Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1669908277916108871 6 croobank the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Mar 8, 2023. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (170 turns). croobank the Conjurer (Octopode Conjurer) Turns: 170, Time: 00:00:47 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 26 God: Gold: 20 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of intelligence rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Jewellery b - a +6 ring of intelligence (left tentacle) Scrolls c - a scroll of amnesia {unknown} d - 3 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} f - a scroll of acquirement {unknown} Potions a - a potion of magic g - 2 potions of resistance {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Inner Flame Hex/Fire 2% N/A 30% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Cause Fear Hex 1% N/A 71% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. You kill the endoplasm! Your Stealth skill increases to level 3! You tentacle-slap the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is lightly wounded. The quokka completely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is lightly wounded. The quokka barely misses you. The quokka closely misses you. You closely miss the quokka. You grab the quokka. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka bites you. You die... ...<~~...# #.. .♣..P~##.# ##.. ♣8♣P8P~# .... .# ~♣~~P~##. ##.. .# # ##~###..#.. #..###.#### ### ## #..#.. #.........# #.# .##..... #.........# #.# .......######.........# #.# #........#.@r.........# #.####......#...###........# .......#.##....####........# ..†##..#.##(....(..........# .##...##....#...###........# ................# ########## ###.#......##.....# #...#......####...... #.###.....># ...... You could see a quokka. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, serial_shops, nicolae_square_shop Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 15 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 8 Dodge: Dodged || 16