Dungeon Crawl Stone Soup version 0.31-a0-949-g57150269e1 (webtiles) character file. Game seed: 7907363671435942442 4890 croobank the Conjurer (level 10, 0/82 HPs) Began as a Demonspawn Conjurer on Oct 22, 2023. Was a Believer of Ashenzari. Slain by a yak (14 damage) ... on level 8 of the Dungeon. The game lasted 00:33:15 (9887 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 9887, Time: 00:33:16 Health: 0/82 AC: 9 Str: 7 XL: 10 Next: 26% Magic: 19/20 EV: 17 Int: 28 God: Ashenzari [**....] Gold: 466 SH: 0 Dex: 16 Spells: 17/23 levels left rFire + . . x - +5 spear rCold . . . m - orb {*channel} rNeg . . . I - +3 leather armour {rPois} rPois + i - +0 hat "Thunder Perfect Mind" {Int+5 Dex+3, Elem, Alch} (curse) rElec . g - +2 cloak of Star-Bound Wisdom {Fort, Self} (curse) rCorr . (no gloves) SInv + (no boots) Will +.... a - amulet "Cursed Sorrow" {RegenMP, Comp, Melee} (curse) Stlth +++ k - ring of willpower HPRegen 0.33/turn O - ring of protection from fire MPRegen 0.57/turn %: channel magic (20%) @: on berserk cooldown, slowed, very slow A: antennae 1, repulsion field 2, demonic magic 3 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 466 gold pieces. Inventory: Hand Weapons d - a +0 short sword t - a +0 dagger of venom x - a +5 spear (weapon) H - a +3 falchion L - a +0 scimitar N - a +4 hand axe Q - a +4 trident Missiles n - 18 poisoned darts (quivered) o - 16 boomerangs p - 6 curare-tipped darts R - a throwing net U - 8 javelins Armour g - the cursed +2 cloak of Star-Bound Wisdom (worn) {Fort, Self} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. i - the cursed +0 hat "Thunder Perfect Mind" (worn) {Int+5 Dex+3, Elem, Alch} (You acquired it on level 4 of the Dungeon) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Alchemy: Poison Magic and Transmutations. m - an orb of energy (worn) C - a +3 leather armour of willpower I - a +3 leather armour of poison resistance (worn) Magical Staves r - a staff of fire Jewellery a - the cursed amulet "Cursed Sorrow" (around neck) {RegenMP, Comp, Melee} (You found it on level 6 of the Dungeon) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. e - a +6 ring of strength k - a ring of willpower (left hand) A - a ring of positive energy O - a ring of protection from fire (right hand) S - an amulet of regeneration W - an amulet of the acrobat Talismans M - a flux talisman Wands y - a wand of flame (34) D - a wand of acid (10) J - a wand of polymorph (19) K - a wand of charming (25) Scrolls h - 2 scrolls of blinking l - 2 scrolls of revelation B - a scroll of immolation E - a scroll of noise G - a scroll of poison P - a scroll of amnesia T - 2 scrolls of fog V - a scroll of teleportation Potions b - 3 potions of magic c - 2 potions of haste f - a potion of brilliance j - 2 potions of invisibility q - a potion of lignification s - a potion of cancellation u - 5 potions of curing v - a potion of attraction w - a potion of berserk rage z - 2 potions of heal wounds F - a potion of mutation Skills: * Level 7.4(8.6) Fighting + Level 6.0 Dodging + Level 6.4 Stealth + Level 5.8(7.0) Spellcasting + Level 7.4 Conjurations + Level 4.3 Hexes You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 100% 2d8 3% 2 c - Dazzling Flash Conj/Hex 84% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 44% N/A 14% 2 Fulminant Prism Conj/Hex 21% 3d12 19% 4 Mephitic Cloud Conj/Pois/Air 24% N/A 22% 3 Call Imp Summ 20% N/A 28% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 20% N/A 28% 2 Passwall Tmut/Erth 8% N/A 28% 2 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 36% 4 Ignite Poison Fire/Tmut/Pois 10% N/A 43% 3 Swiftness Air 10% N/A 43% 3 Freezing Cloud Conj/Ice/Air 12% 6-21 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Xom Yredelemnul Shops: D:7 : Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are surrounded by a moderate