Dungeon Crawl Stone Soup version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 18053448669059938570 2137 croobank the Conjurer (level 8, -5/58 HPs) Began as a Demigod Conjurer on Jan 21, 2025. Slain by a two-headed ogre ... wielding a +0 giant club (16 damage) ... on level 8 of the Dungeon. The game lasted 00:19:19 (7775 turns). croobank the Conjurer (Demigod Conjurer) Turns: 7775, Time: 00:19:19 Health: -5/58 AC: 5 Str: 8 XL: 8 Next: 83% Magic: 7/19 EV: 23 Int: 28 God: Gold: 403 SH: 0 Dex: 12 Spells: 9/17 levels left rFire . . . a - +3 short sword (protect) rCold . . . (no offhand) rNeg . . . m - +0 robe rPois . (no helmet) rElec . c - scarf {repulsion} rCorr . p - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ B - +5 ring of evasion HPRegen 0.29/turn C - +5 ring of evasion MPRegen 0.16/turn %: repel missiles @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 413 gold pieces. You spent 10 gold pieces at shops. Inventory: Hand Weapons a - a +3 short sword of protection (weapon) b - a +0 arbalest f - a +0 dagger t - a +0 orcbow v - a +0 long sword Missiles r - 6 poisoned darts Armour c - a scarf of repulsion (worn) k - a +0 ring mail m - a +0 robe (worn) p - a +2 pair of gloves (worn) Magical Staves D - a staff of fire Jewellery e - a ring of protection from cold q - a ring of willpower u - a ring of fire B - a +5 ring of evasion (worn) C - a +5 ring of evasion (worn) Wands l - a wand of digging (5) E - a wand of iceblast (19) Scrolls n - 5 scrolls of teleportation w - a scroll of vulnerability x - a scroll of summoning y - a scroll of amnesia z - a scroll of torment {unknown} A - a scroll of blinking {unknown} F - a scroll of revelation H - a scroll of fear Potions d - 2 potions of attraction g - 3 potions of brilliance h - 4 potions of enlightenment i - 2 potions of resistance j - a potion of berserk rage o - 3 potions of curing {unknown} s - a potion of heal wounds {unknown} G - 2 potions of magic Skills: + Level 0.7 Fighting + Level 5.5 Dodging + Level 6.0 Stealth + Level 5.1 Spellcasting + Level 6.5 Conjurations * Level 1.2 Fire Magic * Level 1.2 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 13% 4 d - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 50% 3d10 5% 3 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Rending Blade Conj/Frge 25% 2d(5+1*) 17% 4 Animate Dead Necr 7% N/A 54% 4 Starburst Conj/Fire 14% 6d6 91% 6 Plasma Beam Fire/Air 5% 2x1d15 100% 6 Haunt Necr/Summ 3% N/A 100% 7 Infestation Necr 3% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 12% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Lair: D:8-11 Shops: D:2 ! D:3 = Annotations: D:4 1 runed translucent door, neaderthal's ghost, amateur GrEE Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre completely misses you. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre misses you. x2 The searing ray misses the two-headed ogre. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant club! You die... ##### ....### ......# ......#........##+## ......#........#...# ......#........#...# ......#........#O..# ......#........#@..# #######........#'### ...............#...# ...............#...# ...............#...# ...............#...# ...............'...# #######........#...# ......#........#...