Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 13516768758725500844 9 croobank the Magician (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on July 22, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:01 (259 turns). croobank the Magician (Demonspawn Hedge Wizard) Turns: 259, Time: 00:02:02 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 0/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 1.2 Conjurations + Level 0.4 Hexes - Level 1.0 Summonings - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Slow Hex 12% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 21% 2 Blink Tloc 8% N/A 22% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Okay, then. You aren't carrying any potions. You hit the jackal. You kill the jackal! Your magical contamination has completely faded away. Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ########.##.# ............# .#.####.##### #....#.# #..#.#.# ####..#.#.# #hh...#.#.######## #.###h#........... #@###.######## #.....# ####### You could see a jackal. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Slow 253 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 253 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/6 259 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, shapermc_ecumenical_altar_mp_highgroup, st_stairs_2, hangedman_feature_mirror, minivault_4, chequers_mini_garden Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 3.1 Conjurations | | 1.2 Hexes | | 0.4 Summonings | | 1.0 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 16 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 18