Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 235399297304613697 2 croobank the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Dec 13, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:21 (71 turns). croobank the Grave Robber (Mummy Necromancer) Turns: 71, Time: 00:05:21 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 2/4 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 3 stones Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.1 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 1.5 Dodging + Level 1.5 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.2 Summonings + Level 4.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 66%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. An endoplasm comes into view. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. Your magical contamination has completely faded away. You barely miss the jackal. The jackal bites you. A dart slug comes into view. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.....#....... ####.....#..†.... . +........'....... .. ##.....#....... #. #.....##'#.... #.. #.....##.#.### #..g #.....##.#.#.. ##..hh#####.....##.#.#.# ...gbrh@...........#.#.# ..w#################.#.# #...# ##... ##..≈≈ #..≈.. #...≈≈ ....... ######## You could see a dart slug, 3 jackals, a hobgoblin, a goblin, a bat and a rat. Vanquished Creatures (collateral kills) A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 71 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, shop Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Soul Splinter || 3 Armour: Robe || 9 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 25 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 25 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts