Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 10077098984258741127 0 croobank the Sneak (level 1, -8/16 HPs) Began as an Octopode Delver on Oct 6, 2023. Mangled by an ice beast (13 damage) ... on level 6 of the Dungeon. The game lasted 00:00:21 (49 turns). croobank the Sneak (Octopode Delver) Turns: 49, Time: 00:00:22 Health: -8/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 6 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of revelation d - a scroll of fear g - a scroll of identify {unknown} Potions e - a potion of haste Skills: + Level 3.0 Fighting + Level 2.0 Short Blades + Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, croobank the Octopode Delver. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a stone staircase leading down. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Found a stone staircase leading up. Okay, then. Found a scroll labelled PEF HILEMANTIA. Found 6 gold pieces. g - a scroll labelled PEF HILEMANTIA You now have 6 gold pieces. You open the door. An ice beast comes into view. The helpless ice beast fails to defend itself. You puncture the ice beast! The ice beast is heavily wounded. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you. You hit the ice beast. The ice beast is severely wounded. The ice beast completely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast barely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ###### #....# #....# #....# ########....# ###### ...........##.#Y...# ...........'..#.@..# ...........#..#....# ...........####....# ##########.........# #.........# #.........# #........<# #########.........# ..................# You could see an ice beast. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | croobank the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:6 | Noticed an ice beast 49 | D:6 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:5: dreamdust_elfheim, layout_loops_corners, lightli_minifort D:6: layout_gridville, gup_sewer_entry_pipe Action || total ---------------------------++------- Melee: Short sword || 5 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 5 | 2 | 24.0 | Dungeon | 48 | 48 | 0 | 0 | 5 | 2 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 47 daAuts D:5: 1 daAuts