Dungeon Crawl Stone Soup version 0.32-a0-1198-g7932608573 (webtiles) character file. Game seed: 14614031054989362775 11222 croobank the Sneak (level 11, -4/91 HPs) Began as a Demigod Conjurer on May 18, 2024. Slain by a centaur warrior simulacrum (7 damage) ... on level 11 of the Dungeon. The game lasted 00:54:36 (18005 turns). croobank the Sneak (Demigod Conjurer) Turns: 18005, Time: 00:54:37 Health: -4/91 AC: 6 Str: 8 XL: 11 Next: 23% Magic: 20/24 EV: 12 Int: 32 God: Gold: 556 SH: 5 Dex: 10 Spells: 15/22 levels left rFire + . . k - +0 quarterstaff of Paper {freeze, +Blink rCorr Dex-2} rCold . . . (shield currently unavailable) rNeg . . . j - +0 troll leather armour rPois . h - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv + I - +0 pair of boots Will +.... m - amulet of reflection Stlth +++ f - ring of see invisible HPRegen 1.15/turn o - ring of protection from fire MPRegen 0.19/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Blink You were on level 11 of the Dungeon. You visited 1 branch of the dungeon, and saw 11 of its levels. You also visited: Sewer and Bailey. You collected 556 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 sling c - a +0 broad axe k - the +0 quarterstaff of Paper (weapon) {freeze, +Blink rCorr Dex-2} (You found it on level 3 of the Dungeon) Dex-2: It affects your dexterity (-2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. t - a +0 dagger of holy wrath A - a +0 war axe of draining C - a +0 antimagic hand axe J - the +2 glaive of the King {flame, rC+ Will+ Str+3 Dex+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Will+: It increases your willpower. Missiles n - 18 boomerangs u - 17 poisoned darts (quivered) Armour e - a +3 leather armour of fire resistance h - a +0 helmet (worn) j - a +0 troll leather armour (worn) I - a +0 pair of boots (worn) Magical Staves q - a staff of death Jewellery f - a ring of see invisible (left hand) m - an amulet of reflection (around neck) o - a ring of protection from fire (right hand) M - a +6 ring of strength Wands F - a wand of iceblast (3) Scrolls s - a scroll of silence y - 3 scrolls of enchant weapon E - a scroll of immolation Potions d - a potion of curing g - a potion of magic p - a potion of mutation r - 5 potions of enlightenment v - 2 potions of resistance w - 3 potions of might x - a potion of heal wounds z - 9 potions of attraction B - 2 potions of lignification D - 2 potions of berserk rage {unknown} H - 2 potions of brilliance {unknown} Skills: + Level 6.5 Fighting - Level 5.0 Armour + Level 7.1 Dodging + Level 7.7 Stealth + Level 6.4 Spellcasting + Level 7.7 Conjurations - Level 5.0 Alchemy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 6% 1 Jinxbite Hex 20% N/A 9% 2 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 (+2d4 12% 4 Sigil of Binding Hex 10% N/A 19% 3 Alistair's Intoxication Alch 28% N/A 22% 5 Anguish Hex/Necr 5% N/A 52% 4 Cause Fear Hex 5% N/A 52% 4 Eringya's Noxious Bog Alch 21% 4d6 75% 6 Borgnjor's Vile Clutch Necr/Erth 5% N/A 86% 5 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:5 Lair (0/5) D:10 Sewer (visited) Bailey (visited) Orc: D:9-12 Shops: D:4 : D:9 ! Annotations: D:6 1 runed translucent door D:8 1 runed translucent door D:9 2 transporters Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History HP restored. You start resting. Magic restored. You start waiting. Done waiting. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You hear the steady crackling of a very distant melting archway. You block the centaur warrior simulacrum's attack. The centaur warrior simulacrum completely misses you. There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior simulacrum Aim: a centaur warrior simulacrum (98% to hit) The searing ray hits the centaur warrior simulacrum. The centaur warrior simulacrum is lightly damaged. (Press . to maintain the ray.) The centaur warrior simulacrum closely misses you. The centaur warrior simulacrum kicks you. The centaur warrior simulacrum freezes you! The searing ray hits the centaur warrior simulacrum! The centaur warrior simulacrum is moderately damaged. The centaur warrior simulacrum hits you! The centaur warrior simulacrum freezes you! The centaur warrior simulacrum kicks you. The centaur warrior simulacrum freezes you!! