Dungeon Crawl Stone Soup version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 6211219518452359806 3641 croobank the Conjurer (level 9, -2/67 HPs) Began as a Demigod Conjurer on Dec 4, 2024. Slain by a hornet (9 damage) ... on level 7 of the Dungeon. The game lasted 00:34:13 (10545 turns). croobank the Conjurer (Demigod Conjurer) Turns: 10545, Time: 00:34:14 Health: -2/67 AC: 10 Str: 8 XL: 9 Next: 57% Magic: 0/16 EV: 11 Int: 32 God: Gold: 151 SH: 0 Dex: 12 Spells: 5/14 levels left rFire . . . a - +7 short sword rCold . . . (no shield) rNeg . . . i - +0 robe rPois + (no helmet) rElec . w - +0 cloak rCorr . d - +2 pair of gloves SInv . (no boots) Will ..... I - amulet of guardian spirit Stlth ++ h - +4 ring of protection HPRegen 0.31/turn n - ring of poison resistance MPRegen 0.15/turn %: guardian spirit @: slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 331 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons a - a +7 short sword (weapon) b - a +0 sling c - a +1 falchion of protection g - a +0 dagger u - a +2 flail of draining v - a +0 long sword x - a +0 morningstar z - a +0 mace of holy wrath C - a +2 hand axe E - a +1 falchion L - a +0 trident Missiles p - 9 poisoned darts (quivered) H - 6 darts of disjunction Armour d - a +2 pair of gloves (worn) i - a +0 robe (worn) w - a +0 cloak (worn) M - a +0 leather armour Jewellery h - a +4 ring of protection (left hand) n - a ring of poison resistance (right hand) I - an amulet of guardian spirit (around neck) Wands y - a wand of flame (36) Scrolls q - a scroll of torment r - a scroll of noise s - a scroll of blinking t - a scroll of immolation A - 2 scrolls of vulnerability J - a scroll of teleportation Potions f - a potion of invisibility {unknown} j - 2 potions of brilliance {unknown} k - 4 potions of enlightenment l - a potion of magic m - 2 potions of haste {unknown} o - 2 potions of ambrosia B - 2 potions of might {unknown} D - 2 potions of heal wounds {unknown} F - a potion of cancellation {unknown} G - a potion of attraction {unknown} K - a potion of curing Skills: + Level 1.9 Fighting + Level 1.7(2.1) Short Blades + Level 1.6(2.1) Long Blades + Level 1.7(2.6) Axes + Level 2.0(2.6) Maces & Flails + Level 1.9(2.5) Polearms + Level 1.6(2.5) Staves + Level 2.0 Ranged Weapons + Level 1.6 Throwing + Level 1.5 Armour + Level 2.8 Dodging + Level 3.1 Stealth + Level 2.0 Shields + Level 2.3 Unarmed Combat + Level 3.0 Spellcasting + Level 4.5 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 2.5 Forgecraft + Level 2.6 Fire Magic + Level 2.4 Ice Magic + Level 2.1 Air Magic + Level 2.4 Earth Magic + Level 2.0 Alchemy + Level 2.1 Evocations + Level 1.8 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Ensorcelled Hibernat Hex/Ice 38% N/A 3% 2 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 38% N/A 2% 1 Kinetic Grapnel Frge 80% 1d7 2% 1 Summon Small Mammal Summ 72% N/A 2% 1 Passwall Erth 20% N/A 7% 3 Swiftness Air 18% N/A 8% 3 Fulminant Prism Conj/Alch 13% 3d9 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Shops: D:3 ( D:5 * D:7 : Annotations: D:5 3 runed translucent doors, kkplay's ghost, novice DjCj Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, 71% to hit) The searing ray hits the hornet! The hornet is severely wounded. (Press . to maintain the ray.) The hornet stings you. You feel as though you will be slow longer. The hornet stings you! