Dungeon Crawl Stone Soup version 0.33-a0-764-g13ce909368 (webtiles) character file. Game seed: 851739538839084133 550 croobank the Chopper (level 7, -3/49 HPs) Began as a Djinni Hexslinger on Jan 18, 2025. Shot with an arrow by a centaur (9 damage) ... on level 6 of the Dungeon. The game lasted 00:12:11 (3913 turns). croobank the Chopper (Djinni Hexslinger) Turns: 3913, Time: 00:12:12 Health: -3/49 AC: 3 Str: 11 XL: 7 Next: 54% Gold: 191 EV: 12 Int: 17 God: SH: 0 Dex: 15 rFire + + + b - +10 hand axe of the Thirteen Tales {venom, *Rage rPois Str+4} rCold x . . (no offhand) rNeg . . . o - +1 robe {rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.28/turn %: random rage (20%), infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons a - a +1 sling b - the +10 hand axe of the Thirteen Tales (weapon) {venom, *Rage rPois Str+4} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+4: It affects your strength (+4). p - a +1 dagger of speed q - a +1 vampiric dagger r - a +2 dagger of venom Missiles e - 2 throwing nets k - 4 poisoned darts m - 10 javelins Armour o - a +1 robe of fire resistance (worn) Wands d - a wand of acid (9) Scrolls f - 2 scrolls of poison h - a scroll of summoning i - a scroll of fog {unknown} j - a scroll of immolation {unknown} t - a scroll of noise {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of blinking {unknown} Potions g - 2 potions of enlightenment l - a potion of berserk rage n - a potion of curing {unknown} s - a potion of haste {unknown} Miscellaneous c - a +0 phantom mirror (inert) Skills: + Level 2.3 Fighting - Level 5.0 Axes - Level 1.9 Ranged Weapons + Level 3.3 Dodging + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 8% 2 b - Sigil of Binding Hex 12% N/A 16% 3 c - Inner Flame Hex/Fire 12% N/A 16% 3 d - Cause Fear Hex 6% N/A 45% 4 e - Dimensional Bullseye Hex/Tloc 6% N/A 45% 4 f - Slow Hex 48% N/A 4% 1 g - Call Imp Summ 24% N/A 8% 2 h - Vampiric Draining Necr 12% 2d6 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Makhleb Okawaru The Shining One Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sling bullet hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Okay, then. You unwield your +1 sling. You feel stronger. The +10 hand axe of the Thirteen Tales {venom, *Rage rPois Str+4} begins to drip with poison! b - the +10 hand axe of the Thirteen Tales (weapon) {venom, *Rage rPois Str+4} A jelly comes into view. You hit the ogre. The ogre is poisoned. The ogre is lightly wounded. You hit the ogre. The ogre looks as sick as possible! The ogre is moderately wounded. The ogre misses you. You hit the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The ogre closely misses you. You slash the ogre! You kill the ogre! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 3! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Forgecraft skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Alchemy skill increases to level 3! Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 shortbow (inner flame) You reflect the centaur with the mirror! The mirror clouds! The centaur shoots an arrow. The arrow hits you! You die... #[# ####............#. .. .....####..##.##. .. ..#.# #..##.##. #. #.#.####..##.##> #.###.#............. ##....>...........### #..Jcc........##### #..#)#.######## .... #@#.# .# #.#.# #.........# .....###### #### You could see a centaur (inner flame, ally target), a jelly and a friendly centaur (summoned, inner flame, very drained). Vanquished Creatures Sigmund (D:3) A black bear (D:4) An ogre (D:6) An orc priest (D:3) Terence (D:3) Robin (D:3) 3 adders A dart slug (D:3) 5 ribbon worms 3 orcs (D:3) 11 endoplasms 4 giant cockroaches 18 goblins 7 hobgoblins 4 jackals (D:3) 8 kobolds A quokka (D:2) 12 ball pythons 9 bats 3 frilled lizards (D:1) 8 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | croobank set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 7 | D:1 | Noticed an iguana 7 | D:1 | Noticed a hound 7 | D:1 | Noticed a brain worm 8 | D:1 | Noticed a mana viper 8 | D:1 | Noticed a rime drake 91 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 257 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 257 | D:1 | Learned a level 1 spell: Slow 647 | D:1 | Found a faded altar of an unknown god. 878 | D:2 | Identified the +10 hand axe of the Thirteen Tales {venom, | *Rage rPois Str+4} 939 | D:2 | Reached skill level 1 in Axes 974 | D:2 | Identified the +10 dagger of the Distant Future {holy, rC+ | Int+3 Dex-3} 1125 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1724 | D:3 | Reached skill level 2 in Axes 1724 | D:3 | Reached XP level 5. HP: 37/37 MP: 0/0 1724 | D:3 | Learned a level 2 spell: Call Imp 1724 | D:3 | Noticed Sigmund 1730 | D:3 | Killed Sigmund 1731 | D:3 | Reached skill level 4 in Axes 1731 | D:3 | Reached XP level 6. HP: 21/42 MP: 0/0 2080 | D:3 | Noticed Terence 2088 | D:3 | Killed Terence 2515 | D:3 | Found an iron altar of Okawaru. 2515 | D:3 | Found a burning altar of Makhleb. 2537 | D:3 | Noticed Robin 2542 | D:3 | Killed Robin 2967 | D:3 | Found a runed translucent door. 2968 | D:3 | Noticed Crazy Yiuf 3107 | D:3 | Reached XP level 7. HP: 30/47 MP: 0/0 3107 | D:3 | Learned a level 3 spell: Vampiric Draining 3449 | D:4 | Found a glowing golden altar of the Shining One. 3516 | D:4 | Reached skill level 5 in Axes 3661 | D:4 | You are sucked into a shaft and drop 3 floors! 3913 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_wall_a, kennysheep_generic_room_2 D:3: minmay_octagon_keep, layout_basic, gammafunk_temple_overflow_statue, serial_bayou_lake_a, uniq_terence, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_rooms, tso_oasis_becter D:6: layout_loops_ring, minmay_temple_entry_glass, ebering_ghost_sewer_f, uniq_maggie D:7: layout_gridville, grunt_gozag_statues, lemuel_round_altar, serial_shops, nicolae_shop_dealshenge, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 1 2 4 5 | 5.0 Fighting | 2 | 2.3 Dodging | 3 | 3.3 Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Forgecraft | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Ranged Weapons | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | | || 7 Hand axe | 5 | 59 | 12 || 76 Fire: Sling | 63 | 96 | 28 || 187 Cast: Jinxbite | 1 | 3 | || 4 Inner Flame | | 2 | 2 || 4 Cause Fear | | | 1 || 1 Evoke: Phantom mirror | | | 1 || 1 Use: Scroll | | | 3 || 3 Stab: Sleeping | | | 1 || 1 Armour: Robe | 18 | 52 | 32 || 102 Dodge: Dodged | 16 | 55 | 24 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4069 | 3973 | 96 | 900 | 2379 | 6 | 678.2 | Dungeon | 4069 | 3973 | 96 | 900 | 2379 | 6 | 678.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1735 daAuts D:2: 894 daAuts D:1: 874 daAuts D:4: 308 daAuts D:7: 182 daAuts D:6: 74 daAuts