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur warrior simulacrum. The centaur warrior simulacrum is moderately damaged. The centaur warrior simulacrum hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum freezes you!! * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum kicks you but does no damage. The centaur warrior simulacrum closely misses you. x2 The centaur warrior simulacrum hits you! You die... **,**** *,#.........§§§§§h§§5.~~~ ~,,~~~* *,#Z###.##..#§#####Y..~~. ~,,,~~* *,#†# #.##..#.# *...~~~ ,,,,,~***,#.# #.##....# *.....~ ,,,,,,,,*,#.# #.###...# *.###.. ,,,,,,*,,,#.# #^# ##.## *.# **# ~,,,~~***,#.###.####.######.#**** ~,,~~~* *,#....Z...........$.,,,, **,**** *,######@###.#####.#***** *,,* *,* #.# #.#***,,,*** *,** *,* #.#*#.#*,,,,,,,*** ,,* *********#.#*...,,,***,,,*, ,,* **,,,**,,,..#*.##,,**,**,,*, ,** **,,,,,*,,*#.#*.**,,,,,,*,,,, ** *,,,,,,+,,*#.#*,**,,**,**,,,, * *_,,,,,+,,,..#*,***,,***,,**, *,,,,,,+,,*,,**,* *,,,,,,,*,, You could see a centaur warrior simulacrum. Vanquished Creatures 2 vault guards (Bailey) An ugly thing (D:11) 5 trolls Prince Ribbit (Bailey) A hornet (D:8) Grinder (D:4) A shadow (D:11) A vampire (D:9) 3 humans (Bailey) Eustachio (D:5) 8 yaks 3 steam dragons 2 water moccasins 2 orc warriors 2 ice beasts 2 black bears 3 wolves 2 centaurs An ogre (D:6) 2 crocodiles (Sewer) 2 phantoms 2 kobold brigands 10 bullfrogs 10 scorpions A gnoll sergeant (D:5) 3 marrowcudas 16 killer bees 2 electric eels (D:10) 5 bombardier beetles 7 orc priests A gnoll bouda (D:7) 2 jellies 2 sleepcaps (D:5) 7 hounds Jessica (D:3) 5 iguanas 10 orc wizards A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 12 gnolls A river rat (Sewer) 7 adders 2 shadow imps (D:5) 4 ufetubi 6 ribbon worms A dart slug (D:2) 34 orcs 5 bats 7 endoplasms 10 giant cockroaches 19 goblins 9 hobgoblins 7 jackals (D:2) 7 quokkas 9 ball pythons 9 frilled lizards 13 kobolds 37 rats 2 butterflies (D:6) A fulminant prism (D:10) 334 creatures vanquished. Vanquished Creatures (others) 2 orcs (D:7) 51 fulminant prisms 53 creatures vanquished. Grand Total: 387 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 707 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 710 | D:1 | Learned a level 2 spell: Searing Ray 1595 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 2387 | D:3 | Found a glowing drain. 2436 | Sewer | Entered a sewer 2525 | Sewer | Reached XP level 4. HP: 26/33 MP: 3/10 3171 | Sewer | Noticed a crocodile 3181 | Sewer | Killed a crocodile 3182 | Sewer | Reached skill level 1 in Fighting 3182 | Sewer | Reached XP level 5. HP: 16/40 MP: 1/11 3631 | Sewer | Noticed a crocodile 3645 | Sewer | Killed a crocodile 3646 | Sewer | Reached XP level 6. HP: 23/48 MP: 2/13 3775 | Sewer | Learned a level 4 spell: Fulminant Prism 3971 | D:3 | Identified the +0 quarterstaff of Paper {freeze, +Blink | rCorr Dex-2} 4009 | D:3 | Identified the +2 glaive of the King {flame, rC+ Will+ | Str+3 Dex+3} 4084 | D:3 | Noticed Jessica 4090 | D:3 | Killed Jessica 4851 | D:4 | Reached skill level 1 in Alchemy 5211 | D:4 | Found Joshyu's Tremendous Tomes. 5391 | D:4 | Reached XP level 7. HP: 54/55 MP: 15/15 6018 | D:4 | Noticed Grinder 6023 | D:4 | Paralysed by Grinder for 4 turns 6030 | D:4 | Killed Grinder 6031 | D:4 | Reached skill level 5 in Conjurations 6359 | D:5 | Entered Level 5 of the Dungeon 6455 | D:5 | Found a staircase to the Ecumenical Temple. 