Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 5012041548844333035 83 croobank the Apothecary (level 4, -5/31 HPs) Began as a Djinni Conjurer on Feb 1, 2025. Slain by a wight ... wielding a +2 battleaxe (19 damage) ... on level 3 of the Dungeon. The game lasted 00:07:20 (2833 turns). croobank the Apothecary (Djinni Conjurer) Turns: 2833, Time: 00:07:21 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 71% Gold: 183 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . a - +2 short sword (speed) rCold x . . (no offhand) rNeg . . . e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +2 short sword of speed (weapon) f - a +0 hand axe o - a +3 whip Missiles h - 11 poisoned darts (quivered) i - 5 boomerangs Armour e - a +0 robe (worn) Scrolls b - a scroll of revelation {unknown} c - a scroll of silence {unknown} g - a scroll of amnesia {unknown} k - a scroll of fog {unknown} l - 2 scrolls of enchant weapon {unknown} n - 2 scrolls of identify {unknown} p - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} j - a potion of moonshine {unknown} m - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting + Level 0.4(0.6) Short Blades + Level 0.4(0.6) Long Blades + Level 0.4(0.7) Axes + Level 0.4(0.7) Maces & Flails + Level 0.4(0.7) Polearms + Level 0.4(0.8) Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.5 Armour + Level 2.4 Dodging + Level 1.8 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy + Level 0.5 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Kinetic Grapnel Frge 72% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 exclusion: gnoll Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a quokka (asleep, 100% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You stop channelling your searing ray. You reach down and open the door. There is an open door here. l - 2 scrolls labelled SULLAP PUIDAY (gained 1) There is a fountain of clear blue water here. As you open the door, it creaks loudly! A rat comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. A wight comes into view. It is wielding a +2 battleaxe. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the rat but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) The searing ray hits the wight but does no damage. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The wight hits you with a +2 battleaxe! The searing ray hits the wight but does no damage. The wight barely misses you. The searing ray misses the wight. The wight hits you with a +2 battleaxe!! Ouch! That really hurt! You die... ##########.# ....†......# .########### ######## .# ########......# .# # ....##........ .###### .... ....##...##... #....^# ....# #####...##..####.. '.....# ......#...#...##...# #.. #.....# .....†z@⌠.'...##._.# #.. ###.### ....#.#...#...##...# #.. #.# #+# #.#####...###### #.) ###)#### #.# #.......###### ##.# #...)..###.# #....#####...####..# #.....[.##.######.# ###÷#......## #...........### #:###...######### #......###....# #.##..#..# #.. #......# #.##.# #.##.###'## #.# You could see a wight. Vanquished Creatures 2 adders (D:2) 3 dart slugs 3 orcs (D:3) 2 ball pythons 6 endoplasms 5 goblins A hobgoblin (D:2) 5 jackals 6 quokkas A bat (D:1) 10 frilled lizards 5 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | croobank the Djinni Conjurer began the quest for the Orb. 0 | D:1 | croobank set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 318 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 747 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 747 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1976 | D:2 | Found a faded altar of an unknown god. 2102 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 2625 | D:3 | Found a hazy altar of Hepliaklqana. 2829 | D:3 | Noticed a wight 2833 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_double, infiniplex_forest_split, infiniplex_forest_clump_cross, infiniplex_forest_clump_large, infiniplex_forest_end_3, ebering_dispersal_statue_hall D:2: layout_loops_ring, shapermc_ecumenical_altar_venn D:3: layout_basic, nicolae_hepliaklqana_hippocampus, dk_noncrumbling_4, minmay_misc_feat_room, serial_park_tiny_2, nicolae_grassy_gnolls Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 331 | || 331 Short sword | | 2 || 2 Cast: Magic Dart | 41 | 12 || 53 Searing Ray | 18 | 11 || 29 Stab: Sleeping | | 1 || 1 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2827 | 2753 | 74 | 195 | 1862 | 3 | 942.3 | Dungeon | 2827 | 2753 | 74 | 195 | 1862 | 3 | 942.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1580 daAuts D:2: 782 daAuts D:3: 464 daAuts