Dungeon Crawl Stone Soup version 0.31-a0-1300-gb6740aa4e6 (webtiles) character file. Game seed: 3972404302529104682 357 croobank the Conjurer (level 6, -2/43 HPs) Began as a Demonspawn Conjurer on Dec 18, 2023. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon on Dec 19, 2023. The game lasted 00:22:11 (3456 turns). croobank the Conjurer (Demonspawn Conjurer) Turns: 3456, Time: 00:22:11 Health: -2/43 AC: 6 Str: 14 (16) XL: 6 Next: 36% Magic: 2/10 EV: 12 Int: 19 (21) God: Gold: 167 SH: 0 Dex: 10 (11) Spells: 5/11 levels left rFire + . . j - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . v - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring "Zuegecwu" {rF+ AC+4 Str+3} HPRegen 0.27/turn k - +6 ring of strength MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: powered by pain 2, weakness stinger 1, deformed body, sense surroundings 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) t - a +0 war axe Missiles q - 9 poisoned darts (quivered) Armour a - a +0 robe (worn) f - a +0 kite shield r - a +0 ring mail v - a +0 pair of boots (worn) Jewellery c - the ring "Zuegecwu" (left hand) {rF+ AC+4 Str+3} (You acquired it on level 1 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). rF+: It protects you from fire. k - a +6 ring of strength (right hand) s - a +4 ring of protection Scrolls d - a scroll of fog {unknown} e - a scroll of immolation l - 5 scrolls of identify {unknown} n - a scroll of poison {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of silence {unknown} w - a scroll of vulnerability {unknown} Potions b - a potion of magic i - 2 potions of mutation m - a potion of degeneration Skills: + Level 1.5 Fighting + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.2 Spellcasting + Level 5.0 Conjurations + Level 1.4 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 16% 1 Poisonous Vapours Pois/Air 6% N/A 22% 2 Sublimation of Blood Necr 3% N/A 22% 2 Wereblood Tmut 3% N/A 22% 2 Tukima's Dance Hex 8% N/A 24% 3 Summon Guardian Golem Hex/Summ 5% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Olgreb's Toxic Radiance Pois 3% N/A 83% 4 Orb of Destruction Conj 11% 9d6 100% 7 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Okawaru Qazlal Uskayaw Vehumet Shops: D:3 ! Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. You have a small tail. Armour fits poorly on your strangely shaped body. You passively map a small area around you. Message History You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 100% to hit) The magic dart hits the phantom. You destroy the phantom! You feel your dexterity returning. Your Conjurations skill increases to level 5! You start resting. HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Dazzling Flash. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club!! Casting: Dazzling Flash (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The ogre is dazzled. Casting: Dazzling Flash (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (blind, unable to see you, 89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..... ..... #[...#.l.#...รท.. #....#...#........, #....'...#.....,. ., , * #S..#.... . * # ##.##..# .# # ##.##..##.#### ., , #............+ . , ,#...O@.......# #............# * #....#...####...## * ########## ### * , , * * You could see an ogre (blind, unable to see you). Vanquished Creatures A phantom (D:3) A scorpion (D:3) Jessica (D:2) An iguana (D:3) Terence (D:2) 2 orc wizards (D:3) 3 adders 2 worms 4 dart slugs 3 orcs (D:3) 7 endoplasms 5 goblins 2 hobgoblins 3 jackals (D:2) 5 kobolds 3 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:2) 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 382 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 517 | D:1 | Identified a scroll of acquirement 517 | D:1 | Acquired the ring "Zuegecwu" {rF+ AC+4 Str+3} 887 | D:2 | Learned a level 2 spell: Searing Ray 999 | D:2 | Found a hazy altar of Hepliaklqana. 1265 | D:2 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 1265 | D:2 | Reached XP level 3. HP: 18/24 MP: 0/6 1384 | D:2 | Noticed Jessica 1391 | D:2 | Killed Jessica 1588 | D:2 | You fall into a shaft and drop 2 floors! 1634 | D:4 | Gained mutation: You have a small tail. [demonic ancestry] 1634 | D:4 | Reached XP level 4. HP: 30/30 MP: 3/7 1803 | D:2 | Noticed Terence 1810 | D:2 | Killed Terence 2228 | D:3 | Found an iron altar of Okawaru. 2229 | D:3 | Found a stormy altar of Qazlal. 2231 | D:3 | Found a hide-covered altar of Uskayaw. 2233 | D:3 | Found a radiant altar of Vehumet. 2233 | D:3 | Found a broken altar of Ashenzari. 2312 | D:3 | Found Ihucs's Distillery. 2371 | D:3 | Learned a level 3 spell: Dazzling Flash 2451 | D:3 | Reached XP level 5. HP: 36/36 MP: 1/9 3170 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3170 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 3176 | D:3 | Reached skill level 1 in Fighting 3176 | D:3 | Reached skill level 1 in Hexes 3176 | D:3 | Reached XP level 6. HP: 10/43 MP: 7/10 3182 | D:3 | HP: 3/64 [poisoned by a scorpion] 3185 | D:3 | HP: 1/64 [poisoned by a scorpion] 3373 | D:3 | Reached skill level 5 in Conjurations 3456 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, minmay_misc_feat_x D:2: layout_rooms, basic_altar, kennysheep_generic_room_4, uniq_terence, uniq_jessica D:3: layout_basic, grunt_temple_overflow_open, serial_shops, nicolae_shop_industrial_runoff D:4: layout_gridville, lightli_sewer_entry_pipes, minmay_ruptured, uniq_blork_the_orc, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.4 Dodging | 2 3 | 3.2 Spellcasting | 3 | 3.2 Fighting | 1 | 1.5 Hexes | 1 | 1.4 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 44 | 11 || 55 Unarmed | 3 | || 3 Throw: Dart | 2 | || 2 Cast: Magic Dart | 35 | 35 || 70 Searing Ray | 9 | 13 || 22 Dazzling Flash | | 1 || 1 Use: Scroll | 3 | 1 || 4 Potion | 1 | 6 || 7 Stab: Sleeping | 1 | || 1 Armour: Robe | 51 | 34 || 85 Dodge: Dodged | 55 | 23 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3463 | 3380 | 83 | 931 | 1907 | 4 | 865.8 | Dungeon | 3463 | 3380 | 83 | 931 | 1907 | 4 | 865.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1459 daAuts D:2: 1085 daAuts D:1: 777 daAuts D:4: 142 daAuts