repulsion field. (EV +3) Spells you cast and wands you use may paralyse nearby enemies. Message History You closely miss the yak. The yak is heavily wounded. The yak is no longer blind. The yak gores you but does no damage. x2 Reach: x) +5 spear Press: ? - help, Dir - move target, f - yak Aim: a yak (heavily wounded, wandering, blind, hasn't noticed you, about 21% to evade your +5 spear) You reach to attack! You puncture the yak! The yak is severely wounded. The yak is no longer blind. The yak barely misses you. Casting: Dazzling Flash (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The yak is dazzled. Malevolent energies surge around you. The yak barely misses you. The yak gores you. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak closely misses you. You hit the yak. The yak is severely wounded. The yak closely misses you. x2; The yak completely misses you. The yak misses you. You hit the yak. The yak is almost dead. The yak completely misses you. x2 You hit the yak. The yak is almost dead. The yak gores you. * * * LOW HITPOINT WARNING * * * The yak closely misses you. The yak misses you. The yak closely misses you. Casting: Dazzling Flash (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The yak is dazzled. x2; Malevolent energies surge around you. The yak completely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak. The yak is almost dead. The yak closely misses you. The yak gores you! You die... ####.......##................# #.......##................. ####....##.##......##......... #.......##.#####....+......... #.......##>........ #......... #.......##.#######.##........# ####...............###........ #........#Y########........ ####.....#@Y......+........ #.....#)...#+###.†...... #..............##.....#. #........#.............#. #........#.............#. .........#.............#. ......#............<†. ###+####.....#.....##.. ............+... You could see 2 yaks. Vanquished Creatures A two-headed ogre (D:7) Maggie (D:8) A yak (D:8) A wyvern (D:8) Eustachio (D:6) A steam dragon (D:8) Menkaure (D:5) Edmund (D:6) A water moccasin (D:6) Duvessa (D:6) An orc warrior (D:8) 2 ice beasts (D:7) A sky beast (D:7) A black bear (D:5) An ogre (D:5) A centaur (D:6) 2 phantoms (D:5) Blork the orc (D:6) A bullfrog (D:8) 12 scorpions 3 wights Dowan (D:6) A killer bee (D:6) 2 howler monkeys (D:8) 4 electric eels (D:8) 2 centaur zombies (D:5) A bullfrog zombie (D:5) 2 hounds 3 orc priests 2 jellies (D:6) 2 iguanas (D:6) 2 sleepcaps (D:4) 4 orc wizards 2 scorpion zombies (D:5) 2 hound zombies (D:5) A howler monkey zombie (D:5) 4 gnolls (D:6) 14 adders 2 river rats (Sewer) A shadow imp (D:8) 2 white imps 2 ufetubi (D:5) An adder zombie (D:5) 6 worms 3 dart slugs 21 orcs 3 endoplasms 6 giant cockroaches 4 goblins 3 hobgoblins 7 jackals 4 quokkas 6 ball pythons 6 bats 9 frilled lizards 10 kobolds 13 rats 194 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 575 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 575 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 590 | D:1 | Learned a level 2 spell: Searing Ray 1221 | D:2 | Gained mutation: You are surrounded by a moderate repulsion | field. (EV +3) [demonic ancestry] 1221 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1871 | D:3 | Noticed a scorpion 1880 | D:3 | Killed a scorpion 1881 | D:3 | Reached XP level 4. HP: 22/30 MP: 0/8 2486 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2486 | D:3 | Reached XP level 5. HP: 29/35 MP: 4/9 3296 | D:4 | Reached skill level 5 in Conjurations 3487 | D:4 | Found a hazy altar of Hepliaklqana. 3628 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/10 4091 | D:4 | Identified 2 scrolls of acquirement 4091 | D:4 | Acquired the +0 hat "Azovow" {Int+5 Dex+3} 4126 | D:5 | Entered Level 5 of the Dungeon 4151 | D:5 | Acquired a ring of willpower 4272 | D:5 | Reached skill level 1 in Fighting 4595 | D:6 | Found a glowing drain. 