Dungeon Crawl Stone Soup version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 15263273143765811385 144 croobank the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Dec 4, 2024. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:55 (4478 turns). croobank the Conjurer (Demigod Conjurer) Turns: 4478, Time: 00:09:56 Health: 0/33 AC: 2 Str: 8 XL: 4 Next: 76% Magic: 9/9 EV: 11 Int: 24 God: Gold: 166 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . j - +1 short sword rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, weakened A: high MP 1, forlorn, divine attributes, mutation resistance 1, inability to read after injury 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 sling f - a +0 spear j - a +1 short sword (weapon) Missiles d - 4 boomerangs g - 4 silver javelins m - 2 javelins n - 2 atropa-tipped darts (quivered) Armour c - a +0 robe (worn) k - a +0 buckler Jewellery i - an amulet of magic regeneration Talismans h - a beast talisman Potions l - 4 potions of curing Skills: + Level 0.2 Fighting + Level 0.6(0.7) Short Blades + Level 0.2(0.4) Long Blades + Level 0.7(1.0) Axes + Level 0.6(1.0) Maces & Flails + Level 0.2(0.6) Polearms + Level 0.1(0.5) Staves + Level 0.4 Ranged Weapons + Level 0.1 Throwing + Level 0.2 Armour + Level 1.8 Dodging + Level 2.0 Stealth + Level 0.3 Shields + Level 1.1 Unarmed Combat + Level 1.8 Spellcasting + Level 3.8 Conjurations + Level 0.5 Hexes + Level 0.1 Summonings + Level 0.2 Necromancy + Level 0.6 Translocations + Level 0.7 Forgecraft + Level 0.3 Fire Magic + Level 0.4 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.1 Alchemy + Level 0.1 Evocations + Level 0.3 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Fulminant Prism Conj/Alch 5% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are somewhat resistant to further mutation. You occasionally lose the ability to read scrolls when taking damage. Message History The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The gnoll barely misses you. There is an open door here. You close the door. Your attacks no longer feel as feeble. A gnoll opens the door. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The gnoll misses you. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The gnoll closely misses you. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll picks up the pace! It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You feel genetically stable. The gnoll is no longer moving quickly. The gnoll barely misses you. You aren't carrying any scrolls. Throw: 3 darts (atropa) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (covering ground quickly, 56% to hit, chance to blind on hit: 100%) You throw an atropa-tipped dart. The atropa-tipped dart hits the gnoll. The gnoll appears confused. The gnoll barely misses the gnoll. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. There are monsters nearby! Unknown command. The gnoll seems less confused. The gnoll hits you from afar with a +0 halberd. You die... .. #.#.#§§§§# ... #.#§§§§§§# ....#.#§§§§§§# ....#.#.§§§§§# .......§§§§### ........§..# ........########## ........'.g.(gg..# ........########@# ........'..#.# #.# ........##.#.# #.# ........# #.# #.# ........# #.# #.# ........# #.# #.# ###.##### #.###.# ## #.....# ####### You could see a gnoll bouda and 2 gnolls. Vanquished Creatures A hound (D:3) 4 adders 5 ribbon worms 4 bats 6 endoplasms 4 giant cockroaches (D:1) 5 goblins 6 hobgoblins 5 jackals 5 kobolds 5 quokkas 7 ball pythons 2 frilled lizards 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 373 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 376 | D:1 | Learned a level 2 spell: Searing Ray 873 | D:1 | Reached skill level 1 in Unarmed Combat 1274 | D:1 | Reached XP level 3. HP: 20/26 MP: 8/8 2180 | D:2 | You fall into a shaft and drop 1 floor! 2454 | D:4 | Noticed a scorpion 2455 | D:4 | Reached XP level 4. HP: 23/33 MP: 4/9 4475 | D:4 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 4475 | D:4 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 4478 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_corners D:2: layout_basic, basic_altar D:3: layout_loops_ring D:4: layout_basic, trog_book, kennysheep_nub, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.1 Stealth | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.6 Long Blades | | 0.2 Axes | | 0.7 Maces & Flails | | 0.6 Polearms | | 0.2 Staves | | 0.1 Ranged Weapons | | 0.4 Throwing | | 0.1 Armour | | 0.2 Dodging | | 1.8 Shields | | 0.3 Spellcasting | | 1.8 Conjurations | | 3.8 Hexes | | 0.5 Summonings | | 0.1 Necromancy | | 0.2 Translocations | | 0.6 Forgecraft | | 0.7 Fire Magic | | 0.3 Ice Magic | | 0.4 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 25 | 26 || 51 Short sword | | 8 || 8 Throw: Boomerang | 2 | 1 || 3 Dart | | 1 || 1 Cast: Magic Dart | 53 | 16 || 69 Searing Ray | 21 | 12 || 33 Use: Potion | 1 | 3 || 4 Scroll | | 5 || 5 Stab: Sleeping | 5 | 2 || 7 Armour: Robe | 36 | 37 || 73 Dodge: Dodged | 25 | 36 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4477 | 4338 | 139 | 531 | 3216 | 4 | 1119.2 | Dungeon | 4477 | 4338 | 139 | 531 | 3216 | 4 | 1119.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1565 daAuts D:1: 1506 daAuts D:3: 1265 daAuts D:4: 140 daAuts