# You could see a two-headed ogre. Vanquished Creatures A steam dragon (D:7) Menkaure (D:5) 2 water moccasins An orc warrior (D:8) 3 ogres A centaur (D:5) 2 phantoms 2 bullfrogs (D:8) A scorpion (D:5) A marrowcuda (D:6) A bombardier beetle (D:6) 3 jellies 5 hounds An orc priest (D:8) 2 sleepcaps 3 orc wizards Natasha (thrice) (D:4) 7 iguanas 6 adders A shadow imp (D:6) 4 ufetubi 2 dart slugs 3 ribbon worms 7 orcs 6 ball pythons 4 bats 5 endoplasms A giant cockroach (D:1) 8 hobgoblins 3 jackals (D:1) 4 quokkas A frilled lizard (D:1) 7 goblins 4 kobolds 5 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 317 | D:1 | Reached XP level 2. HP: 14/20 MP: 4/7 320 | D:1 | Learned a level 2 spell: Searing Ray 1109 | D:2 | Reached XP level 3. HP: 23/26 MP: 2/8 1236 | D:2 | Found Uvaijumm's Distillery. 1291 | D:2 | Bought a potion of moonshine for 10 gold pieces 1758 | D:2 | You fall into a shaft and drop 2 floors! 1799 | D:4 | Reached XP level 4. HP: 28/33 MP: 6/10 1880 | D:4 | Reached XP level 5. HP: 28/38 MP: 5/11 2241 | D:4 | Noticed Natasha 2254 | D:4 | Killed Natasha 2367 | D:4 | Noticed Natasha 2693 | D:3 | Learned a level 4 spell: Fulminant Prism 2787 | D:3 | Found Jups's Jewellery Boutique. 3297 | D:4 | Reached XP level 6. HP: 19/45 MP: 4/13 3440 | D:4 | Killed Natasha 3631 | D:4 | Found a runed translucent door. 3636 | D:4 | Noticed neaderthal's ghost (amateur GrEE) 3893 | D:4 | Noticed Natasha 3898 | D:4 | Killed Natasha 3948 | D:5 | Entered Level 5 of the Dungeon 4131 | D:5 | Noticed Menkaure 4235 | D:5 | Reached skill level 5 in Conjurations 4355 | D:5 | Killed Menkaure 4356 | D:5 | Reached XP level 7. HP: 48/50 MP: 6/15 5259 | D:6 | Found a staircase to the Ecumenical Temple. 5359 | D:6 | Reached skill level 5 in Stealth 5500 | D:6 | Reached XP level 8. HP: 57/57 MP: 8/18 5716 | D:6 | Reached skill level 5 in Dodging 5869 | D:6 | Learned a level 1 spell: Foxfire 6913 | D:7 | Reached skill level 5 in Spellcasting 7609 | D:8 | Reached skill level 1 in Fire Magic 7609 | D:8 | Reached skill level 1 in Alchemy 7762 | D:8 | Noticed a two-headed ogre 7775 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms D:2: layout_rooms, serial_shops, shop, basic_altar D:3: layout_basic, nzn_hepliaklqana_mist_gate, fiery_altar_vehumet, serial_shops, shop D:4: layout_loops_cross, gammafunk_temple_overflow_forgotten, ebering_ghost_reflecting_pool, nicolae_houndstooth_variations, uniq_natasha D:5: layout_cave_pods, uniq_menkaure D:6: nicolae_cairo_tiling, layout_gridville, minmay_temple_entry_hall D:7: layout_loops_corners, nicolae_gozag_cash_rules_everything_around_me, minmay_statues_item D:8: layout_gridville, pf_just_have_faith, lair_entry_dummy, nicolae_concentric_dashed_squares_mild Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 5 | 5.5 Stealth | 2 3 4 5 6 | 6.0 Spellcasting | 2 3 4 5 | 5.1 Conjurations | 4 5 6 | 6.5 Fire Magic | 1 | 1.2 Alchemy | 1 | 1.2 Fighting | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | | || 4 Short sword | 3 | 9 | 12 || 24 Cast: Magic Dart | 48 | 16 | 31 || 95 Searing Ray | 14 | 25 | 51 || 90 Fulminant Prism | | 1 | || 1 Use: Scroll | 3 | 10 | 3 || 16 Stab: Sleeping | 1 | 4 | 3 || 8 Armour: Robe | 15 | 24 | 62 || 101 Dodge: Repelled | 1 | 1 | 2 || 4 Dodged | 13 | 17 | 81 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7770 | 7647 | 123 | 1289 | 5431 | 8 | 971.2 | Dungeon | 7770 | 7647 | 123 | 1289 | 5431 | 8 | 971.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1346 daAuts D:7: 1293 daAuts D:5: 1152 daAuts D:2: 1091 daAuts D:6: 1039 daAuts D:1: 761 daAuts D:3: 745 daAuts D:8: 338 daAuts