Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 13417076651075119044 26 croobank the Sneak (level 3, -3/26 HPs) Began as an Octopode Delver on Feb 10, 2023. Slain by a water moccasin (6 damage) ... in a sewer. The game lasted 00:02:49 (376 turns). croobank the Sneak (Octopode Delver) Turns: 376, Time: 00:02:50 Health: -3/26 AC: 5 Str: 11 XL: 3 Next: 8% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . g - ring of protection from cold rCorr . Rampage . i - +4 ring of protection Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles k - 8 stones (quivered) Jewellery g - a ring of protection from cold (left tentacle) i - a +4 ring of protection (right tentacle) Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping d - 2 scrolls of fear l - a scroll of enchant armour {unknown} Potions h - a potion of flight {unknown} j - a potion of invisibility {unknown} Skills: + Level 3.3 Fighting + Level 2.4 Axes + Level 2.4 Dodging + Level 6.9 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Iron Shot Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin completely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You hit the water moccasin but do no damage. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You barely miss the water moccasin. You grab the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin, but do no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You completely miss the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. The water moccasin completely misses you. You feel as though your hastened speed will last longer. You constrict the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin, but do no damage. The water moccasin misses you. You hit the water moccasin. The water moccasin is almost dead. You constrict the water moccasin. The water moccasin bites you. You die... ~## ###.~..~.### #### ~.# ###...~~~.~..####..# ~.# ###.....####.~...##~.# ~.###...~~### ###~~~..### ~~..~~~..## ##~...~.# ~~###.~...# ###~~...### ~.# ###...~~####~~...##.!# ~.# ###.....~..S.### $$# ~## ##.....@### ### ~# ######## ~# ## You could see a water moccasin. Vanquished Creatures An adder (D:4) A river rat (D:4) 2 giant cockroaches (D:4) A jackal (Sewer) 2 quokkas (D:4) 2 rats (D:4) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | croobank the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:5 | Noticed an iguana 33 | D:6 | Noticed an iguana 40 | D:6 | Noticed an ice beast 80 | D:4 | Found a staircase to the Ecumenical Temple. 134 | D:4 | Reached XP level 2. HP: 21/21 MP: 2/2 243 | D:4 | Reached XP level 3. HP: 26/26 MP: 3/3 247 | D:4 | Found a glowing drain. 251 | Sewer | Entered a sewer 338 | Sewer | Noticed a water moccasin 376 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:4: nicolae_cairo_tiling, layout_cave_pools, mainiacjoe_overflow_alcove_1, minmay_temple_entry_trees, gup_sewer_entry_spiral, serial_shops, shop_statue, uniq_robin D:5: layout_basic, gammafunk_ghost_necromancy, chequers_serial_rivers_marsh, patterned_corridor D:6: layout_loops_ring, nicolae_overflow_two_pavilions, chequers_temple_overflow_statue_of_worship, gammafunk_ghost_arena, uniq_duvessa Sewer: sewer_the_moccasin Action || total -------------------------++------- Melee: Hand axe || 35 Constrict || 6 Tentacles || 4 Use: Potion || 2 Stab: Sleeping || 4 Armor: Skin || 4 Dodge: Dodged || 21