Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 7395684532979677484 16 croobank the Sneak (level 2, 0/19 (21) HPs) Began as an Octopode Delver on Oct 13, 2024. Slain by a weeping skull (1 damage) ... in an ossuary. The game lasted 00:01:23 (152 turns). croobank the Sneak (Octopode Delver) Turns: 152, Time: 00:01:24 HP: 0/19 (21) AC: 1 Str: 11 XL: 2 Next: 58% MP: 2/2 EV: 12 Int: 12 God: Gold: 34 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Ossuary. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Wands f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Potions e - a potion of haste Skills: + Level 3.2 Fighting + Level 2.3 Short Blades + Level 2.2 Dodging + Level 6.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the gnoll zombie. The gnoll zombie misses you. You hit the gnoll zombie. The gnoll zombie is heavily damaged. You constrict the gnoll zombie. The gnoll zombie closely misses you. You hit the gnoll zombie. The gnoll zombie is almost destroyed. You constrict the gnoll zombie. The gnoll zombie hits you. You hit the gnoll zombie. You destroy the gnoll zombie! You start resting. HP restored. You open the large door. A burial acolyte and a weeping skull come into view. Found a fuming sapphire potion and a golden potion. The burial acolyte shouts! The weeping skull gives a chilling moan. The weeping skull touches you but does no damage. The burial acolyte hits you but does no damage. There is a large open door here. You closely miss the burial acolyte. You grab the burial acolyte. You squeeze the burial acolyte. The burial acolyte is lightly wounded. You constrict the burial acolyte. Okay, then. You barely miss the burial acolyte. The burial acolyte is moderately wounded. You constrict the burial acolyte. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. The weeping skull touches you. You hit the burial acolyte. The burial acolyte is heavily wounded. You constrict the burial acolyte. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You feel drained. You die... The weeping skull crumbles to pieces from sheer guilt. #.................... #..####..####...####. #..#..#..# #...# #..#''#..#++#...# #..#..#..#..#...# #................ #.............⌠... #..####.....### #..#p@°..ß..# #..#z°☼.....# #..####.....# #.. ........ #.. ..#####... #^. .⌠ .._Z ... ... You could see a weeping skull and a burial acolyte. Vanquished Creatures A hound zombie (Ossuary) A gnoll zombie (Ossuary) A quokka (D:5) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | croobank the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 52 | D:5 | Noticed a hound 63 | D:5 | Found a sand-covered staircase. 69 | Ossuary | Entered an ossuary 69 | Ossuary | Noticed a weeping skull 69 | Ossuary | Noticed a weeping skull 69 | Ossuary | Noticed a weeping skull 88 | Ossuary | Reached XP level 2. HP: 19/21 MP: 2/2 114 | Ossuary | Found an ancient bone altar of Kikubaaqudgha. 148 | Ossuary | Noticed a burial acolyte 148 | Ossuary | Noticed a weeping skull 152 | Ossuary | HP: 1/21 [weeping skull (5)] 152 | Ossuary | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D:5: nicolae_cairo_tiling_large, layout_basic, nicolae_ossuary_entry_plus, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_ca, co_window_broadway_b, co_window_of_opportunity_c, co_window_corner_ca, nicolae_tricolors, uniq_blorkula_the_orcula, uniq_sigmund, uniq_pikel, uniq_grinder Ossuary: ossuary_kennysheep_city_of_the_dead Action || total ---------------------------++------- Melee: Short sword || 16 Tentacles || 5 Constrict || 4 Use: Scroll || 1 Armour: Skin || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 18 | 0 | 2 | 75.0 | Dungeon | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | Ossuary | 81 | 81 | 0 | 18 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 81 daAuts D:5: 68 daAuts