you. The puff of frost misses you. You closely miss the white imp. The white imp is heavily wounded. The white imp resists. The wall freezes the white imp. The white imp misses you. You closely miss the white imp. The white imp is heavily wounded. The frozen ramparts melt away. The white imp closely misses you. The white imp gestures at you. The puff of frost hits you! You die... # # # # # # ###########?# # #.......@5..# # #.####.......... #########.# #.#######.. ..........# #.# ########### #.# ... ∆..# ### ### # # You could see a white imp. Vanquished Creatures A dart slug (D:1) A bat (D:1) 5 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 7 jackals 4 frilled lizards 2 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 525 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 1300 | D:1 | Reached skill level 5 in Spellcasting 1300 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 1304 | D:1 | Learned a level 3 spell: Frozen Ramparts 1569 | D:2 | You fall into a shaft and drop 1 floor! 1597 | D:3 | Reached skill level 1 in Invocations 1661 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_corners, serial_forest, infiniplex_forest_end_double, infiniplex_forest_clump_diagonal, infiniplex_forest_join, infiniplex_forest_end_3, infiniplex_forest_end_1, infiniplex_forest_clump_large, chequers_serial_rivers_micro_b D:2: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:3: layout_loops_ring, nicolae_overflow_squiral Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: War axe || 75 Unarmed || 3 Bite || 10 Punch || 1 Cast: Freeze || 6 Frozen Ramparts || 4 Use: Scroll || 1 Stab: Sleeping || 3 Armor: Robe || 19 Dodge: Dodged || 51