Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 1860499113961500809 1910 croobank the Conjurer (level 8, 0/66 HPs) Began as a Demigod Conjurer on Nov 11, 2023. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:17:02 (6958 turns). croobank the Conjurer (Demigod Conjurer) Turns: 6958, Time: 00:17:02 Health: 0/66 AC: 4 Str: 8 XL: 8 Next: 63% Magic: 7/18 EV: 13 Int: 28 God: Gold: 230 SH: 5 Dex: 12 Spells: 5/15 levels left rFire + . . w - +3 war axe (vamp) rCold + . . (no shield) rNeg . . . g - +1 robe rPois + u - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... t - amulet of reflection Stlth +++ p - ring of see invisible HPRegen 0.31/turn (no ring) MPRegen 0.16/turn %: reflection @: lethally poisoned (0 -> -11), resistant A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - a +2 short sword of freezing b - a +0 arbalest k - a +0 short sword of draining w - a +3 vampiric war axe (weapon) Missiles q - 5 curare-tipped darts v - a throwing net Armour g - a +1 robe (worn) l - a +0 ring mail u - a +0 helmet (worn) Magical Staves o - a staff of air Jewellery p - a ring of see invisible (left hand) t - an amulet of reflection (around neck) Wands r - a wand of flame (17) z - a wand of mindburst (14) Scrolls m - 5 scrolls of identify n - a scroll of fog {unknown} x - a scroll of immolation {unknown} y - a scroll of teleportation Potions c - 2 potions of enlightenment f - a potion of magic h - a potion of might i - a potion of attraction j - 2 potions of brilliance s - a potion of cancellation Skills: + Level 4.0 Fighting + Level 4.7 Dodging + Level 5.0 Stealth + Level 4.3 Spellcasting + Level 5.6 Conjurations + Level 3.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Dazzling Flash Conj/Hex 64% N/A 3% 3 d - Fulminant Prism Conj/Hex 16% 3d10 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Shops: D:6 * Annotations: D:4 3 runed translucent doors, Beryl's ghost, amateur GnWn D:5 2 transporters, awesomeguy42's ghost, novice HuNe Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel very sick. The water moccasin is no longer blind. The water moccasin completely misses you. The water moccasin closely misses you. You feel much better. You feel very sick. You block the water moccasin's attack. You feel protected. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. Okay, then. Your +2 short sword of freezing stops glowing. You feel a sense of dread. w - a +3 vampiric war axe (weapon) * * * LOW HITPOINT WARNING * * * You feel very sick. You hit the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. The water moccasin barely misses you. You slash the water moccasin! You feel better. You kill the water moccasin! You die... #.## ##...## #..# ##.## ##.# #.# ## #.# #.# .. ##.## #.# #. #######...####.# #. #..............# #.##. #.##.##...###### #<##.##.##.###@## #.##........#†.†# #.###.#.##.##.∩.# #.# #.#.##.##...# #.# #.#.....##+## ###.###.####.. ........# ###.###.# .##.# #.# There were no monsters in sight! Vanquished Creatures Pikel (D:5) Prince Ribbit (D:5) Sigmund (D:3) 2 water moccasins (D:6) 2 black bears (D:5) An ogre (D:5) A lemure (D:5) A scorpion (D:6) Blork the orc (D:5) A jelly (D:4) A hound (D:6) 2 orc priests Jessica (D:3) A gnoll bouda (D:5) A sleepcap (D:5) Terence (D:2) An iguana (D:5) 7 orc wizards Robin (D:3) 4 gnolls (D:5) 3 adders A shadow imp (D:5) 2 ufetubi (D:6) A worm (D:2) A dart slug (D:1) 25 orcs 6 endoplasms 4 giant cockroaches 19 goblins 6 hobgoblins 8 jackals A quokka (D:4) 6 ball pythons 4 bats A frilled lizard (D:1) 6 kobolds 10 rats 136 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 532 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 649 | D:1 | Learned a level 2 spell: Searing Ray 1858 | D:2 | Noticed Terence 1863 | D:2 | Killed Terence 1864 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/8 2137 | D:2 | Learned a level 3 spell: Dazzling Flash 2195 | D:2 | Reached skill level 1 in Fighting 2942 | D:3 | Noticed Robin 2943 | D:3 | Reached XP level 4. HP: 31/35 MP: 7/10 2948 | D:3 | Killed Robin 3288 | D:3 | Noticed Sigmund 3351 | D:3 | Killed Sigmund 3352 | D:3 | Reached skill level 1 in Hexes 3352 | D:3 | Reached XP level 5. HP: 39/41 MP: 2/12 3715 | D:3 | Reached XP level 6. HP: 43/48 MP: 5/13 3845 | D:3 | Noticed Jessica 3847 | D:3 | Killed Jessica 4459 | D:4 | Found a runed translucent gate. 4459 | D:4 | Identified the +3 whip of Zaciklu {antimagic, rPois rN+ | Int+2 Dex-4} 4459 | D:4 | Identified the +4 leather armour "Tipivait" {rPois Str+2 | Int+4} 4459 | D:4 | Noticed Beryl's ghost (amateur GnWn) 4499 | D:4 | Found a runed translucent gate. 4501 | D:4 | Found a runed translucent gate. 5163 | D:5 | Entered Level 5 of the Dungeon 5388 | D:5 | Reached XP level 7. HP: 56/56 MP: 6/15 5639 | D:5 | Found a transporter. 5727 | D:5 | Noticed Pikel 5751 | D:5 | Killed Pikel 5752 | D:5 | Reached skill level 5 in Conjurations 5752 | D:5 | Reached XP level 8. HP: 51/63 MP: 2/17 5950 | D:5 | Noticed Blork the orc 5955 | D:5 | Noticed Prince Ribbit 5965 | D:5 | Killed Blork the orc 6044 | D:5 | Killed Prince Ribbit 6102 | D:5 | Found a transporter. 6106 | D:5 | Noticed awesomeguy42's ghost (novice HuNe) 6109 | D:5 | Identified the +2 ring mail of Ziamp {rF+ Int+2} 6308 | D:6 | Identified the of Juikh 6384 | D:6 | Found a staircase to the Ecumenical Temple. 6601 | D:6 | Reached skill level 5 in Stealth 6909 | D:6 | Learned a level 4 spell: Fulminant Prism 6935 | D:6 | Found Ciesch's Serpentskin Sales. 6957 | D:6 | HP: 3/66 [water moccasin (4)] 6958 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_bayou_pond_a D:2: layout_basic, basic_altar, serial_park_tiny_pond, minmay_box_of_dots, uniq_terence D:3: layout_loops_ring, nrook_uturn, uniq_sigmund, uniq_robin, uniq_jessica D:4: layout_cave_pools, biasface_ghost_orc_armoury D:5: layout_basic, gammafunk_ghost_mausoleum, grunt_ministairs_15, kennysheep_generic_room_8, uniq_prince_ribbit1, uniq_pikel, uniq_blork_the_orc D:6: layout_loops_ring, grunt_temple_overflow_open, led_sif_book, minmay_temple_entry_glassed_door, serial_shops, nicolae_shop_back_alley_shop, minmay_misc_feat_room, guppyfry_shop_venom Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 5 | 5.0 Dodging | 2 3 4 | 4.7 Spellcasting | 2 3 4 | 4.3 Fighting | 1 2 3 4 | 4.0 Conjurations | 4 5 | 5.6 Hexes | 1 2 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Dagger | 2 | | || 2 Short sword | 1 | 15 | 14 || 30 War axe | | | 2 || 2 Punch | | | 1 || 1 Fire: Arbalest | | | 39 || 39 Cast: Magic Dart | 49 | 55 | 7 || 111 Searing Ray | 19 | 25 | 18 || 62 Dazzling Flash | | | 2 || 2 Use: Scroll | 7 | 2 | || 9 Potion | | 1 | 3 || 4 Stab: Sleeping | | 3 | || 3 Armour: Robe | 17 | 14 | 48 || 79 Dodge: Dodged | 12 | 8 | 64 || 84 Block: Other | | 2 | 23 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6987 | 6879 | 108 | 2198 | 3731 | 6 | 1164.5 | Dungeon | 6987 | 6879 | 108 | 2198 | 3731 | 6 | 1164.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1431 daAuts D:1: 1418 daAuts D:2: 1363 daAuts D:5: 1154 daAuts D:4: 946 daAuts D:6: 673 daAuts