6599 | D:5 | Noticed Eustachio 6640 | D:5 | Killed Eustachio 6923 | D:5 | Reached XP level 8. HP: 54/63 MP: 6/17 7125 | D:4 | Reached skill level 1 in Armour 8438 | D:6 | Reached skill level 5 in Stealth 9182 | D:6 | Found a runed translucent door. 9184 | D:6 | Found a runed translucent door. 9288 | D:6 | Reached XP level 9. HP: 71/71 MP: 3/19 9469 | D:6 | Reached skill level 5 in Dodging 9846 | D:7 | Found a flagged portal. 9976 | Bailey | Entered a bailey 10281 | Bailey | Reached skill level 5 in Spellcasting 10607 | Bailey | Noticed a vault guard 10612 | Bailey | Noticed Prince Ribbit 10842 | Bailey | Killed Prince Ribbit 10910 | Bailey | Noticed a vault guard 11036 | Bailey | Killed a vault guard 11037 | Bailey | Reached skill level 5 in Armour 11037 | Bailey | Reached XP level 10. HP: 51/80 MP: 12/21 11457 | Bailey | Killed a vault guard 11458 | Bailey | Reached skill level 5 in Fighting 12753 | D:8 | Paralysed by a hornet for 2 turns 12825 | D:8 | Reached skill level 5 in Alchemy 13579 | D:8 | Found a runed translucent door. 13580 | D:8 | Noticed a two-headed ogre 13581 | D:8 | Noticed a deep elf pyromancer 14344 | D:9 | Found Batif's Distillery. 15301 | D:9 | Found a transporter. 15421 | D:9 | Found a transporter. 15616 | D:10 | Entered Level 10 of the Dungeon 16394 | D:10 | Found a staircase to the Lair. 16730 | D:9 | Reached XP level 11. HP: 44/89 MP: 6/24 17710 | D:11 | Noticed a two-headed ogre 18004 | D:11 | HP: 2/91 [centaur warrior simulacrum (20)] 18005 | D:11 | Slain by a centaur warrior simulacrum Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_corners D:2: layout_rooms, minmay_pentomino_p4 D:3: corexii_shack_village, layout_basic, lemuel_tele_altar, gup_sewer_entry_bubbles, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, uniq_jessica D:4: layout_loops_corners, gammafunk_temple_overflow_claw, nicolae_shop_i_like_big_books, minmay_quantized, uniq_grinder D:5: layout_basic, minmay_temple_entry_waves, uniq_eustachio D:6: lemuel_insect_pit, layout_cave_pods D:7: layout_cave_pools, enter_bailey_3 D:8: layout_basic, mainiacjoe_overflow_chevrons, corexii_corridor_pit, wad_hexagon D:9: gammafunk_cloud_chamber, layout_loops_cross, serial_shops, nicolae_shop_industrial_runoff, dk_noncrumbling_4, grunt_decor_arrowhead D:10: layout_loops_cross, kennysheep_little_box, erik_lair_island, nicolae_wwwww, minmay_misc_feat_chi D:11: layout_loops_ring, serial_ice, serial_ice_m, serial_ice_i, serial_ice_b, serial_ice_n, serial_ice_d, serial_ice_c, serial_ice_o, serial_ice_h, portal_ice_cave_entry_animals_and_master, serial_shops, shop, gammafunk_ghost_ooze Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 2 3 4 5 6 7 | 7.7 Dodging | 2 3 4 5 6 7 | 7.1 Spellcasting | 2 3 4 5 6 | 6.4 Conjurations | 4 5 6 7 | 7.7 Fighting | 1 2 3 4 6 | 6.5 Alchemy | 1 2 3 4 5 | 5.0 Armour | 3 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Dagger | 6 | 10 | | || 16 Quarterstaff | | 32 | 45 | 70 || 147 Throw: Throwing net | | 3 | 2 | || 5 Dart | | | | 9 || 9 Cast: Magic Dart | 53 | 56 | 73 | 53 || 235 Searing Ray | 27 | 37 | 94 | 75 || 233 Fulminant Prism | | | 10 | 42 || 52 Evoke: Wand | | | 5 | 11 || 16 Use: Scroll | | 9 | 10 | 7 || 26 Potion | | 1 | 4 | 4 || 9 Stab: Sleeping | 1 | 4 | | 1 || 6 Armour: Robe | 12 | 39 | 28 | || 79 Leather armour | | | 76 | 97 || 173 Troll leather arm | | | | 109 || 109 Dodge: Dodged | 12 | 37 | 82 | 213 || 344 Block: Other | | 9 | 30 | 66 || 105 Reflection | | 1 | 2 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18155 | 17549 | 606 | 6408 | 8407 | 13 | 1396.5 | Dungeon | 14970 | 14364 | 606 | 4091 | 8223 | 11 | 1360.9 | Sewer | 1531 | 1531 | 0 | 1029 | 139 | 1 | 1531.0 | Bailey | 1653 | 1653 | 0 | 1288 | 44 | 1 | 1653.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1989 daAuts D:10: 1813 daAuts D:8: 1802 daAuts D:5: 1718 daAuts Bailey: 1653 daAuts Sewer: 1531 daAuts D:9: 1511 daAuts D:6: 1483 daAuts D:1: 1332 daAuts D:7: 1177 daAuts D:3: 1036 daAuts D:2: 956 daAuts D:11: 149 daAuts