4599 | Sewer | Entered a sewer 4692 | Sewer | Learned a level 3 spell: Dazzling Flash 5014 | Sewer | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 5014 | Sewer | Reached XP level 7. HP: 50/50 MP: 6/12 5400 | D:6 | Noticed Eustachio 5410 | D:6 | Killed Eustachio 5564 | D:6 | Found a staircase to the Ecumenical Temple. 5705 | Temple | Entered the Ecumenical Temple 5709 | Temple | Became a worshipper of Ashenzari the Shackled 5904 | D:6 | Noticed Duvessa 5906 | D:6 | Noticed Dowan 5914 | D:6 | Killed Duvessa 5923 | D:6 | Killed Dowan 5924 | D:6 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 5924 | D:6 | Reached XP level 8. HP: 60/60 MP: 10/14 5951 | D:6 | Noticed Edmund 5972 | D:7 | Noticed a two-headed ogre 5978 | D:7 | Found Ufedaeci's Book Shoppe. 6138 | D:5 | Noticed Menkaure 6144 | D:5 | Killed Menkaure 6145 | D:5 | Reached skill level 1 in Hexes 6555 | D:5 | Found a shimmering altar of Xom. 6612 | D:5 | Reached skill level 5 in Stealth 6855 | D:5 | Reached skill level 5 in Fighting 6937 | D:6 | Found a shadowy altar of Dithmenos. 7058 | D:6 | Noticed Blork the orc 7072 | D:6 | Killed Blork the orc 7184 | D:6 | Reached * piety under Ashenzari 7221 | D:6 | Found a runed translucent door. 7223 | D:6 | Found a runed translucent door. 7245 | D:6 | Gained mutation: Spells you cast and wands you use may | paralyse nearby enemies. [demonic ancestry] 7245 | D:6 | Reached XP level 9. HP: 62/68 MP: 16/16 7270 | D:6 | Reached skill level 5 in Dodging 7372 | D:6 | Reached skill level 5 in Spellcasting 7845 | D:6 | Killed Edmund 7896 | D:7 | Killed a two-headed ogre 8446 | D:7 | Found a blossoming altar of Fedhas. 8573 | D:7 | Reached ** piety under Ashenzari 9409 | D:8 | Reached XP level 10. HP: 56/80 MP: 20/20 9849 | D:8 | Noticed Maggie 9864 | D:8 | Killed Maggie 9887 | D:8 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, minmay_pentomino_t2 D:2: layout_loops_ring D:3: minmay_spotlight, layout_basic, ebering_dispersal_statue_hall D:4: layout_basic, lemuel_tele_altar, nicolae_concentric_dashed_squares_wild D:5: layout_gridville, lemuel_round_altar, serial_undead, serial_undead_e, serial_undead_d, serial_undead_d, serial_undead_a, serial_undead_d, supply_closet_lemuel, uniq_menkaure D:6: lemuel_insect_pit, layout_loops_cross, nicolae_dithmenos_the_darkroom, minmay_temple_entry_grid, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_blork_the_orc, uniq_duvessa, uniq_edmund, uniq_eustachio D:7: layout_cave_pods, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_stone D:8: layout_basic, serial_bayou_lake_a, uniq_maggie Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 4 5 6 | 6.4 Dodging | 2 3 4 5 6 | 6.0 Spellcasting | 3 4 5 | 5.8 Conjurations | 5 6 7 | 7.4 Fighting | 2 3 5 7 | 7.4 Hexes | 2 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 17 | 66 | 43 | || 126 Spear | | | 236 | 52 || 288 Cast: Magic Dart | 21 | 32 | 29 | 6 || 88 Searing Ray | 14 | 47 | 67 | 8 || 136 Dazzling Flash | | | 17 | 5 || 22 Invoke: Curse Item | | | 3 | || 3 Evoke: Wand | | | 1 | || 1 Use: Scroll | | 14 | 10 | 1 || 25 Potion | | | | 1 || 1 Stab: Sleeping | 3 | 5 | 5 | || 13 Paralysed | | | 76 | 11 || 87 Distracted | | | 1 | || 1 Invisible | | | 1 | 1 || 2 Armour: Robe | 12 | 40 | 1 | || 53 Leather armour | | | 162 | 25 || 187 Dodge: Dodged | 22 | 98 | 276 | 54 || 450 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9977 | 9707 | 270 | 1151 | 6565 | 10 | 997.7 | Dungeon | 9202 | 8939 | 263 | 1067 | 6041 | 8 | 1150.2 | Temple | 8 | 1 | 7 | 0 | 0 | 1 | 8.0 | Sewer | 765 | 765 | 0 | 84 | 523 | 1 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1939 daAuts D:4: 1347 daAuts D:5: 1212 daAuts D:3: 1200 daAuts D:7: 1004 daAuts D:2: 925 daAuts D:8: 813 daAuts Sewer: 765 daAuts D:1: 759 daAuts Temple: 8 daAuts