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hornet (severely wounded, 57% to hit) The puff of flame hits the hornet. The hornet is almost dead. You stop channelling your searing ray. The hornet barely misses you. The hornet stings you but does no damage. The hornet stings you! You feel as though you will be slow longer. You barely miss the hornet. The hornet is almost dead. The hornet stings you! You miss the hornet. The hornet is almost dead. The hornet stings you! The hornet stings you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (almost dead, 71% to hit) The searing ray misses the hornet. (Press . to maintain the ray.) The hornet stings you! * * * LOW HITPOINT WARNING * * * The hornet stings you! * * * LOW HITPOINT WARNING * * * The hornet barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The hornet stings you! You die... #.####### #......#÷ #.......######.###.## #############.#####........#÷#... ..##..(....... #.#####.####.## #.....#..# #. #.##.......#### #........# #.. #.##.##.##.# # #........####..####.##.##.##.# # #..#................##.##.##.# # .........#######@#.###.##.##.# # ...##.#.## #y#.###.##.##.# # #.......# #.....<.##.##.#### #.....######## #.####.###.##..... .............. .................. #..###.#########..........####.## #.. #...## ######.#.......... # ###(.## #................ # ##..# #................ You could see a hornet. Vanquished Creatures A two-headed ogre (D:7) Prince Ribbit (D:7) Grinder (D:6) Menkaure (D:6) Edmund (D:4) A water moccasin (D:6) 3 black bears 3 ice beasts 2 boggarts (D:7) An ogre (D:5) 4 bullfrogs 2 scorpions 5 wights (D:6) 2 howler monkeys (D:7) 2 bombardier beetles 7 orc priests 2 hounds A jelly (D:5) 3 sleepcaps (D:6) 8 orc wizards 3 gnolls (D:5) 7 adders A white imp (D:6) 3 dart slugs 4 ribbon worms 13 orcs 9 endoplasms 2 giant cockroaches 11 goblins 9 hobgoblins 2 jackals (D:1) 2 quokkas 4 ball pythons 5 bats 4 frilled lizards 4 kobolds 5 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 204 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 823 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/8 911 | D:1 | Learned a level 2 spell: Searing Ray 2316 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/9 2636 | D:3 | Found Faneroeff's Antique Weapon Shoppe. 2672 | D:3 | You fall into a shaft and drop 2 floors! 2672 | D:5 | Entered Level 5 of the Dungeon 2686 | D:5 | Noticed an ice beast 3161 | D:4 | Noticed a black bear 4148 | D:4 | Noticed Edmund 4286 | D:4 | HP: 1/33 [poisoned by a scorpion] 4447 | D:4 | Reached skill level 1 in Ice Magic 4447 | D:4 | Reached XP level 5. HP: 16/38 MP: 7/11 4643 | D:4 | Reached skill level 1 in Translocations 4643 | D:4 | Reached skill level 1 in Forgecraft 4868 | D:4 | Killed Edmund 4869 | D:4 | Reached skill level 1 in Unarmed Combat 4869 | D:4 | Reached XP level 6. HP: 38/46 MP: 7/12 4872 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 4968 | D:4 | Reached skill level 1 in Shields 4968 | D:4 | Reached skill level 1 in Fire Magic 5515 | D:5 | Reached skill level 1 in Maces & Flails 5547 | D:5 | Noticed kkplay's ghost (novice DjCj) 5619 | D:5 | Reached skill level 1 in Polearms 5711 | D:5 | Reached skill level 1 in Necromancy 5803 | D:5 | Reached skill level 1 in Air Magic 5838 | D:5 | Reached skill level 4 in Conjurations 5838 | D:5 | Reached skill level 1 in Summonings 5838 | D:5 | Reached skill level 1 in Earth Magic 5838 | D:5 | Reached skill level 1 in Alchemy 5838 | D:5 | Reached skill level 1 in Evocations 5838 | D:5 | Reached XP level 7. HP: 51/51 MP: 2/13 6033 | D:5 | Found a runed translucent gate. 6033 | D:5 | Found a runed translucent gate. 6033 | D:5 | Found a runed translucent gate. 6141 | D:5 | Reached skill level 1 in Hexes 6275 | D:5 | Reached skill level 1 in Shapeshifting 6405 | D:5 | Found Segekhli's Assorted Antiques. 