Dungeon Crawl Stone Soup version 0.33-a0-264-g3d4140c9fd (webtiles) character file. Game seed: 8579563734617895400 20 croobank the Caller (level 2, 0/30 HPs) Began as a Gnoll Summoner on Oct 19, 2024. Was an Initiate of Ashenzari. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1045 turns). croobank the Caller (Gnoll Summoner) Turns: 1045, Time: 00:03:00 Health: 0/30 AC: 21 Str: 13 XL: 2 Next: 79% Magic: 4/8 EV: 2 Int: 14 God: Ashenzari [......] Gold: 105 SH: 5 Dex: 12 Spells: 8/11 levels left rFire . . . c - +0 dagger of Star-Bound Wisdom {Self, Bglg} (curse) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... j - amulet of reflection Stlth ++ h - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: reflection @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 1), strong nose, distributed training a: Renounce Religion, Shatter the Chains You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons c - the cursed +0 dagger of Star-Bound Wisdom (weapon) {Self, Bglg} (You took it off a goblin on level 1 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. d - a +0 short sword Armour a - a +0 robe (melded) Jewellery h - a +6 ring of strength (left branch) j - an amulet of reflection (around neck) Potions b - 2 potions of magic g - 2 potions of curing {unknown} i - a potion of mutation {unknown} Skills: + Level 0.5(0.7) Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9(5.3) Spellcasting + Level 0.4 Conjurations + Level 0.4(0.5) Hexes + Level 7.0 Summonings + Level 0.4 Necromancy + Level 0.4(0.5) Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 92% N/A 1% 1 b - Call Imp Summ 46% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 23% N/A 2% 3 Sublimation of Blood Necr 4% N/A 22% 2 Summon Blazeheart Golem Fire/Summ 14% N/A 34% 4 Summon Lightning Spire Summ/Air 14% 3d4 34% 4 Ignite Poison Fire/Alch 4% N/A 80% 4 Haunt Necr/Summ 7% N/A 100% 7 Summon Hydra Summ 11% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Your bat barely misses something. Something hits you! * * * LOW HITPOINT WARNING * * * You cannot move. You aren't carrying any items that you can evoke. As you read the scroll labelled BEUFYCAGI, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. Your bat barely misses something. You cannot move. You cannot move. You hit something but do no damage. Your bat hits something. Your bat barely misses something. You hear some strange, mumbled words. Your bat appears confused. Your bat closely misses something. You miss something. Something hits you but does no damage. Your bat hits something but does no damage. You closely miss something. Your bat hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. Press: ? - help, v - describe, . - travel The floor. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something hits you but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! Your bat closely misses something. You cannot move. You hit something but do no damage. Something hits you but does no damage. You closely miss something. Your bat hits something but does no damage. Something hits you! You die... #.#.#.........#.. .. #.#.#.....#####..# #.#.#........ #... #.#.#......##.# #.'......... ###.b....# #...†..#... #.###5{####.# #.....♣r....# ###...§.§.### +.......+ #.......# #.......# ######### You could see a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly bat (summoned, confused). Vanquished Creatures A dart slug (D:1) A jackal (D:1) A quokka (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A kobold (D:1) 2 rats 11 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 280 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 283 | D:1 | Learned a level 2 spell: Call Imp 438 | D:1 | Found a faded altar of an unknown god. 441 | D:1 | Prayed at the altar of an unknown god. 441 | D:1 | Became a worshipper of Ashenzari the Shackled 1026 | D:2 | Noticed Sigmund 1045 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, ebering_ecumenical_altar_rust D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 18 Unarmed || 1 Bite || 1 Cast: Summon Small Mamm || 20 Call Imp || 5 Invoke: Curse Item || 1 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 11 Skin || 6 Dodge: Dodged || 16 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 1006 | 37 | 0 | 834 | 2 | 521.5 | Dungeon | 1043 | 1006 | 37 | 0 | 834 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 938 daAuts D:2: 104 daAuts