6411 | D:5 | Bought a scroll labelled DYXACUHEGE for 36 gold pieces 6411 | D:5 | Bought a wooden wand for 144 gold pieces 6850 | D:6 | Reached skill level 1 in Fighting 6850 | D:6 | Reached skill level 1 in Axes 6857 | D:6 | Reached skill level 1 in Short Blades 6985 | D:6 | Reached skill level 1 in Long Blades 7128 | D:6 | Reached skill level 1 in Throwing 7251 | D:6 | Reached skill level 1 in Staves 7251 | D:6 | Reached skill level 1 in Ranged Weapons 7320 | D:6 | Reached skill level 1 in Armour 7320 | D:6 | Reached XP level 8. HP: 59/59 MP: 8/15 7506 | D:6 | Found a staircase to the Ecumenical Temple. 7827 | D:6 | Noticed Menkaure 7845 | D:6 | Killed Menkaure 7845 | D:6 | Noticed Grinder 7862 | D:6 | Killed Grinder 9285 | D:7 | Reached XP level 9. HP: 47/66 MP: 9/16 9512 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 9540 | D:7 | Noticed Prince Ribbit 9568 | D:7 | Killed Prince Ribbit 9951 | D:7 | Found Yraugeat's Book Shoppe. 10391 | D:7 | Noticed a two-headed ogre 10404 | D:7 | Killed a two-headed ogre 10545 | D:7 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, nicolae_hexahallways D:3: layout_loops_cross, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, serial_shops, shop D:4: layout_basic, uniq_edmund D:5: layout_loops_ring, gammafunk_ghost_icy, serial_shops, shop D:6: layout_gridville, grunt_temple_overflow_open, minmay_temple_entry_sparse_star, minmay_misc_feat_tower, nicolae_titane, uniq_menkaure, uniq_grinder D:7: layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, nicolae_phantomly_mirrored, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 | 3.0 Dodging | 2 | 2.8 Ice Magic | 1 2 | 2.4 Translocations | 1 2 | 2.3 Forgecraft | 1 2 | 2.5 Stealth | 2 3 | 3.1 Unarmed Combat | 1 2 | 2.3 Shields | 1 2 | 2.0 Fire Magic | 1 2 | 2.6 Maces & Flails | 1 2 | 2.0 Polearms | 1 | 1.9 Necromancy | 1 2 | 2.3 Air Magic | 1 2 | 2.1 Conjurations | 4 | 4.5 Summonings | 1 2 | 2.1 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.0 Evocations | 1 2 | 2.1 Hexes | 1 2 | 2.1 Shapeshifting | 1 | 1.8 Fighting | 1 | 1.9 Axes | 1 | 1.7 Short Blades | 1 | 1.7 Long Blades | 1 | 1.6 Throwing | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 2 | 2.0 Armour | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 14 | | 2 || 16 Unarmed | 4 | | || 4 Flail | 10 | 20 | || 30 Short sword | | | 62 || 62 Mace | | | 18 || 18 Falchion | | | 10 || 10 Hand axe | | | 7 || 7 Throw: Dart | | 4 | 5 || 9 Cast: Magic Dart | 64 | 25 | 32 || 121 Searing Ray | 13 | 24 | 57 || 94 Evoke: Wand | | 5 | 7 || 12 Use: Scroll | 6 | 8 | 7 || 21 Potion | | 1 | 2 || 3 Stab: Sleeping | 3 | 1 | 3 || 7 Armour: Robe | 26 | 44 | 146 || 216 Dodge: Dodged | 26 | 23 | 105 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10591 | 10343 | 248 | 3297 | 5217 | 7 | 1513.0 | Dungeon | 10591 | 10343 | 248 | 3297 | 5217 | 7 | 1513.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2355 daAuts D:5: 1655 daAuts D:4: 1515 daAuts D:7: 1456 daAuts D:3: 1323 daAuts D:1: 1176 daAuts D:2: 1108 daAuts